Player Matchup

Danzaburou
Danzaburou
ForgottenDios
Danzaburou
Level 66
God Stats
1W - 2L
1,633 SR
Queue Stats
30W - 27L
1,681 Elo+
Party 1
Zeus
Zeus
QcDollarsBiLL
Zeus
Level 154
God Stats
12W - 3L
1,500 SR
Queue Stats
118W - 147L
1,283 Elo+
Solo
Tiamat
Tiamat
UncommonOwl
Tiamat
Level 48
God Stats
2W - 1L
1,648 SR
Queue Stats
16W - 11L
1,681 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,548 Elo+

VS

Team Averages
Level 74
1,546 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
AquaReign
Cu Chulainn
Level 55
God Stats
16W - 11L
1,553 SR
Queue Stats
31W - 27L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
OhmyKilljoy
Cernunnos
Level 59
God Stats
0W - 1L
1,826 SR
Queue Stats
48W - 46L
1,478 Elo+
Party 2
Tiamat
Tiamat
Peruvian_Prophet
Tiamat
Level 107
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 6L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForgottenDios
Danzaburou
12
3 / 2 / 9
8,826
736
5,962
6,795
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 0 / 5
9,588
799
10,221
2,653
897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
11
3 / 2 / 10
8,477
706
7,070
5,750
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AquaReign
Cu Chulainn
10
0 / 3 / 1
6,733
561
3,792
11,339
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
OhmyKilljoy
Cernunnos
11
3 / 4 / 1
7,731
644
5,379
9,101
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 3
7,247
604
2,088
8,310
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AquaReign
Cu Chulainn
0
3
1
0.17
W
Danzaburou
ForgottenDios
Danzaburou
3
2
9
3.75
L
Cernunnos
OhmyKilljoy
Cernunnos
3
4
1
0.88
L
1
6
3
0.42
W
7
0
5
9.5
W
Tiamat
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
11,259
15,198
Taken
28,750
7,954
Mitigated
14,573
5,846
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AquaReign
Cu Chulainn
3,792
335
288
1,083
11,339
7,172
0
5,954
5,385
0
17,949
W
Danzaburou
ForgottenDios
Danzaburou
5,962
1,933
397
2,494
6,795
2,312
1,595
909
5,761
0
32,543
L
Cernunnos
OhmyKilljoy
Cernunnos
5,379
2,081
251
3,206
9,101
3,196
0
6,320
2,781
0
32,227
L
2,088
241
0
1,071
8,310
4,205
0
5,125
3,185
14,071
0
W
10,221
978
0
998
2,653
897
951
361
2,292
33,843
0
W
Tiamat
7,070
528
123
1,834
5,750
4,745
671
859
4,788
27,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
21,711
143
Minions Killed
103
0
Camps Cleared
0
559,477
Distance Traveled
587,288
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,733
561
31
3
0
227,660
1
W
Danzaburou
8,826
736
52
4
0
203,716
0
L
Cernunnos
7,731
644
53
4
0
172,786
3
L
Tiamat
7,247
604
19
2
0
186,842
1
W
Zeus
9,588
799
46
4
0
152,428
6
W
Tiamat
8,477
706
45
4
0
203,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role