Player Matchup

Pele
Pele
Goldstreake
Pele
Level 26
God Stats
5W - 4L
1,311 SR
Queue Stats
54W - 35L
1,509 Elo+
Solo
Mercury
Mercury
Kaktoletom
Mercury
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,037 Elo+
Party 3
Ymir
Ymir
MCHDLPlay
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
WeedBrownie420
Kukulkan
Level 6
God Stats
3W - 0L
1,817 SR
Queue Stats
4W - 7L
1,204 Elo+
Party 2
Hera
Hera
impannetta
Hera
Level 25
God Stats
7W - 10L
1,201 SR
Queue Stats
41W - 51L
1,118 Elo+
Party 3
Team Averages
Level 22
1,466 SR
1,224 Elo+

VS

Team Averages
Level 16
1,523 SR
1,348 Elo+
Discordia
Discordia
AnimeKotik
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ChristophDaum
Hercules
Level 26
God Stats
3W - 3L
1,513 SR
Queue Stats
39W - 34L
1,213 Elo+
Solo
Danzaburou
Danzaburou
DRBubble
Danzaburou
Level 18
God Stats
14W - 12L
1,547 SR
Queue Stats
63W - 70L
1,404 Elo+
Party 1
Anubis
Anubis
TENZIT
Anubis
Level 16
God Stats
11W - 17L
1,602 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Cerberus
Cerberus
bOgYAto12
Cerberus
Level 9
God Stats
20W - 20L
1,451 SR
Queue Stats
53W - 51L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 19
13,355
1,336
21,723
12,231
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Kaktoletom
Mercury
18
7 / 4 / 21
11,943
1,194
15,265
11,850
3,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
19
7 / 4 / 25
12,352
1,235
16,511
20,420
23,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Kukulkan
20
10 / 5 / 23
12,960
1,296
18,375
11,574
4,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
7 / 5 / 22
12,249
1,225
12,387
10,021
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnimeKotik
Discordia
17
2 / 8 / 11
10,499
1,050
9,764
10,754
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
ChristophDaum
Hercules
16
2 / 8 / 11
10,053
1,005
7,409
15,458
7,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DRBubble
Danzaburou
16
7 / 10 / 9
12,584
1,258
19,087
23,204
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TENZIT
Anubis
17
2 / 9 / 16
10,914
1,091
12,982
17,541
6,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bOgYAto12
Cerberus
17
7 / 10 / 10
12,298
1,230
9,601
23,028
22,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
77
45
Kills
20
20
Deaths
45
110
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
AnimeKotik
Discordia
2
8
11
0.94
L
Hercules
ChristophDaum
Hercules
2
8
11
0.94
L
Danzaburou
DRBubble
Danzaburou
7
10
9
1.15
W
14
2
19
11.75
W
Mercury
Kaktoletom
Mercury
7
4
21
4.38
W
Ymir
7
4
25
4.88
L
Anubis
TENZIT
Anubis
2
9
16
1.11
W
Kukulkan
10
5
23
4.3
L
Cerberus
bOgYAto12
Cerberus
7
10
10
1.2
W
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,261
Damage
58,843
66,096
Taken
89,985
41,369
Mitigated
48,191
4,919
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AnimeKotik
Discordia
9,764
709
0
18
10,754
3,927
0
3,286
7,468
23,878
0
L
Hercules
ChristophDaum
Hercules
7,409
2,781
0
1,275
15,458
7,826
0
10,512
4,946
244
14,780
L
Danzaburou
DRBubble
Danzaburou
19,087
9,373
0
3,379
23,204
7,719
0
11,159
12,045
0
47,993
W
21,723
5,802
0
2,490
12,231
4,681
0
4,768
7,463
0
39,611
W
Mercury
Kaktoletom
Mercury
15,265
9,697
0
703
11,850
3,802
0
7,257
4,593
0
23,433
W
Ymir
16,511
3,094
0
19
20,420
23,349
0
10,912
9,508
28,303
0
L
Anubis
TENZIT
Anubis
12,982
569
477
1,912
17,541
6,456
0
8,162
9,379
29,576
0
W
Kukulkan
18,375
3,030
0
422
11,574
4,513
0
5,080
6,494
35,301
0
L
Cerberus
bOgYAto12
Cerberus
9,601
1,840
0
2,037
23,028
22,263
0
14,154
8,874
16,617
0
W
12,387
4,556
689
596
10,021
5,024
0
4,546
5,475
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,859
Gold Earned
56,348
177
Minions Killed
157
14
Camps Cleared
1
893,453
Distance Traveled
809,027
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,499
1,050
28
3
0
163,049
1
L
Hercules
10,053
1,005
13
1
0
147,051
0
L
Danzaburou
12,584
1,258
54
5
1
170,116
0
W
Pele
13,355
1,336
28
3
9
214,310
0
W
Mercury
11,943
1,194
15
2
4
190,010
0
W
Ymir
12,352
1,235
28
3
0
158,496
2
L
Anubis
10,914
1,091
45
5
0
168,308
0
W
Kukulkan
12,960
1,296
39
4
0
187,589
2
L
Cerberus
12,298
1,230
17
2
0
160,503
0
W
Hera
12,249
1,225
67
7
1
143,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role