Player Matchup

Anhur
Anhur
ChaosSuzaku
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 114L
1,367 Elo+
Party 1
Janus
Janus
JoanGameplay
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
drook76
King Arthur
Level 100
God Stats
11W - 14L
1,327 SR
Queue Stats
400W - 429L
1,437 Elo+
Solo
Fenrir
Fenrir
senseiIorenzo
Fenrir
Level 106
God Stats
1W - 2L
1,483 SR
Queue Stats
193W - 189L
1,459 Elo+
Party 1
Ganesha
Ganesha
Ñape69
Ganesha
Level 65
God Stats
8W - 10L
1,683 SR
Queue Stats
163W - 179L
1,467 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,446 Elo+

VS

Team Averages
Level 117
1,579 SR
1,472 Elo+
Yemoja
Yemoja
JoshTheLordZ
Yemoja
Level 155
God Stats
6W - 7L
1,458 SR
Queue Stats
203W - 220L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
K12xSingularity
Cthulhu
Level 100
God Stats
4W - 0L
1,882 SR
Queue Stats
32W - 6L
1,667 Elo+
Solo
Fenrir
Fenrir
KirozZc
Fenrir
Level 126
God Stats
8W - 7L
1,418 SR
Queue Stats
191W - 197L
1,408 Elo+
Party 2
Tiamat
Tiamat
Maitolasi
Tiamat
Level 152
God Stats
21W - 19L
1,586 SR
Queue Stats
861W - 914L
1,456 Elo+
Party 3
Izanami
Izanami
Veeruska
Izanami
Level 53
God Stats
41W - 41L
1,550 SR
Queue Stats
185W - 228L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,883
420
5,511
10,212
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 2
5,931
424
5,528
7,462
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
drook76
King Arthur
9
0 / 2 / 0
5,443
389
999
5,060
1,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 0
6,633
474
4,860
11,636
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Ñape69
Ganesha
9
0 / 2 / 2
6,012
429
4,690
6,240
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 1 / 4
6,065
433
1,479
4,040
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 0 / 4
8,104
579
8,584
8,168
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
KirozZc
Fenrir
12
3 / 2 / 4
7,413
530
5,066
11,760
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Maitolasi
Tiamat
15
8 / 0 / 2
9,213
658
7,980
7,501
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Veeruska
Izanami
13
1 / 0 / 1
7,607
543
3,506
8,941
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
20
20
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
6
2
0.17
W
Yemoja
1
1
4
3
W
7
0
4
9
W
Fenrir
KirozZc
Fenrir
3
2
4
2.5
W
Tiamat
Maitolasi
Tiamat
8
0
2
9
W
Izanami
Veeruska
Izanami
1
0
1
1.5
L
King Arthur
drook76
King Arthur
0
2
0
0
L
3
6
0
0.5
L
Ganesha
Ñape69
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
26,615
40,610
Taken
40,410
14,806
Mitigated
20,997
8,943
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,511
2,238
0
3,301
10,212
2,728
266
3,033
7,154
0
27,487
L
5,528
395
0
1,040
7,462
2,387
117
4,564
2,873
36,116
0
W
Yemoja
1,479
157
432
377
4,040
2,996
13
2,409
1,478
4,697
0
W
8,584
591
593
2,303
8,168
6,900
382
1,186
6,940
30,454
0
W
Fenrir
KirozZc
Fenrir
5,066
1,057
0
4,621
11,760
4,086
0
1,647
10,061
0
36,057
W
Tiamat
Maitolasi
Tiamat
7,980
1,159
0
4,274
7,501
5,181
251
2,964
4,252
67,794
0
W
Izanami
Veeruska
Izanami
3,506
1,771
0
4,891
8,941
1,834
914
1,480
7,461
0
49,536
L
King Arthur
drook76
King Arthur
999
104
0
920
5,060
1,748
0
2,706
2,106
0
19,283
L
4,860
999
0
2,782
11,636
4,005
0
3,729
7,807
0
36,869
L
Ganesha
Ñape69
Ganesha
4,690
454
0
900
6,240
3,938
0
3,563
2,627
17,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
38,402
277
Minions Killed
381
0
Camps Cleared
0
1,146,405
Distance Traveled
1,253,111
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,883
420
57
4
0
216,298
1
L
Janus
5,931
424
89
6
0
238,497
4
W
Yemoja
6,065
433
2
0
0
141,101
1
W
Cthulhu
8,104
579
67
5
0
306,357
2
W
Fenrir
7,413
530
72
5
0
289,066
0
W
Tiamat
9,213
658
139
10
0
267,675
6
W
Izanami
7,607
543
101
7
0
248,912
4
L
King Arthur
5,443
389
44
3
0
148,778
1
L
Fenrir
6,633
474
71
5
0
272,812
2
L
Ganesha
6,012
429
16
1
0
270,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role