Player Matchup

Apollo
Apollo
Silver I
CptnGol_D_Roger
Apollo
Silver I
Level 122
God Stats
5W - 3L
1,475 SR
Queue Stats
120W - 125L
850 MMR
Solo
Ra
Ra
Silver II
Phantom_Spectre9
Ra
Silver II
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 139L
1,017 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Richardelyon
Sylvanus
Bronze III
Level 69
God Stats
6W - 3L
1,506 SR
Queue Stats
54W - 85L
70 MMR
Solo
Arachne
Arachne
Silver II
TarekAym
Arachne
Silver II
Level 122
God Stats
1W - 3L
1,239 SR
Queue Stats
228W - 251L
869 MMR
Solo
Bellona
Bellona
Bronze II
TheNevYstos
Bellona
Bronze II
Level 48
God Stats
14W - 12L
1,517 SR
Queue Stats
294W - 297L
832 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,447 SR
727 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 60
1,359 SR
729 MMR
Raijin
Raijin
Silver IV
Agent2005_
Raijin
Silver IV
Level 45
God Stats
2W - 3L
1,212 SR
Queue Stats
116W - 132L
1,075 MMR
Solo
Cernunnos
Cernunnos
Silver III
AndyAndyLow
Cernunnos
Silver III
Level 75
God Stats
55W - 70L
1,396 SR
Queue Stats
140W - 173L
866 MMR
Solo
Hades
Hades
Silver V
Fussrodamain
Hades
Silver V
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
672 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
TheDeathBehind_U
Cu Chulainn
Bronze II
Level 85
God Stats
6W - 9L
1,410 SR
Queue Stats
160W - 200L
120 MMR
Solo
Fenrir
Fenrir
Silver III
WaZe-_Gr4LL
Fenrir
Silver III
Level 44
God Stats
2W - 8L
1,275 SR
Queue Stats
32W - 49L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
15,083
580
11,876
20,366
8,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 9 / 11
14,550
560
21,043
22,664
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Richardelyon
Sylvanus
18
4 / 3 / 13
13,580
522
11,682
24,875
23,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TarekAym
Arachne
20
6 / 5 / 3
13,949
537
11,379
18,291
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TheNevYstos
Bellona
20
8 / 1 / 6
13,745
529
16,861
22,782
23,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneHelScyllaIzanamiDanzaburou

VS

Bans
HeimdallrThorNeithChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agent2005_
Raijin
16
2 / 8 / 5
10,224
393
13,861
19,903
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
AndyAndyLow
Cernunnos
19
2 / 5 / 5
11,568
445
8,948
15,456
6,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 10 / 3
12,719
489
26,713
30,120
17,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
TheDeathBehind_U
Cu Chulainn
19
2 / 4 / 2
11,894
457
12,437
17,992
15,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
19
3 / 4 / 3
11,736
451
11,933
18,463
11,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
31
Kills
19
19
Deaths
31
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Agent2005_
Raijin
2
8
5
0.56
L
Cernunnos
AndyAndyLow
Cernunnos
2
5
5
0.9
W
8
1
6
11
L
10
10
3
1.15
W
5
9
11
1.17
W
Sylvanus
Richardelyon
Sylvanus
4
3
13
3.5
W
Arachne
TarekAym
Arachne
6
5
3
1.5
L
Cu Chulainn
TheDeathBehind_U
Cu Chulainn
2
4
2
0.75
W
Bellona
TheNevYstos
Bellona
8
1
6
11
L
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,841
Damage
73,892
108,978
Taken
101,934
76,070
Mitigated
57,173
52,488
Healing
24,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Agent2005_
Raijin
13,861
1,469
0
3,299
19,903
6,594
328
7,695
12,133
63,170
0
L
Cernunnos
AndyAndyLow
Cernunnos
8,948
4,096
617
4,516
15,456
6,208
0
3,115
12,266
0
81,678
W
11,876
8,563
0
12,371
20,366
8,380
4,595
5,319
14,201
0
125,952
L
26,713
2,508
369
9,335
30,120
17,929
248
12,864
17,108
96,972
0
W
21,043
2,600
4,829
5,228
22,664
11,950
2,172
12,358
10,126
115,834
0
W
Sylvanus
Richardelyon
Sylvanus
11,682
1,997
7,937
12,956
24,875
23,971
1,950
12,626
11,779
25,270
0
W
Arachne
TarekAym
Arachne
11,379
8,606
0
3,199
18,291
8,113
0
6,172
11,867
0
103,036
L
Cu Chulainn
TheDeathBehind_U
Cu Chulainn
12,437
3,228
0
2,905
17,992
15,255
418
5,412
12,184
13,511
67,874
W
Bellona
TheNevYstos
Bellona
16,861
3,618
0
5,968
22,782
23,656
1,267
5,010
17,640
0
69,965
L
Fenrir
11,933
2,726
0
3,817
18,463
11,187
0
3,639
14,699
0
83,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,907
Gold Earned
58,141
671
Minions Killed
668
0
Camps Cleared
0
2,452,115
Distance Traveled
2,291,796
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,224
393
112
4
0
417,533
3
L
Cernunnos
11,568
445
144
6
0
477,140
5
W
Apollo
15,083
580
167
6
0
520,861
8
L
Hades
12,719
489
145
6
0
443,700
6
W
Ra
14,550
560
204
8
0
443,554
8
W
Sylvanus
13,580
522
33
1
0
448,263
3
W
Arachne
13,949
537
132
5
0
516,615
4
L
Cu Chulainn
11,894
457
135
5
0
465,337
0
W
Bellona
13,745
529
135
5
0
522,822
3
L
Fenrir
11,736
451
132
5
0
488,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role