Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DragonKingSDX
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Solo
Thor
Thor
dawgdude4
Thor
Level 7
God Stats
1W - 3L
1,323 SR
Queue Stats
4W - 9L
1,676 Elo+
Solo
Neith
Neith
joao-gfb
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,671 Elo+
Solo
Vulcan
Vulcan
skullthreat14
Vulcan
Level 17
God Stats
13W - 16L
1,601 SR
Queue Stats
106W - 111L
1,708 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,625 Elo+

VS

Team Averages
Level 38
1,576 SR
1,584 Elo+
Vamana
Vamana
PSR YOLO2713
Vamana
Level 8
God Stats
1W - 2L
1,167 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UncleNate828
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,755 SR
Queue Stats
74W - 73L
1,640 Elo+
Solo
Bellona
Bellona
beefy-brick11
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 72L
1,737 Elo+
Solo
Mercury
Mercury
mathiasva20
Mercury
Level 29
God Stats
24W - 26L
1,853 SR
Queue Stats
480W - 512L
1,495 Elo+
Solo
Anhur
Anhur
storm_itachi_1
Anhur
Level 104
God Stats
26W - 20L
1,608 SR
Queue Stats
43W - 49L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 2 / 2
6,684
743
5,473
7,337
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
7
2 / 3 / 1
4,611
512
1,621
5,147
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 7 / 2
4,711
523
1,215
6,916
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
joao-gfb
Neith
2
0 / 2 / 1
3,478
386
0
1,388
242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,926
547
1,940
4,009
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 2 / 1
4,556
506
455
2,761
732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
UncleNate828
Ah Muzen Cab
10
3 / 2 / 1
5,916
657
4,417
4,392
1,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
4 / 3 / 1
5,753
639
5,241
7,540
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
mathiasva20
Mercury
10
3 / 1 / 2
5,922
658
1,289
4,179
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 1
6,941
771
4,969
4,386
1,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
16
16
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
2
3.5
L
Cthulhu
2
3
1
0.83
W
Vamana
0
2
1
0.25
W
Ah Muzen Cab
UncleNate828
Ah Muzen Cab
3
2
1
1.75
W
Bellona
4
3
1
1.5
L
Thor
1
7
2
0.29
L
Neith
joao-gfb
Neith
0
2
1
0.25
W
Mercury
mathiasva20
Mercury
3
1
2
4
L
0
2
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
16,371
24,797
Taken
23,258
9,466
Mitigated
9,428
4,715
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,473
1,566
0
1,927
7,337
3,342
0
0
7,337
0
23,805
L
Cthulhu
1,621
220
0
1,762
5,147
3,463
0
0
5,147
10,269
0
W
Vamana
455
125
0
0
2,761
732
180
366
2,320
0
8,202
W
Ah Muzen Cab
UncleNate828
Ah Muzen Cab
4,417
1,535
0
1,601
4,392
1,369
56
1,011
3,156
0
28,228
W
Bellona
5,241
2,555
0
2,583
7,540
4,838
833
1,105
6,435
0
21,952
L
Thor
1,215
661
0
280
6,916
1,391
0
0
6,916
0
11,327
L
Neith
joao-gfb
Neith
0
0
0
75
1,388
242
10
0
1,388
0
672
W
Mercury
mathiasva20
Mercury
1,289
584
0
1,654
4,179
1,076
896
135
4,044
0
24,968
L
1,940
895
0
671
4,009
1,028
0
0
4,009
26,997
0
W
4,969
2,732
0
1,907
4,386
1,413
2,300
644
3,742
0
37,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
29,088
161
Minions Killed
249
0
Camps Cleared
0
785,957
Distance Traveled
844,737
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,684
743
50
6
0
183,780
1
L
Cthulhu
4,611
512
22
2
0
176,710
0
W
Vamana
4,556
506
22
2
0
160,777
0
W
Ah Muzen Cab
5,916
657
48
5
0
163,847
0
W
Bellona
5,753
639
43
5
0
148,831
0
L
Thor
4,711
523
31
3
0
171,127
0
L
Neith
3,478
386
0
0
0
70,179
0
W
Mercury
5,922
658
59
7
0
222,336
1
L
Vulcan
4,926
547
58
6
0
184,161
1
W
Anhur
6,941
771
77
9
0
148,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role