Player Matchup

Terra
Terra
Platinum II
CheekyLemonMan
Terra
Platinum II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 177L
1,901 MMR
Party 1
Nemesis
Nemesis
Platinum I
Flucke
Nemesis
Platinum I
Level 152
God Stats
4W - 6L
1,240 SR
Queue Stats
195W - 176L
1,901 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
FonDaddyBurger
Cu Chulainn
Platinum III
Level 136
God Stats
16W - 12L
1,565 SR
Queue Stats
190W - 190L
1,897 MMR
Solo
Merlin
Merlin
Platinum III
KeyNoma
Merlin
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
MonkY
Anhur
Diamond V
Level 146
God Stats
20W - 21L
1,503 SR
Queue Stats
309W - 306L
1,942 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,462 SR
1,828 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,727 SR
1,854 MMR
Artio
Artio
Platinum III
Ellony
Artio
Platinum III
Level 153
God Stats
26W - 10L
1,903 SR
Queue Stats
54W - 54L
1,919 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Galliform
Jing Wei
Platinum III
Level 86
God Stats
24W - 12L
1,724 SR
Queue Stats
26W - 12L
2,064 MMR
Party 3
Thanatos
Thanatos
Platinum II
Nadeém
Thanatos
Platinum II
Level 81
God Stats
4W - 2L
1,758 SR
Queue Stats
178W - 151L
1,967 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Okcra
Sylvanus
Gold III
Level 157
God Stats
15W - 7L
1,749 SR
Queue Stats
18W - 8L
1,821 MMR
Party 3
Vulcan
Vulcan
Gold III
PrinceNadeem
Vulcan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,465
436
10,132
23,633
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Flucke
Nemesis
17
2 / 7 / 5
10,374
432
11,377
24,583
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
FonDaddyBurger
Cu Chulainn
18
3 / 7 / 4
11,777
491
17,805
27,286
27,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
KeyNoma
Merlin
20
5 / 10 / 4
12,877
537
16,093
15,208
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
MonkY
Anhur
20
2 / 5 / 1
11,998
500
10,669
18,384
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetApolloAphroditeJanusChang'e

VS

Bans
FenrirKing ArthurScyllaTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ellony
Artio
20
3 / 3 / 9
13,722
572
16,701
28,847
34,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Galliform
Jing Wei
20
11 / 0 / 8
15,867
661
23,199
23,279
15,100
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Nadeém
Thanatos
20
12 / 6 / 7
14,648
610
18,598
25,587
11,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Okcra
Sylvanus
18
4 / 1 / 16
12,161
507
11,220
18,350
23,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
4 / 3 / 7
14,111
588
18,866
18,750
9,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
13
Kills
34
34
Deaths
13
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Artio
Ellony
Artio
3
3
9
2.5
L
Nemesis
Flucke
Nemesis
2
7
5
0.64
L
Cu Chulainn
FonDaddyBurger
Cu Chulainn
3
7
4
0.71
W
Jing Wei
Galliform
Jing Wei
11
0
8
15
L
Merlin
KeyNoma
Merlin
5
10
4
0.7
L
Anhur
MonkY
Anhur
2
5
1
0.5
W
Thanatos
Nadeém
Thanatos
12
6
7
2.58
W
Sylvanus
Okcra
Sylvanus
4
1
16
12
W
Vulcan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,076
Damage
88,584
109,094
Taken
114,813
68,761
Mitigated
94,149
25,591
Healing
76,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
956
1,733
5,925
23,633
20,166
0
6,923
16,469
32,133
0
W
Artio
Ellony
Artio
16,701
1,548
1,785
16,843
28,847
34,615
723
5,130
23,717
81,508
0
L
Nemesis
Flucke
Nemesis
11,377
3,472
0
6,300
24,583
8,837
0
12,878
11,362
0
75,942
L
Cu Chulainn
FonDaddyBurger
Cu Chulainn
17,805
3,771
0
5,643
27,286
27,173
0
14,127
12,473
0
75,138
W
Jing Wei
Galliform
Jing Wei
23,199
20,172
0
15,515
23,279
15,100
8,067
5,509
17,308
0
146,472
L
Merlin
KeyNoma
Merlin
16,093
655
0
391
15,208
5,200
0
5,525
9,447
78,329
0
L
Anhur
MonkY
Anhur
10,669
6,477
0
5,599
18,384
7,385
0
5,051
13,195
0
108,164
W
Thanatos
Nadeém
Thanatos
18,598
6,930
0
18,805
25,587
11,272
2,357
5,660
19,927
0
100,392
W
Sylvanus
Okcra
Sylvanus
11,220
2,717
8,625
8,729
18,350
23,802
696
5,145
13,205
45,533
10,977
W
Vulcan
18,866
4,590
308
5,900
18,750
9,360
2,383
5,988
12,762
116,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,491
Gold Earned
70,509
630
Minions Killed
814
0
Camps Cleared
0
2,143,619
Distance Traveled
2,400,501
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,465
436
26
1
0
454,811
3
W
Artio
13,722
572
158
7
0
479,864
4
L
Nemesis
10,374
432
127
5
0
471,474
3
L
Cu Chulainn
11,777
491
143
6
0
391,299
8
W
Jing Wei
15,867
661
220
9
0
522,373
3
L
Merlin
12,877
537
138
6
0
395,050
11
L
Anhur
11,998
500
196
8
0
430,985
6
W
Thanatos
14,648
610
151
6
0
469,695
2
W
Sylvanus
12,161
507
63
3
0
466,547
10
W
Vulcan
14,111
588
222
9
0
462,022
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role