Player Matchup

Ymir
Ymir
GhostRangerWoods
Ymir
Level 27
God Stats
5W - 9L
1,593 SR
Queue Stats
10W - 20L
1,592 Elo+
Party 1
Bellona
Bellona
LadyHay
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Nold8892
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 3
Scylla
Scylla
Sasaangashi
Scylla
Level 16
God Stats
4W - 5L
1,490 SR
Queue Stats
40W - 58L
1,408 Elo+
Party 1
Neith
Neith
Wokstar1
Neith
Level 60
God Stats
9W - 12L
1,494 SR
Queue Stats
92W - 107L
1,418 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,428 Elo+

VS

Team Averages
Level 48
1,529 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Hasu Hamsu
Tsukuyomi
Level 15
God Stats
3W - 2L
1,510 SR
Queue Stats
29W - 23L
1,412 Elo+
Party 2
Cupid
Cupid
Murphy1129
Cupid
Level 33
God Stats
6W - 6L
1,713 SR
Queue Stats
184W - 211L
1,381 Elo+
Solo
Set
Set
Rampe
Set
Level 67
God Stats
2W - 2L
1,391 SR
Queue Stats
22W - 10L
1,626 Elo+
Party 2
Hel
Hel
Varjokulkija
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 121L
1,543 Elo+
Party 2
Anubis
Anubis
VoimaVuohi
Anubis
Level 21
God Stats
16W - 13L
1,529 SR
Queue Stats
20W - 18L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
10,286
935
5,549
18,417
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
LadyHay
Bellona
15
1 / 11 / 3
9,444
859
6,649
24,873
19,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Nold8892
Tiamat
15
0 / 10 / 4
9,218
838
4,998
16,072
9,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
3 / 4 / 6
11,195
1,018
11,611
13,701
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Wokstar1
Neith
17
5 / 5 / 4
11,844
1,077
15,410
14,271
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

103

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hasu Hamsu
Tsukuyomi
18
11 / 2 / 14
12,372
1,125
19,127
12,092
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
18
8 / 1 / 19
12,199
1,109
23,712
8,880
3,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Rampe
Set
18
9 / 2 / 11
11,506
1,046
24,216
12,636
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 15
9,978
907
3,447
6,495
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
VoimaVuohi
Anubis
17
6 / 3 / 15
11,016
1,001
11,395
10,310
5,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
9
Kills
35
35
Deaths
9
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Tsukuyomi
Hasu Hamsu
Tsukuyomi
11
2
14
9
L
Bellona
LadyHay
Bellona
1
11
3
0.23
W
Cupid
8
1
19
17.5
L
Tiamat
Nold8892
Tiamat
0
10
4
0.2
W
Set
Rampe
Set
9
2
11
7.25
L
Scylla
3
4
6
1.5
W
1
1
15
8.5
W
Anubis
VoimaVuohi
Anubis
6
3
15
4.5
L
Neith
Wokstar1
Neith
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,217
Damage
81,897
87,334
Taken
50,413
54,768
Mitigated
21,739
6,332
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,549
667
0
1,225
18,417
14,960
0
4,404
14,013
19,084
0
W
Tsukuyomi
Hasu Hamsu
Tsukuyomi
19,127
4,746
0
893
12,092
4,133
0
6,335
4,467
0
27,861
L
Bellona
LadyHay
Bellona
6,649
1,434
0
1,506
24,873
19,493
0
6,742
18,131
0
16,356
W
Cupid
23,712
12,380
154
1,483
8,880
3,659
0
3,447
5,383
0
43,476
L
Tiamat
Nold8892
Tiamat
4,998
747
0
1,278
16,072
9,678
0
1,389
14,683
13,525
0
W
Set
Rampe
Set
24,216
10,695
0
2,417
12,636
5,452
0
5,112
7,424
0
49,211
L
Scylla
11,611
922
0
628
13,701
4,691
0
1,118
12,583
43,623
0
W
3,447
1,389
10,886
4,200
6,495
3,045
0
2,284
4,161
6,933
0
W
Anubis
VoimaVuohi
Anubis
11,395
595
0
1,531
10,310
5,450
0
4,980
5,230
31,387
0
L
Neith
Wokstar1
Neith
15,410
8,602
0
1,695
14,271
5,946
0
1,189
13,082
0
48,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
57,071
198
Minions Killed
201
5
Camps Cleared
10
945,135
Distance Traveled
992,730
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,286
935
32
3
1
193,063
2
W
Tsukuyomi
12,372
1,125
29
3
1
220,701
0
L
Bellona
9,444
859
9
1
1
180,909
0
W
Cupid
12,199
1,109
64
6
2
170,687
0
L
Tiamat
9,218
838
15
1
1
193,419
0
W
Set
11,506
1,046
47
4
6
212,970
1
L
Scylla
11,195
1,018
93
8
0
201,521
0
W
Hel
9,978
907
10
1
0
202,657
1
W
Anubis
11,016
1,001
51
5
1
185,715
0
L
Neith
11,844
1,077
49
4
2
176,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role