Player Matchup

Cerberus
Cerberus
Heartzie
Cerberus
Level 49
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Hades
Hades
Jesterjamz
Hades
Level 113
God Stats
3W - 0L
1,711 SR
Queue Stats
72W - 83L
1,504 Elo+
Party 1
Tiamat
Tiamat
Sqweee
Tiamat
Level 65
God Stats
3W - 3L
1,410 SR
Queue Stats
5W - 7L
1,310 Elo+
Party 1
Team Averages
Level 76
1,472 SR
1,430 Elo+

VS

Team Averages
Level 67
1,559 SR
1,540 Elo+
Tiamat
Tiamat
HauntdDreamz715
Tiamat
Level 83
God Stats
13W - 10L
1,500 SR
Queue Stats
373W - 456L
1,730 Elo+
Party 2
Mercury
Mercury
Oogie623
Mercury
Level 47
God Stats
15W - 11L
1,678 SR
Queue Stats
62W - 71L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
oJamD
Sun Wukong
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 214L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heartzie
Cerberus
13
4 / 2 / 10
11,535
641
3,499
14,776
12,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
19
17 / 1 / 5
14,462
803
24,335
15,216
9,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Sqweee
Tiamat
14
2 / 4 / 14
11,361
631
5,944
10,802
6,824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
10,206
567
9,766
15,588
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Oogie623
Mercury
12
1 / 11 / 4
9,908
550
5,592
15,779
5,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
oJamD
Sun Wukong
14
4 / 5 / 2
11,127
618
8,815
16,932
8,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
7
7
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cerberus
Heartzie
Cerberus
4
2
10
4.5
W
Hades
17
1
5
19.5
L
Mercury
Oogie623
Mercury
1
11
4
0.27
W
Tiamat
Sqweee
Tiamat
2
4
14
2.25
L
Sun Wukong
oJamD
Sun Wukong
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
24,173
40,794
Taken
48,299
28,170
Mitigated
22,316
22,481
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,766
1,125
235
3,989
15,588
8,811
147
13,234
2,354
35,231
0
W
Cerberus
Heartzie
Cerberus
3,499
167
411
6,090
14,776
12,150
416
3,056
11,720
8,613
0
W
Hades
24,335
4,246
2,095
11,700
15,216
9,196
1,818
4,354
10,862
101,978
0
L
Mercury
Oogie623
Mercury
5,592
2,714
0
660
15,779
5,081
0
10,158
5,621
0
34,409
W
Tiamat
Sqweee
Tiamat
5,944
1,022
147
2,038
10,802
6,824
868
2,489
8,313
36,034
0
L
Sun Wukong
oJamD
Sun Wukong
8,815
1,790
0
1,752
16,932
8,424
0
11,270
5,662
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
31,241
214
Minions Killed
168
0
Camps Cleared
0
832,343
Distance Traveled
866,299
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,206
567
44
2
0
261,137
0
W
Cerberus
11,535
641
12
1
0
263,414
1
W
Hades
14,462
803
152
8
0
300,116
0
L
Mercury
9,908
550
41
2
0
266,397
0
W
Tiamat
11,361
631
50
3
0
268,813
2
L
Sun Wukong
11,127
618
83
5
0
338,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role