Player Matchup

Ganesha
Ganesha
IlmesilI
Ganesha
Level 144
God Stats
12W - 10L
1,598 SR
Queue Stats
459W - 455L
1,489 Elo+
Party 1
Apollo
Apollo
Itaschi95
Apollo
Level 151
God Stats
23W - 29L
1,405 SR
Queue Stats
548W - 580L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Minimalistiga198
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
594W - 450L
1,609 Elo+
Party 1
Team Averages
Level 147
1,501 SR
1,534 Elo+

VS

Team Averages
Level 37
1,472 SR
1,329 Elo+
Cerberus
Cerberus
Kakashi off
Cerberus
Level 17
God Stats
3W - 5L
1,644 SR
Queue Stats
12W - 20L
1,399 Elo+
Party 2
Artemis
Artemis
Naruto off5485
Artemis
Level 27
God Stats
12W - 16L
1,358 SR
Queue Stats
22W - 34L
1,284 Elo+
Party 2
Chang'e
Chang'e
Sakura off1702
Chang'e
Level 68
God Stats
6W - 2L
1,415 SR
Queue Stats
57W - 72L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IlmesilI
Ganesha
16
2 / 1 / 20
11,124
695
12,762
12,528
11,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Itaschi95
Apollo
15
9 / 7 / 11
12,146
759
13,704
12,365
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 3 / 9
12,361
773
13,002
15,931
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kakashi off
Cerberus
12
3 / 7 / 8
10,202
638
7,060
15,250
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 8 / 2
11,134
696
11,547
15,020
4,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 10
9,739
609
9,511
16,431
7,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
22
Kills
11
11
Deaths
22
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
IlmesilI
Ganesha
2
1
20
12
W
Apollo
Itaschi95
Apollo
9
7
11
2.07
L
Cerberus
Kakashi off
Cerberus
3
7
8
1
W
11
3
9
5.17
L
7
8
2
1
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
28,118
40,824
Taken
46,701
22,902
Mitigated
20,698
9,329
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
IlmesilI
Ganesha
12,762
311
0
2,078
12,528
11,234
195
4,971
7,557
36,570
0
W
Apollo
Itaschi95
Apollo
13,704
9,141
0
1,461
12,365
5,931
797
5,609
6,756
0
45,996
L
Cerberus
Kakashi off
Cerberus
7,060
764
255
2,431
15,250
8,470
202
8,330
6,920
14,707
0
W
13,002
5,071
0
5,790
15,931
5,737
661
6,214
9,717
46,863
0
L
11,547
6,553
257
1,108
15,020
4,690
890
8,652
6,368
0
30,816
L
9,511
1,514
3,710
7,409
16,431
7,538
261
8,806
7,625
31,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
31,075
157
Minions Killed
97
0
Camps Cleared
0
801,530
Distance Traveled
702,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,124
695
13
1
0
261,885
3
W
Apollo
12,146
759
90
6
0
251,504
1
L
Cerberus
10,202
638
26
2
0
237,534
0
W
Ao Kuang
12,361
773
54
3
0
288,141
0
L
Artemis
11,134
696
38
2
0
231,269
1
L
Chang'e
9,739
609
33
2
0
234,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role