Player Matchup

Tiamat
Tiamat
Kurt_Milord
Tiamat
Level 16
God Stats
0W - 2L
1,703 SR
Queue Stats
1W - 3L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
xKratxs
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,006 Elo+
Party 1
Odin
Odin
xRxgnar
Odin
Level 24
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 7L
958 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,027 Elo+

VS

Team Averages
Level 44
1,546 SR
1,294 Elo+
Ymir
Ymir
Chef_PANDA_71
Ymir
Level 67
God Stats
10W - 11L
1,637 SR
Queue Stats
152W - 184L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Gaimer-_-62
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,209 Elo+
Party 2
Neith
Neith
LeValentinDu62
Neith
Level 46
God Stats
18W - 15L
1,500 SR
Queue Stats
61W - 81L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 13 / 5
9,922
620
6,063
19,462
10,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xKratxs
Cthulhu
15
5 / 6 / 4
11,669
729
11,868
25,827
27,273
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
xRxgnar
Odin
14
4 / 11 / 3
11,000
688
11,047
17,631
8,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 18
11,673
730
8,508
17,227
20,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 18
11,206
700
11,262
11,707
4,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
23 / 4 / 6
14,086
880
29,000
14,213
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
10
Kills
30
30
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
3
4
18
3
L
Tiamat
1
13
5
0.27
W
23
4
6
6.5
L
Cthulhu
xKratxs
Cthulhu
5
6
4
1.17
L
Odin
xRxgnar
Odin
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
48,770
62,920
Taken
43,147
45,703
Mitigated
32,038
8,473
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,508
463
294
1,491
17,227
20,710
173
6,533
10,694
27,924
0
W
11,262
2,257
1,146
2,167
11,707
4,695
825
6,277
5,430
32,562
0
L
Tiamat
6,063
1,101
206
2,830
19,462
10,299
456
6,111
13,351
22,502
0
W
29,000
18,550
342
7,261
14,213
6,633
1,989
5,160
9,053
0
65,058
L
Cthulhu
xKratxs
Cthulhu
11,868
495
64
3,910
25,827
27,273
352
8,685
17,142
37,828
0
L
Odin
xRxgnar
Odin
11,047
3,730
0
1,463
17,631
8,131
416
4,994
12,637
0
34,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
36,965
109
Minions Killed
149
0
Camps Cleared
0
695,737
Distance Traveled
745,707
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,673
730
45
3
0
270,714
1
W
Nu Wa
11,206
700
34
2
0
220,475
0
L
Tiamat
9,922
620
23
1
0
212,164
0
W
Neith
14,086
880
70
4
0
254,518
0
L
Cthulhu
11,669
729
47
3
0
262,475
0
L
Odin
11,000
688
39
2
0
221,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role