Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Black_Plague91
Zeus
Level 21
God Stats
15W - 9L
1,554 SR
Queue Stats
18W - 14L
1,478 Elo+
Party 1
Nemesis
Nemesis
ExUltear
Nemesis
Level 28
God Stats
45W - 37L
1,497 SR
Queue Stats
50W - 42L
1,487 Elo+
Party 1
Chang'e
Chang'e
Miss__Cheeky_
Chang'e
Level 29
God Stats
53W - 52L
1,624 SR
Queue Stats
341W - 303L
1,542 Elo+
Solo
Fenrir
Fenrir
mattionzi
Fenrir
Level 17
God Stats
7W - 6L
1,650 SR
Queue Stats
7W - 6L
1,571 Elo+
Party 1
Team Averages
Level 27
1,565 SR
1,516 Elo+

VS

Team Averages
Level 20
1,513 SR
1,434 Elo+
Bakasura
Bakasura
Scheanu
Bakasura
Level 26
God Stats
29W - 24L
1,548 SR
Queue Stats
131W - 94L
1,463 Elo+
Solo
Neith
Neith
dyxIess
Neith
Level 5
God Stats
11W - 5L
1,414 SR
Queue Stats
11W - 7L
1,460 Elo+
Solo
Raijin
Raijin
kikosamy_94
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,425 Elo+
Solo
Cernunnos
Cernunnos
reitamon_69
Cernunnos
Level 16
God Stats
2W - 3L
1,601 SR
Queue Stats
8W - 9L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Гранж
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 0 / 19
13,443
960
20,473
8,729
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 24
14,940
1,067
28,750
12,415
6,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ExUltear
Nemesis
20
21 / 0 / 13
16,083
1,149
30,633
13,105
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
15
0 / 1 / 2
10,301
736
155
1,130
286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mattionzi
Fenrir
20
7 / 1 / 15
13,680
977
10,622
13,038
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Scheanu
Bakasura
18
2 / 8 / 1
12,613
901
11,376
29,065
13,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
dyxIess
Neith
17
0 / 11 / 2
11,348
811
6,178
20,725
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
15
0 / 1 / 0
10,068
719
0
709
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
reitamon_69
Cernunnos
18
1 / 9 / 3
11,895
850
9,478
20,955
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Гранж
Danzaburou
17
1 / 13 / 3
11,807
843
16,020
25,801
11,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
41
Kills
4
4
Deaths
42
73
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
19
14.5
W
8
2
24
10
W
Nemesis
ExUltear
Nemesis
21
0
13
27.5
W
Chang'e
0
1
2
1
L
Bakasura
Scheanu
Bakasura
2
8
1
0.31
L
Neith
dyxIess
Neith
0
11
2
0.09
L
Raijin
0
1
0
0
W
Fenrir
mattionzi
Fenrir
7
1
15
14.5
L
Cernunnos
reitamon_69
Cernunnos
1
9
3
0.28
L
Danzaburou
Гранж
Danzaburou
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,633
Damage
43,052
48,417
Taken
97,255
26,283
Mitigated
42,840
6,948
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,473
12,983
450
920
8,729
5,695
0
0
8,719
0
55,245
W
28,750
5,103
0
1,224
12,415
6,040
0
0
12,415
48,243
0
W
Nemesis
ExUltear
Nemesis
30,633
21,224
0
3,035
13,105
6,639
0
0
12,945
0
64,216
W
Chang'e
155
155
130
62
1,130
286
0
0
1,080
1,543
0
L
Bakasura
Scheanu
Bakasura
11,376
10,343
0
4,648
29,065
13,279
0
7,898
21,167
0
46,759
L
Neith
dyxIess
Neith
6,178
3,064
0
1,365
20,725
9,380
0
7,707
13,018
0
27,100
L
Raijin
0
0
0
0
709
190
0
0
709
0
0
W
Fenrir
mattionzi
Fenrir
10,622
1,430
0
1,127
13,038
7,623
0
0
12,758
0
19,902
L
Cernunnos
reitamon_69
Cernunnos
9,478
4,297
0
3,097
20,955
8,987
0
4,839
16,116
0
32,825
L
Danzaburou
Гранж
Danzaburou
16,020
4,063
0
3,675
25,801
11,004
0
8,461
17,340
0
37,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,447
Gold Earned
57,731
251
Minions Killed
231
8
Camps Cleared
8
1,129,124
Distance Traveled
948,354
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,443
960
92
7
1
255,140
0
W
Zeus
14,940
1,067
55
4
1
241,727
0
W
Nemesis
16,083
1,149
76
5
6
308,543
1
W
Chang'e
10,301
736
3
0
0
39,811
0
L
Bakasura
12,613
901
102
7
5
277,501
1
L
Neith
11,348
811
40
3
0
211,306
0
L
Raijin
10,068
719
0
0
0
10,765
0
W
Fenrir
13,680
977
25
2
0
283,903
0
L
Cernunnos
11,895
850
41
3
1
210,724
0
L
Danzaburou
11,807
843
48
3
2
238,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role