Player Matchup

Nemesis
Nemesis
ITz_-Luiz_-Zz
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,522 Elo+
Solo
Ra
Ra
WhiteIceBlade
Ra
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 1
Guan Yu
Guan Yu
mynameis_BRUCE11
Guan Yu
Level 6
God Stats
6W - 2L
1,807 SR
Queue Stats
23W - 22L
1,636 Elo+
Solo
King Arthur
King Arthur
raphouza
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,812 Elo+
Solo
Artemis
Artemis
xInuyasha15x
Artemis
Level 3
God Stats
3W - 3L
1,730 SR
Queue Stats
14W - 12L
1,753 Elo+
Party 1
Team Averages
Level 11
1,654 SR
1,695 Elo+

VS

Team Averages
Level 21
1,561 SR
1,554 Elo+
Cthulhu
Cthulhu
HoCbasto125
Cthulhu
Level 42
God Stats
14W - 13L
1,428 SR
Queue Stats
188W - 209L
1,452 Elo+
Party 2
Apollo
Apollo
HoCsenties98
Apollo
Level 15
God Stats
7W - 3L
1,614 SR
Queue Stats
89W - 90L
1,514 Elo+
Party 2
Hera
Hera
Its_Iris1
Hera
Level 18
God Stats
3W - 2L
1,650 SR
Queue Stats
97W - 103L
1,590 Elo+
Solo
Danzaburou
Danzaburou
MMAARR8787
Danzaburou
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,663 Elo+
Solo
Hades
Hades
VTNC-Honesto
Hades
Level 7
God Stats
57W - 36L
1,610 SR
Queue Stats
72W - 57L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 5 / 1
7,533
443
3,441
15,271
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 12 / 2
7,560
445
6,347
15,510
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 1
7,736
455
3,829
15,537
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
raphouza
King Arthur
9
0 / 15 / 1
5,986
352
1,670
17,012
7,152
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
xInuyasha15x
Artemis
11
1 / 9 / 1
6,825
401
9,943
16,211
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoCbasto125
Cthulhu
13
4 / 1 / 11
9,368
551
4,407
12,170
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
16
9 / 1 / 11
10,728
631
10,827
10,509
3,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
18
13 / 1 / 6
11,927
702
16,541
6,857
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MMAARR8787
Danzaburou
16
10 / 2 / 12
10,641
626
12,846
14,749
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
12 / 1 / 16
11,213
660
17,586
14,132
7,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
6
Kills
48
49
Deaths
6
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HoCbasto125
Cthulhu
4
1
11
9.5
W
Apollo
9
1
11
14.5
L
Nemesis
1
5
1
0.3
W
Hera
13
1
6
16
W
Danzaburou
MMAARR8787
Danzaburou
10
2
12
8
W
12
1
16
20
L
2
12
2
0.25
L
2
8
1
0.31
L
King Arthur
raphouza
King Arthur
0
15
1
0.03
L
Artemis
xInuyasha15x
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,230
Damage
62,207
79,541
Taken
58,417
36,188
Mitigated
29,987
10,307
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HoCbasto125
Cthulhu
4,407
82
269
1,023
12,170
10,175
1,160
717
11,453
30,517
0
W
Apollo
10,827
6,410
320
3,069
10,509
3,589
5,091
785
9,624
0
55,417
L
Nemesis
3,441
318
233
3,322
15,271
4,783
196
6,538
8,613
0
30,013
W
Hera
16,541
3,727
130
2,141
6,857
2,556
3,426
1,476
5,381
87,942
0
W
Danzaburou
MMAARR8787
Danzaburou
12,846
6,746
0
9,069
14,749
6,104
4,341
1,529
13,095
0
60,281
W
17,586
1,735
673
9,936
14,132
7,563
414
1,840
12,192
71,160
0
L
6,347
963
192
1,122
15,510
5,341
0
9,136
6,040
27,482
0
L
3,829
873
135
932
15,537
13,508
0
4,894
10,625
0
24,705
L
King Arthur
raphouza
King Arthur
1,670
403
0
500
17,012
7,152
45
8,236
8,672
0
16,172
L
Artemis
xInuyasha15x
Artemis
9,943
4,573
0
3,871
16,211
5,404
180
8,990
7,057
0
30,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
53,877
222
Minions Killed
510
0
Camps Cleared
0
1,282,519
Distance Traveled
1,552,681
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,368
551
40
2
0
331,823
1
W
Apollo
10,728
631
97
6
0
333,584
5
L
Nemesis
7,533
443
60
4
0
305,649
0
W
Hera
11,927
702
156
9
0
313,125
1
W
Danzaburou
10,641
626
89
5
0
274,024
5
W
Hades
11,213
660
128
8
0
300,125
5
L
Ra
7,560
445
27
2
0
218,695
2
L
Guan Yu
7,736
455
55
3
0
275,345
0
L
King Arthur
5,986
352
35
2
0
245,519
1
L
Artemis
6,825
401
45
3
0
237,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role