Player Matchup

Baron Samedi
Baron Samedi
AmurAmurovich
Baron Samedi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 117L
1,666 Elo+
Solo
Chang'e
Chang'e
Nadenet
Chang'e
Level 109
God Stats
4W - 4L
1,258 SR
Queue Stats
168W - 170L
1,519 Elo+
Solo
Bacchus
Bacchus
SARGERAS1488
Bacchus
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
52W - 61L
1,608 Elo+
Solo
Zeus
Zeus
TheKingofBronze
Zeus
Level 93
God Stats
71W - 46L
1,706 SR
Queue Stats
411W - 374L
1,645 Elo+
Solo
Hercules
Hercules
juanedu
Hercules
Level 107
God Stats
16W - 26L
1,629 SR
Queue Stats
915W - 882L
1,550 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,597 Elo+

VS

Team Averages
Level 105
1,526 SR
1,528 Elo+
Freya
Freya
Antandros
Freya
Level 61
God Stats
3W - 2L
1,632 SR
Queue Stats
169W - 176L
1,504 Elo+
Solo
Rama
Rama
JrOzzY
Rama
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 263L
1,470 Elo+
Solo
Susano
Susano
MambuxBiceps
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,526 Elo+
Solo
Fafnir
Fafnir
SaikoActive
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
1,641 Elo+
Solo
Set
Set
xAlexandru
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmurAmurovich
Baron Samedi
16
3 / 1 / 8
9,583
958
10,723
5,738
2,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Nadenet
Chang'e
15
1 / 0 / 11
9,185
919
7,099
3,483
1,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SARGERAS1488
Bacchus
15
4 / 0 / 9
9,727
973
8,460
6,508
7,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 7
9,396
940
15,561
2,876
1,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
juanedu
Hercules
16
3 / 0 / 9
9,409
941
10,768
9,482
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

300

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Antandros
Freya
14
1 / 2 / 0
8,758
876
5,330
12,268
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
JrOzzY
Rama
13
0 / 1 / 0
7,932
793
2,224
3,899
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
15
0 / 5 / 1
8,555
856
7,041
13,876
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
14
0 / 5 / 1
9,464
946
4,171
19,742
22,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 0 / 1
8,691
869
5,517
6,649
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
13
Kills
1
1
Deaths
13
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmurAmurovich
Baron Samedi
3
1
8
7
L
Freya
Antandros
Freya
1
2
0
0.5
L
Rama
JrOzzY
Rama
0
1
0
0
L
Susano
0
5
1
0.1
W
Chang'e
Nadenet
Chang'e
1
0
11
6.5
W
Bacchus
SARGERAS1488
Bacchus
4
0
9
8.5
L
Fafnir
0
5
1
0.1
W
2
0
7
5.5
W
Hercules
juanedu
Hercules
3
0
9
7.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,611
Damage
24,283
28,087
Taken
56,434
20,650
Mitigated
40,903
10,191
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmurAmurovich
Baron Samedi
10,723
480
2,143
1,397
5,738
2,773
0
2,288
3,450
26,220
0
L
Freya
Antandros
Freya
5,330
1,696
0
1,614
12,268
5,140
0
8,700
3,518
21,926
0
L
Rama
JrOzzY
Rama
2,224
1,980
0
422
3,899
1,364
0
3,065
834
0
7,630
L
Susano
7,041
561
0
301
13,876
5,676
0
10,752
2,974
0
24,178
W
Chang'e
Nadenet
Chang'e
7,099
0
2,069
1,274
3,483
1,574
0
1,585
1,898
26,018
0
W
Bacchus
SARGERAS1488
Bacchus
8,460
968
267
134
6,508
7,400
0
2,090
4,418
14,434
0
L
Fafnir
4,171
497
0
2,300
19,742
22,597
0
14,452
5,065
13,856
0
W
15,561
283
117
338
2,876
1,075
0
833
2,043
39,549
0
W
Hercules
juanedu
Hercules
10,768
3,344
0
2,452
9,482
7,828
0
2,705
6,777
0
24,091
L
5,517
2,013
0
393
6,649
6,126
0
4,874
1,725
0
30,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
43,400
186
Minions Killed
177
9
Camps Cleared
7
963,859
Distance Traveled
885,803
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,583
958
30
3
3
182,229
0
L
Freya
8,758
876
39
4
0
193,050
3
L
Rama
7,932
793
16
2
2
106,504
1
L
Susano
8,555
856
40
4
1
195,369
0
W
Chang'e
9,185
919
57
6
1
212,448
0
W
Bacchus
9,727
973
18
2
2
172,372
0
L
Fafnir
9,464
946
23
2
0
185,307
0
W
Zeus
9,396
940
62
6
1
172,500
4
W
Hercules
9,409
941
19
2
2
224,310
0
L
Set
8,691
869
59
6
4
205,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role