Player Matchup

Eset
Eset
MosheAsecas
Eset
Level 22
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Set
Set
Vampfell
Set
Level 4
God Stats
4W - 4L
1,347 SR
Queue Stats
4W - 5L
1,266 Elo+
Solo
Olorun
Olorun
dre0628_gem22
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,103 Elo+
Solo
Bellona
Bellona
jjaayyddeenn_21
Bellona
Level 18
God Stats
5W - 11L
1,351 SR
Queue Stats
35W - 33L
1,384 Elo+
Solo
Fenrir
Fenrir
pwnftw101
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 61L
1,376 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,326 Elo+

VS

Team Averages
Level 26
1,617 SR
1,370 Elo+
Baron Samedi
Baron Samedi
EveningHorn
Baron Samedi
Level 25
God Stats
7W - 2L
1,661 SR
Queue Stats
38W - 55L
1,339 Elo+
Solo
Arachne
Arachne
SizableJam
Arachne
Level 21
God Stats
17W - 5L
1,791 SR
Queue Stats
483W - 452L
1,495 Elo+
Party 1
Chernobog
Chernobog
ampedninja2
Chernobog
Level 36
God Stats
14W - 13L
1,537 SR
Queue Stats
48W - 64L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
stryker398
Ao Kuang
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,344 Elo+
Solo
Bellona
Bellona
xFreeMonsterX
Bellona
Level 29
God Stats
14W - 9L
1,594 SR
Queue Stats
23W - 25L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 3
9,876
494
13,162
14,960
5,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 16 / 3
8,158
408
4,557
16,907
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 13 / 2
6,659
333
3,578
13,905
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 10 / 0
9,174
459
9,544
16,687
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
pwnftw101
Fenrir
13
2 / 9 / 3
8,818
441
9,839
17,616
6,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EveningHorn
Baron Samedi
15
8 / 4 / 9
10,737
537
10,668
12,260
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SizableJam
Arachne
20
17 / 1 / 9
13,223
661
15,767
15,687
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
ampedninja2
Chernobog
17
11 / 3 / 12
11,888
594
11,883
13,310
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
stryker398
Ao Kuang
15
9 / 4 / 16
10,773
539
10,969
16,502
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
16
11 / 0 / 15
11,241
562
9,181
13,015
10,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
12
Kills
56
58
Deaths
12
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EveningHorn
Baron Samedi
8
4
9
3.13
L
5
10
3
0.65
W
Arachne
SizableJam
Arachne
17
1
9
21.5
L
1
16
3
0.16
W
Chernobog
ampedninja2
Chernobog
11
3
12
5.67
L
0
13
2
0.08
L
4
10
0
0.4
L
Fenrir
pwnftw101
Fenrir
2
9
3
0.39
W
Ao Kuang
stryker398
Ao Kuang
9
4
16
4.25
W
Bellona
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
58,468
80,075
Taken
70,774
35,423
Mitigated
42,235
9,927
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EveningHorn
Baron Samedi
10,668
1,705
1,092
1,629
12,260
7,010
1,549
5,755
6,505
46,063
0
L
13,162
513
663
1,381
14,960
5,377
0
4,208
10,657
36,816
0
W
Arachne
SizableJam
Arachne
15,767
10,265
0
5,638
15,687
10,628
2,524
2,688
12,867
0
115,034
L
4,557
3,074
0
838
16,907
5,880
1,024
3,624
13,208
0
29,406
W
Chernobog
ampedninja2
Chernobog
11,883
7,938
347
5,843
13,310
6,483
1,452
2,688
10,577
0
67,157
L
3,578
1,399
102
1,566
13,905
3,681
0
2,684
11,146
11,951
0
L
9,544
2,537
0
1,524
16,687
13,838
336
5,763
10,499
0
46,870
L
Fenrir
pwnftw101
Fenrir
9,839
2,323
0
3,853
17,616
6,647
0
4,538
12,928
0
40,044
W
Ao Kuang
stryker398
Ao Kuang
10,969
2,511
0
5,250
16,502
7,981
228
5,940
10,262
26,958
0
W
Bellona
9,181
2,165
0
3,750
13,015
10,133
1,422
4,008
8,957
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
57,862
267
Minions Killed
398
0
Camps Cleared
0
1,531,867
Distance Traveled
1,960,007
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,737
537
65
3
0
332,330
0
L
Eset
9,876
494
56
3
0
354,541
0
W
Arachne
13,223
661
131
7
0
416,140
0
L
Set
8,158
408
55
3
0
287,191
0
W
Chernobog
11,888
594
123
6
0
399,833
0
L
Olorun
6,659
333
12
1
0
247,708
0
L
Bellona
9,174
459
85
4
0
299,421
0
L
Fenrir
8,818
441
59
3
0
343,006
2
W
Ao Kuang
10,773
539
38
2
0
375,976
0
W
Bellona
11,241
562
41
2
0
435,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role