Player Matchup

Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CaptainAFK
Achilles
Level 29
God Stats
20W - 26L
1,503 SR
Queue Stats
101W - 106L
1,610 Elo+
Party 1
Cerberus
Cerberus
YüzenBalina
Cerberus
Level 24
God Stats
0W - 4L
1,211 SR
Queue Stats
125W - 128L
1,564 Elo+
Party 1
Anubis
Anubis
browly95
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
iLgelenasomez
Thanatos
Level 37
God Stats
18W - 13L
1,715 SR
Queue Stats
113W - 120L
1,599 Elo+
Party 1
Team Averages
Level 27
1,486 SR
1,554 Elo+

VS

Team Averages
Level 13
1,615 SR
1,618 Elo+
Cernunnos
Cernunnos
CyberPoint
Cernunnos
Level 17
God Stats
1W - 2L
1,817 SR
Queue Stats
10W - 2L
1,618 Elo+
Solo
Thanatos
Thanatos
LeCaïd
Thanatos
Level 7
God Stats
3W - 2L
1,433 SR
Queue Stats
9W - 3L
1,707 Elo+
Solo
Chang'e
Chang'e
TerroremFanGirl
Chang'e
Level 19
God Stats
2W - 2L
1,610 SR
Queue Stats
129W - 96L
1,611 Elo+
Solo
Ymir
Ymir
UNAILC12
Ymir
Level 10
God Stats
4W - 4L
1,629 SR
Queue Stats
76W - 81L
1,544 Elo+
Solo
King Arthur
King Arthur
XxArchBTWxX
King Arthur
Level 13
God Stats
5W - 6L
1,588 SR
Queue Stats
31W - 24L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 1 / 2
3,101
620
1,617
2,448
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
CaptainAFK
Achilles
5
0 / 0 / 1
3,372
674
1,796
3,177
823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
YüzenBalina
Cerberus
5
1 / 2 / 0
3,380
676
1,520
3,102
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
browly95
Anubis
2
0 / 3 / 0
2,729
546
268
1,903
450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Thanatos
iLgelenasomez
Thanatos
5
2 / 1 / 1
3,491
698
1,445
3,175
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CyberPoint
Cernunnos
6
2 / 1 / 1
3,697
739
2,398
2,900
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
LeCaïd
Thanatos
6
2 / 0 / 1
3,938
788
1,824
2,893
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 1
3,858
772
1,743
1,790
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
1 / 1 / 2
3,510
702
1,038
2,221
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
XxArchBTWxX
King Arthur
5
0 / 1 / 0
3,188
638
1,120
3,219
917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
7
7
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
2
1
L
Achilles
CaptainAFK
Achilles
0
0
1
0.5
W
Cernunnos
CyberPoint
Cernunnos
2
1
1
2.5
W
Thanatos
LeCaïd
Thanatos
2
0
1
2.5
W
2
0
1
2.5
W
Ymir
1
1
2
2
W
King Arthur
XxArchBTWxX
King Arthur
0
1
0
0
L
Cerberus
YüzenBalina
Cerberus
1
2
0
0.5
L
Anubis
browly95
Anubis
0
3
0
0
L
Thanatos
iLgelenasomez
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,646
Damage
8,123
13,805
Taken
13,023
3,570
Mitigated
3,290
5,602
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,617
1,307
0
1,038
2,448
518
0
697
1,721
0
11,239
L
Achilles
CaptainAFK
Achilles
1,796
301
0
894
3,177
823
0
0
3,177
0
12,240
W
Cernunnos
CyberPoint
Cernunnos
2,398
1,409
0
1,545
2,900
601
60
617
2,283
0
13,436
W
Thanatos
LeCaïd
Thanatos
1,824
715
0
2,164
2,893
731
0
35
2,858
0
14,402
W
1,743
35
143
1,307
1,790
362
0
503
1,287
13,228
0
W
Ymir
1,038
516
0
794
2,221
679
72
633
1,588
6,590
0
W
King Arthur
XxArchBTWxX
King Arthur
1,120
139
0
1,053
3,219
917
0
0
3,219
0
10,151
L
Cerberus
YüzenBalina
Cerberus
1,520
161
0
890
3,102
1,018
0
786
2,270
4,953
0
L
Anubis
browly95
Anubis
268
188
0
328
1,903
450
0
867
869
3,075
0
L
Thanatos
iLgelenasomez
Thanatos
1,445
452
0
2,452
3,175
761
0
188
2,987
0
8,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,073
Gold Earned
18,191
80
Minions Killed
124
0
Camps Cleared
0
458,014
Distance Traveled
495,421
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,101
620
16
3
0
90,699
2
L
Achilles
3,372
674
24
5
0
93,972
1
W
Cernunnos
3,697
739
25
5
0
85,616
0
W
Thanatos
3,938
788
33
7
0
101,628
0
W
Chang'e
3,858
772
34
7
0
103,815
2
W
Ymir
3,510
702
14
3
0
94,649
0
W
King Arthur
3,188
638
18
4
0
109,713
0
L
Cerberus
3,380
676
10
2
0
110,176
1
L
Anubis
2,729
546
9
2
0
54,461
0
L
Thanatos
3,491
698
21
4
0
108,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role