Player Matchup

Ullr
Ullr
AndrewFactory
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,499 Elo+
Solo
Neith
Neith
DImsja
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
T3tsud0
Janus
Level 41
God Stats
2W - 1L
1,456 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
UncleHaL
Jormungandr
Level 13
God Stats
2W - 2L
1,668 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Yamaha350Z
Bakasura
Level 17
God Stats
0W - 5L
1,118 SR
Queue Stats
15W - 15L
1,427 Elo+
Solo
Team Averages
Level 26
1,448 SR
1,485 Elo+

VS

Team Averages
Level 38
1,513 SR
1,410 Elo+
Nike
Nike
Dantorious
Nike
Level 12
God Stats
4W - 2L
1,733 SR
Queue Stats
10W - 17L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
Jer1ch0
Sylvanus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,287 Elo+
Solo
Erlang Shen
Erlang Shen
NFBMaGiKzz
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 65L
1,432 Elo+
Party 3
Scylla
Scylla
SrKuro19
Scylla
Level 28
God Stats
41W - 35L
1,481 SR
Queue Stats
532W - 603L
1,423 Elo+
Party 2
Ullr
Ullr
Yunn3
Ullr
Level 27
God Stats
18W - 17L
1,352 SR
Queue Stats
387W - 390L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,984
554
2,943
5,334
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
DImsja
Neith
6
0 / 3 / 3
4,066
452
2,754
5,487
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
T3tsud0
Janus
9
3 / 3 / 0
5,173
575
3,212
4,048
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
UncleHaL
Jormungandr
6
0 / 1 / 2
4,211
468
2,518
4,578
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Yamaha350Z
Bakasura
5
0 / 3 / 1
4,072
452
1,193
4,313
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,578
620
3,389
4,800
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Jer1ch0
Sylvanus
7
0 / 2 / 4
4,894
544
2,716
5,648
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
NFBMaGiKzz
Erlang Shen
9
3 / 2 / 2
5,622
625
2,974
4,652
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SrKuro19
Scylla
10
4 / 0 / 1
6,038
671
2,623
3,392
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Yunn3
Ullr
8
2 / 1 / 3
4,957
551
3,036
4,677
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Neith
DImsja
Neith
0
3
3
0.5
W
2
1
1
2.5
W
Sylvanus
Jer1ch0
Sylvanus
0
2
4
1
W
Erlang Shen
NFBMaGiKzz
Erlang Shen
3
2
2
2
W
Scylla
SrKuro19
Scylla
4
0
1
4.5
L
Janus
T3tsud0
Janus
3
3
0
1
L
Jormungandr
UncleHaL
Jormungandr
0
1
2
1
L
Bakasura
Yamaha350Z
Bakasura
0
3
1
0.17
W
Ullr
Yunn3
Ullr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
14,738
23,760
Taken
23,169
6,432
Mitigated
9,916
6,733
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,943
1,231
0
2,433
5,334
1,431
0
0
5,159
0
18,032
L
Neith
DImsja
Neith
2,754
1,596
111
2,308
5,487
1,315
0
1,550
3,901
0
14,003
W
3,389
975
0
197
4,800
2,405
130
0
4,750
0
27,661
W
Sylvanus
Jer1ch0
Sylvanus
2,716
898
764
2,156
5,648
2,224
360
1,702
3,864
12,342
0
W
Erlang Shen
NFBMaGiKzz
Erlang Shen
2,974
1,504
0
986
4,652
2,772
0
38
4,584
0
30,178
W
Scylla
SrKuro19
Scylla
2,623
506
0
1,539
3,392
988
238
1,666
1,594
26,409
0
L
Janus
T3tsud0
Janus
3,212
505
0
500
4,048
1,023
0
1,661
2,233
24,119
0
L
Jormungandr
UncleHaL
Jormungandr
2,518
765
0
765
4,578
1,632
0
1,912
2,640
9,278
0
L
Bakasura
Yamaha350Z
Bakasura
1,193
1,026
0
616
4,313
1,031
0
0
4,275
0
11,719
W
Ullr
Yunn3
Ullr
3,036
729
0
1,577
4,677
1,527
410
2,094
2,567
0
21,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
27,089
166
Minions Killed
239
0
Camps Cleared
0
756,215
Distance Traveled
845,270
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,984
554
29
3
0
149,168
2
L
Neith
4,066
452
30
3
0
152,966
0
W
Nike
5,578
620
56
6
0
176,584
1
W
Sylvanus
4,894
544
16
2
0
143,148
0
W
Erlang Shen
5,622
625
68
8
0
186,078
0
W
Scylla
6,038
671
58
6
0
178,494
2
L
Janus
5,173
575
54
6
0
169,004
1
L
Jormungandr
4,211
468
20
2
0
165,774
1
L
Bakasura
4,072
452
33
4
0
119,303
0
W
Ullr
4,957
551
41
5
0
160,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role