Player Matchup

Ra
Ra
Repliees
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 43L
1,518 Elo+
Party 1
Bacchus
Bacchus
ShanneiiBoyy
Bacchus
Level 59
God Stats
2W - 0L
1,895 SR
Queue Stats
39W - 17L
1,577 Elo+
Party 1
Anhur
Anhur
nate2799
Anhur
Level 160
God Stats
4W - 0L
1,676 SR
Queue Stats
31W - 6L
1,505 Elo+
Party 1
Team Averages
Level 82
1,690 SR
1,533 Elo+

VS

Team Averages
Level 52
1,552 SR
1,510 Elo+
Jing Wei
Jing Wei
I_Raylox_I
Jing Wei
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 149L
1,640 Elo+
Party 2
Tiamat
Tiamat
Lecame_92
Tiamat
Level 25
God Stats
2W - 1L
1,509 SR
Queue Stats
8W - 14L
1,241 Elo+
Solo
Fenrir
Fenrir
Nyrox-II
Fenrir
Level 29
God Stats
24W - 16L
1,646 SR
Queue Stats
148W - 102L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 11
7,742
774
5,880
3,349
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ShanneiiBoyy
Bacchus
10
3 / 0 / 10
8,074
807
4,507
5,849
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
nate2799
Anhur
12
8 / 0 / 6
8,450
845
9,063
8,181
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I_Raylox_I
Jing Wei
8
0 / 6 / 0
5,929
593
4,007
8,786
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Lecame_92
Tiamat
9
0 / 2 / 0
5,953
595
4,826
6,012
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Nyrox-II
Fenrir
7
0 / 7 / 0
5,500
550
2,873
8,387
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
I_Raylox_I
Jing Wei
0
6
0
0
L
Tiamat
Lecame_92
Tiamat
0
2
0
0
L
Fenrir
Nyrox-II
Fenrir
0
7
0
0
W
4
0
11
9.5
W
Bacchus
ShanneiiBoyy
Bacchus
3
0
10
8
W
Anhur
nate2799
Anhur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
11,706
17,379
Taken
23,185
11,101
Mitigated
7,621
8,096
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
I_Raylox_I
Jing Wei
4,007
1,924
135
294
8,786
2,003
0
2,647
5,963
0
23,104
L
Tiamat
Lecame_92
Tiamat
4,826
234
64
1,213
6,012
3,204
0
3,594
2,319
18,953
0
L
Fenrir
Nyrox-II
Fenrir
2,873
423
0
452
8,387
2,414
0
3,799
4,409
0
10,959
W
5,880
762
1,189
1,409
3,349
1,287
211
1,117
2,116
27,819
0
W
Bacchus
ShanneiiBoyy
Bacchus
4,507
537
0
1,937
5,849
6,520
230
1,097
4,530
12,525
0
W
Anhur
nate2799
Anhur
9,063
5,910
0
3,561
8,181
3,294
594
2,348
5,429
0
37,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
17,382
103
Minions Killed
89
0
Camps Cleared
0
546,577
Distance Traveled
474,079
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,929
593
34
3
0
163,241
1
L
Tiamat
5,953
595
42
4
0
171,042
3
L
Fenrir
5,500
550
13
1
0
139,796
1
W
Ra
7,742
774
42
4
0
179,116
0
W
Bacchus
8,074
807
10
1
0
191,707
2
W
Anhur
8,450
845
51
5
0
175,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role