Player Matchup

Loki
Loki
APCHHERIY
Loki
Level 24
God Stats
4W - 3L
1,901 SR
Queue Stats
124W - 145L
1,660 Elo+
Solo
Jing Wei
Jing Wei
Llamabookstore
Jing Wei
Level 18
God Stats
2W - 1L
1,520 SR
Queue Stats
26W - 21L
1,504 Elo+
Solo
Geb
Geb
Oberlander
Geb
Level 19
God Stats
6W - 1L
1,858 SR
Queue Stats
48W - 31L
1,646 Elo+
Party 2
Cerberus
Cerberus
Pansernes
Cerberus
Level 20
God Stats
5W - 0L
1,921 SR
Queue Stats
47W - 30L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Pheregas
Hou Yi
Level 37
God Stats
6W - 3L
1,477 SR
Queue Stats
43W - 33L
1,609 Elo+
Party 2
Team Averages
Level 24
1,735 SR
1,616 Elo+

VS

Team Averages
Level 17
1,669 SR
1,626 Elo+
Cupid
Cupid
Imissalways
Cupid
Level 25
God Stats
17W - 9L
1,771 SR
Queue Stats
88W - 72L
1,648 Elo+
Party 1
Ratatoskr
Ratatoskr
LyossElBlanco
Ratatoskr
Level 26
God Stats
2W - 1L
1,676 SR
Queue Stats
81W - 66L
1,652 Elo+
Party 1
Loki
Loki
NarkomanIzBronxa
Loki
Level 1
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 12L
1,682 Elo+
Solo
Hera
Hera
SOKARCA97
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 32L
1,588 Elo+
Solo
Cabrakan
Cabrakan
b0mJJJ
Cabrakan
Level 6
God Stats
7W - 4L
1,698 SR
Queue Stats
10W - 7L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 2 / 2
7,543
539
3,982
9,924
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
12
3 / 3 / 3
6,853
490
4,336
9,760
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 5
7,045
503
4,034
8,578
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Pansernes
Cerberus
13
0 / 2 / 1
7,250
518
4,389
7,697
6,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Pheregas
Hou Yi
11
3 / 1 / 5
6,659
476
6,846
6,628
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,581
470
8,898
10,705
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
LyossElBlanco
Ratatoskr
11
2 / 4 / 4
6,756
483
5,484
8,777
2,511
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 0
7,994
571
4,504
7,607
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
12
2 / 4 / 2
7,582
542
8,136
8,671
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
b0mJJJ
Cabrakan
5
0 / 0 / 1
4,928
352
583
1,769
839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
9
9
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
2
2
L
2
3
0
0.67
W
Jing Wei
3
3
3
1.5
L
Ratatoskr
LyossElBlanco
Ratatoskr
2
4
4
1
L
3
0
0
3
W
2
1
5
4.5
W
Cerberus
Pansernes
Cerberus
0
2
1
0.25
W
Hou Yi
Pheregas
Hou Yi
3
1
5
5.5
L
Hera
2
4
2
0.75
L
Cabrakan
b0mJJJ
Cabrakan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
27,605
42,587
Taken
37,529
20,389
Mitigated
11,163
14,717
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,982
1,409
0
3,391
9,924
3,323
0
2,415
7,509
0
38,428
L
8,898
3,677
332
5,296
10,705
3,168
0
2,598
8,107
0
45,342
W
Jing Wei
4,336
2,999
0
1,841
9,760
3,161
735
4,857
4,903
0
26,700
L
Ratatoskr
LyossElBlanco
Ratatoskr
5,484
1,456
0
2,519
8,777
2,511
0
1,098
7,679
0
32,480
L
4,504
613
0
853
7,607
2,114
31
4,065
3,542
0
46,893
W
4,034
282
0
3,052
8,578
5,492
0
1,139
7,439
18,985
0
W
Cerberus
Pansernes
Cerberus
4,389
87
0
3,355
7,697
6,223
0
0
7,697
40,445
0
W
Hou Yi
Pheregas
Hou Yi
6,846
3,788
0
3,078
6,628
2,190
1,261
308
6,320
0
33,283
L
Hera
8,136
1,238
0
1,090
8,671
2,531
956
191
8,480
44,854
0
L
Cabrakan
b0mJJJ
Cabrakan
583
168
0
528
1,769
839
0
471
1,298
5,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
33,841
323
Minions Killed
321
0
Camps Cleared
0
1,296,326
Distance Traveled
1,169,558
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,543
539
79
6
0
276,921
3
L
Cupid
6,581
470
69
5
0
221,764
1
W
Jing Wei
6,853
490
41
3
0
282,870
4
L
Ratatoskr
6,756
483
56
4
0
294,106
4
L
Loki
7,994
571
87
6
0
305,534
6
W
Geb
7,045
503
19
1
0
254,211
2
W
Cerberus
7,250
518
116
8
0
244,425
2
W
Hou Yi
6,659
476
68
5
0
237,899
3
L
Hera
7,582
542
98
7
0
223,435
1
L
Cabrakan
4,928
352
11
1
0
124,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role