Player Matchup

Fenrir
Fenrir
CrismaiX
Fenrir
Level 3
God Stats
3W - 1L
1,677 SR
Queue Stats
18W - 5L
1,724 Elo+
Solo
King Arthur
King Arthur
LaWaifudeMarius
King Arthur
Level 7
God Stats
3W - 1L
1,861 SR
Queue Stats
16W - 7L
1,695 Elo+
Party 1
Ra
Ra
Tonton Vince
Ra
Level 11
God Stats
1W - 1L
1,341 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Danzaburou
Danzaburou
YouLikeRockHD
Danzaburou
Level 29
God Stats
12W - 2L
1,500 SR
Queue Stats
25W - 12L
1,618 Elo+
Solo
Janus
Janus
javi_pro_02
Janus
Level 67
God Stats
2W - 5L
1,760 SR
Queue Stats
150W - 128L
1,592 Elo+
Party 1
Team Averages
Level 23
1,628 SR
1,608 Elo+

VS

Team Averages
Level 24
1,360 SR
1,481 Elo+
Izanami
Izanami
Bierbearchen
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,464 Elo+
Party 2
Set
Set
Crossy24686
Set
Level 27
God Stats
32W - 38L
1,450 SR
Queue Stats
248W - 221L
1,568 Elo+
Solo
Eset
Eset
Frollder93
Eset
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
272W - 359L
1,336 Elo+
Party 2
Arachne
Arachne
Riemuz
Arachne
Level 20
God Stats
0W - 2L
1,267 SR
Queue Stats
107W - 115L
1,491 Elo+
Party 2
Poseidon
Poseidon
ThreeHeadedDoggo
Poseidon
Level 29
God Stats
8W - 12L
1,305 SR
Queue Stats
332W - 293L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrismaiX
Fenrir
10
8 / 1 / 1
6,399
640
6,947
6,058
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LaWaifudeMarius
King Arthur
11
1 / 0 / 0
5,789
579
3,206
4,243
1,877
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 6
5,382
538
1,400
4,370
1,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
YouLikeRockHD
Danzaburou
11
6 / 1 / 2
6,907
691
5,612
7,608
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 5
6,376
638
3,862
4,625
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bierbearchen
Izanami
7
0 / 6 / 2
4,625
463
2,978
5,966
1,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,009
501
3,028
6,421
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 6 / 2
4,523
452
2,948
5,103
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Riemuz
Arachne
7
3 / 3 / 0
5,222
522
2,736
7,790
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 1
4,920
492
3,237
5,132
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
5
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bierbearchen
Izanami
0
6
2
0.17
W
Fenrir
CrismaiX
Fenrir
8
1
1
8.5
L
0
1
0
0
L
1
6
2
0.33
W
King Arthur
LaWaifudeMarius
King Arthur
1
0
0
1
L
Arachne
Riemuz
Arachne
3
3
0
1
L
1
4
1
0.38
W
1
0
6
4
W
Danzaburou
YouLikeRockHD
Danzaburou
6
1
2
7
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
14,927
26,904
Taken
30,412
10,573
Mitigated
10,447
7,573
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bierbearchen
Izanami
2,978
2,024
0
410
5,966
1,093
0
142
5,824
0
15,404
W
Fenrir
CrismaiX
Fenrir
6,947
1,670
0
1,799
6,058
3,271
0
367
5,605
0
23,503
L
3,028
1,143
0
2,178
6,421
4,396
0
0
6,421
0
26,134
L
2,948
462
0
403
5,103
1,492
0
2,605
2,370
9,708
0
W
King Arthur
LaWaifudeMarius
King Arthur
3,206
240
0
125
4,243
1,877
225
0
4,243
0
25,998
L
Arachne
Riemuz
Arachne
2,736
2,251
0
2,440
7,790
2,237
0
717
6,967
0
20,110
L
3,237
747
0
750
5,132
1,229
0
1,442
3,568
20,123
0
W
1,400
110
757
765
4,370
1,328
786
3,056
978
20,154
0
W
Danzaburou
YouLikeRockHD
Danzaburou
5,612
2,466
0
3,644
7,608
2,820
774
480
7,016
0
43,394
W
3,862
311
0
483
4,625
1,277
924
1,583
2,877
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
24,299
258
Minions Killed
184
0
Camps Cleared
0
957,456
Distance Traveled
858,495
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,625
463
26
3
0
184,507
2
W
Fenrir
6,399
640
49
5
0
217,257
1
L
Set
5,009
501
57
6
0
178,867
0
L
Eset
4,523
452
20
2
0
149,035
1
W
King Arthur
5,789
579
47
5
0
191,356
1
L
Arachne
5,222
522
40
4
0
187,903
0
L
Poseidon
4,920
492
41
4
0
158,183
2
W
Ra
5,382
538
31
3
0
174,512
0
W
Danzaburou
6,907
691
79
8
0
177,765
1
W
Janus
6,376
638
52
5
0
196,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role