Player Matchup

Ymir
Ymir
AmaliaDreyar
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
DenUzum
Thanatos
Level 45
God Stats
26W - 20L
1,614 SR
Queue Stats
156W - 158L
1,478 Elo+
Party 2
Scylla
Scylla
NazarUa
Scylla
Level 28
God Stats
10W - 5L
1,282 SR
Queue Stats
101W - 100L
1,442 Elo+
Party 2
Osiris
Osiris
SirDiealots
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sryukotpusk
Jing Wei
Level 17
God Stats
10W - 3L
1,500 SR
Queue Stats
185W - 191L
1,534 Elo+
Party 2
Team Averages
Level 20
1,479 SR
1,491 Elo+

VS

Team Averages
Level 19
1,478 SR
1,292 Elo+
Vamana
Vamana
IskoldNinja
Vamana
Level 21
God Stats
12W - 5L
1,679 SR
Queue Stats
95W - 101L
1,411 Elo+
Solo
Neith
Neith
MrKefirchek
Neith
Level 23
God Stats
7W - 14L
1,346 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 3
Medusa
Medusa
alekster1
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,235 Elo+
Solo
Aphrodite
Aphrodite
bleyeEEEEE
Aphrodite
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 3
Sol
Sol
skorg666
Sol
Level 7
God Stats
67W - 66L
1,159 SR
Queue Stats
264W - 343L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,931
447
2,200
13,887
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DenUzum
Thanatos
18
10 / 5 / 11
11,352
568
14,585
17,372
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
NazarUa
Scylla
18
9 / 2 / 9
11,851
593
15,778
9,927
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
3 / 3 / 6
9,068
453
10,335
11,788
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Sryukotpusk
Jing Wei
18
13 / 0 / 3
11,701
585
13,959
13,714
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
11 / 7 / 1
11,400
570
15,751
20,350
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 9 / 4
8,237
412
13,143
15,196
4,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
alekster1
Medusa
11
0 / 4 / 1
7,413
371
771
11,575
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
bleyeEEEEE
Aphrodite
13
1 / 8 / 7
8,164
408
5,464
13,493
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 8 / 1
8,905
445
9,959
14,780
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
35
Kills
15
15
Deaths
36
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
W
Thanatos
DenUzum
Thanatos
10
5
11
3.1
L
Vamana
11
7
1
1.64
L
2
9
4
0.44
W
Scylla
NazarUa
Scylla
9
2
9
6.75
W
Osiris
3
3
6
2
W
Jing Wei
Sryukotpusk
Jing Wei
13
0
3
14.5
L
Medusa
alekster1
Medusa
0
4
1
0.13
L
Aphrodite
bleyeEEEEE
Aphrodite
1
8
7
0.56
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,857
Damage
45,088
66,688
Taken
75,394
35,693
Mitigated
31,148
27,394
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,200
79
0
887
13,887
9,634
1,218
2,228
11,534
27,546
0
W
Thanatos
DenUzum
Thanatos
14,585
5,034
0
13,914
17,372
7,352
392
3,319
13,778
0
67,842
L
Vamana
15,751
7,820
0
5,516
20,350
13,491
0
2,578
17,621
0
50,566
L
13,143
5,184
459
1,714
15,196
4,431
1,275
4,559
10,512
0
47,782
W
Scylla
NazarUa
Scylla
15,778
1,034
0
2,152
9,927
3,755
2,342
5,449
4,378
77,468
0
W
Osiris
10,335
2,845
0
1,781
11,788
9,299
1,148
2,034
9,448
0
36,438
W
Jing Wei
Sryukotpusk
Jing Wei
13,959
9,043
0
8,660
13,714
5,653
3,368
2,393
11,221
0
75,340
L
Medusa
alekster1
Medusa
771
572
0
0
11,575
3,712
147
1,176
10,274
0
39,503
L
Aphrodite
bleyeEEEEE
Aphrodite
5,464
2,314
3,664
3,767
13,493
5,260
559
2,027
11,316
25,544
0
L
9,959
3,479
0
4,729
14,780
4,254
422
7,638
7,117
55,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
44,119
459
Minions Killed
359
0
Camps Cleared
0
1,809,519
Distance Traveled
1,592,940
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,931
447
43
2
0
322,443
0
W
Thanatos
11,352
568
115
6
0
377,471
1
L
Vamana
11,400
570
86
4
0
387,035
3
L
Neith
8,237
412
70
4
0
310,599
3
W
Scylla
11,851
593
122
6
0
357,727
0
W
Osiris
9,068
453
68
3
0
372,517
2
W
Jing Wei
11,701
585
111
6
0
379,361
1
L
Medusa
7,413
371
61
3
0
255,547
1
L
Aphrodite
8,164
408
49
2
0
315,991
1
L
Sol
8,905
445
93
5
0
323,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role