Player Matchup

Khepri
Khepri
Booskiflex
Khepri
Level 22
God Stats
3W - 3L
1,666 SR
Queue Stats
50W - 43L
1,536 Elo+
Party 2
Serqet
Serqet
Josh-2110-
Serqet
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 77L
1,564 Elo+
Solo
Olorun
Olorun
NoX Rafa
Olorun
Level 25
God Stats
5W - 2L
1,825 SR
Queue Stats
58W - 46L
1,562 Elo+
Party 2
Set
Set
Raclure x
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,571 Elo+
Party 2
Cupid
Cupid
goobydoobydoo2u
Cupid
Level 22
God Stats
8W - 6L
1,620 SR
Queue Stats
117W - 70L
1,586 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,564 Elo+

VS

Team Averages
Level 15
1,674 SR
1,528 Elo+
Odin
Odin
Bolszewik3
Odin
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 1
Cupid
Cupid
Bomb9585
Cupid
Level 7
God Stats
2W - 1L
1,661 SR
Queue Stats
8W - 10L
1,513 Elo+
Party 1
Tiamat
Tiamat
MOM__AWESOME
Tiamat
Level 17
God Stats
12W - 6L
1,751 SR
Queue Stats
70W - 56L
1,644 Elo+
Party 3
Nox
Nox
YOUR__IS
Nox
Level 17
God Stats
10W - 10L
1,576 SR
Queue Stats
52W - 40L
1,639 Elo+
Party 3
Thanatos
Thanatos
supper-W-ND
Thanatos
Level 29
God Stats
11W - 21L
1,658 SR
Queue Stats
128W - 155L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Booskiflex
Khepri
11
1 / 3 / 5
7,830
412
2,343
8,519
10,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Josh-2110-
Serqet
16
7 / 6 / 3
10,014
527
7,283
17,268
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
NoX Rafa
Olorun
14
0 / 8 / 1
8,116
427
4,871
10,638
3,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 4 / 0
8,211
432
4,817
10,739
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 3 / 3
10,230
538
8,813
14,602
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,611
453
3,439
9,866
5,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Bomb9585
Cupid
14
2 / 3 / 1
8,766
461
3,590
8,714
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
5 / 2 / 3
9,988
526
8,800
10,389
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

16
10 / 2 / 6
10,736
565
17,379
10,570
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
supper-W-ND
Thanatos
15
6 / 5 / 6
10,166
535
10,135
12,401
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
24
24
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Cupid
Bomb9585
Cupid
2
3
1
0.83
L
Khepri
Booskiflex
Khepri
1
3
5
1.17
L
Serqet
Josh-2110-
Serqet
7
6
3
1.42
W
Tiamat
5
2
3
3.25
L
Olorun
NoX Rafa
Olorun
0
8
1
0.06
L
1
4
0
0.25
W
10
2
6
6.5
L
4
3
3
1.83
W
Thanatos
supper-W-ND
Thanatos
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
43,343
61,766
Taken
51,940
32,684
Mitigated
31,333
13,332
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,439
1,255
0
325
9,866
5,505
402
835
8,767
0
26,572
W
Cupid
Bomb9585
Cupid
3,590
2,183
143
2,018
8,714
2,373
81
0
8,617
0
50,722
L
Khepri
Booskiflex
Khepri
2,343
311
0
236
8,519
10,445
70
4,798
3,333
10,471
0
L
Serqet
Josh-2110-
Serqet
7,283
1,694
0
4,320
17,268
6,373
0
5,456
11,405
0
60,282
W
Tiamat
8,800
582
0
3,560
10,389
10,892
168
1,876
8,213
49,183
0
L
Olorun
NoX Rafa
Olorun
4,871
2,326
88
1,032
10,638
3,563
538
6,650
3,592
45,966
0
L
4,817
1,793
0
1,218
10,739
7,260
804
2,803
7,706
0
37,688
W
17,379
1,147
0
2,821
10,570
4,373
870
2,455
7,963
55,208
0
L
8,813
4,964
0
6,438
14,602
5,043
410
5,194
9,147
0
75,399
W
Thanatos
supper-W-ND
Thanatos
10,135
2,938
0
7,351
12,401
8,190
51
2,048
10,177
0
58,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
48,267
428
Minions Killed
391
0
Camps Cleared
0
1,667,153
Distance Traveled
1,705,234
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,611
453
46
2
0
357,396
1
W
Cupid
8,766
461
83
4
0
322,784
1
L
Khepri
7,830
412
15
1
0
324,732
5
L
Serqet
10,014
527
109
6
0
390,033
0
W
Tiamat
9,988
526
82
4
0
331,885
2
L
Olorun
8,116
427
78
4
0
309,056
0
L
Set
8,211
432
72
4
0
337,746
0
W
Nox
10,736
565
80
4
0
343,061
0
L
Cupid
10,230
538
154
8
0
305,586
2
W
Thanatos
10,166
535
100
5
0
350,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role