Player Matchup

Sol
Sol
GhostlyAssass2n
Sol
Level 79
God Stats
18W - 32L
1,431 SR
Queue Stats
489W - 603L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Terrorgenie
Danzaburou
Level 63
God Stats
80W - 80L
1,453 SR
Queue Stats
596W - 810L
1,341 Elo+
Solo
Achilles
Achilles
beast_boi219
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 135L
1,235 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,309 Elo+

VS

Team Averages
Level 37
1,445 SR
1,330 Elo+
Tsukuyomi
Tsukuyomi
DanylaD23
Tsukuyomi
Level 88
God Stats
5W - 6L
1,390 SR
Queue Stats
19W - 33L
1,235 Elo+
Solo
Da Ji
Da Ji
InstinctDrago
Da Ji
Level 16
God Stats
22W - 23L
1,374 SR
Queue Stats
56W - 58L
1,289 Elo+
Solo
Cerberus
Cerberus
blloodhound
Cerberus
Level 6
God Stats
2W - 2L
1,569 SR
Queue Stats
9W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 5
13,066
622
16,919
20,012
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Terrorgenie
Danzaburou
17
7 / 6 / 6
14,233
678
26,909
18,330
9,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
beast_boi219
Achilles
16
6 / 8 / 6
13,740
654
11,269
22,628
20,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanylaD23
Tsukuyomi
18
4 / 0 / 14
13,685
652
19,685
20,773
13,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 8 / 5
16,426
782
22,576
23,059
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
blloodhound
Cerberus
16
2 / 9 / 16
13,276
632
6,337
29,616
32,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
17
Kills
25
25
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DanylaD23
Tsukuyomi
4
0
14
11
L
4
11
5
0.59
W
19
8
5
2.69
L
Danzaburou
Terrorgenie
Danzaburou
7
6
6
1.67
L
Achilles
beast_boi219
Achilles
6
8
6
1.13
W
Cerberus
blloodhound
Cerberus
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,097
Damage
48,598
60,970
Taken
73,448
36,642
Mitigated
58,197
9,775
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DanylaD23
Tsukuyomi
19,685
5,154
833
8,813
20,773
13,711
1,149
4,563
15,994
0
73,577
L
16,919
3,103
0
2,554
20,012
6,518
421
2,649
17,363
65,645
0
W
22,576
5,479
443
4,495
23,059
11,831
794
5,476
17,167
0
43,564
L
Danzaburou
Terrorgenie
Danzaburou
26,909
12,315
828
3,040
18,330
9,512
415
1,915
16,415
0
73,928
L
Achilles
beast_boi219
Achilles
11,269
4,590
519
2,834
22,628
20,612
373
1,806
20,822
0
34,139
W
Cerberus
blloodhound
Cerberus
6,337
423
0
2,716
29,616
32,655
81
5,888
23,212
41,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
43,387
200
Minions Killed
174
0
Camps Cleared
0
925,333
Distance Traveled
1,091,743
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,685
652
63
3
0
422,225
0
L
Sol
13,066
622
92
4
0
272,115
1
W
Da Ji
16,426
782
45
2
0
349,992
1
L
Danzaburou
14,233
678
67
3
0
323,982
0
L
Achilles
13,740
654
41
2
0
329,236
0
W
Cerberus
13,276
632
66
3
0
319,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role