Player Matchup

Anhur
Anhur
Gold II
Alpha1620
Anhur
Gold II
Level 147
God Stats
2W - 0L
1,402 SR
Queue Stats
87W - 84L
1,629 MMR
Solo
Vamana
Vamana
Platinum IV
Dead_Quinn935
Vamana
Platinum IV
Level 160
God Stats
8W - 1L
1,896 SR
Queue Stats
479W - 476L
1,629 MMR
Solo
Awilix
Awilix
Gold V
Lykos159
Awilix
Gold V
Level 103
God Stats
8W - 7L
1,544 SR
Queue Stats
21W - 21L
1,636 MMR
Party 1
Janus
Janus
Platinum II
SnipDaTip
Janus
Platinum II
Level 149
God Stats
8W - 8L
1,535 SR
Queue Stats
834W - 820L
1,654 MMR
Solo
Ares
Ares
Gold V
strikeman31
Ares
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,636 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,575 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,566 SR
1,637 MMR
Bellona
Bellona
Gold II
IggyBlaze
Bellona
Gold II
Level 146
God Stats
2W - 9L
1,400 SR
Queue Stats
91W - 77L
1,627 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Kyuji971
Baron Samedi
Gold II
Level 129
God Stats
5W - 7L
1,644 SR
Queue Stats
167W - 168L
1,645 MMR
Solo
Neith
Neith
Silver I
PRODIGY_AVERY
Neith
Silver I
Level 140
God Stats
4W - 6L
1,500 SR
Queue Stats
139W - 150L
1,634 MMR
Solo
Ganesha
Ganesha
Gold IV
crimson_drogon
Ganesha
Gold IV
Level 123
God Stats
8W - 6L
1,486 SR
Queue Stats
167W - 176L
1,631 MMR
Solo
Aphrodite
Aphrodite
Gold II
hurryupandwaitx
Aphrodite
Gold II
Level 160
God Stats
3W - 3L
1,802 SR
Queue Stats
362W - 361L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alpha1620
Anhur
20
6 / 5 / 5
12,841
558
9,837
15,923
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 15
13,513
588
16,264
28,624
28,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Lykos159
Awilix
18
8 / 5 / 12
12,939
563
16,491
20,218
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
SnipDaTip
Janus
20
7 / 3 / 11
14,864
646
16,104
14,957
6,162
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 19
12,370
538
10,878
28,453
32,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Nu WaCthulhuSetCu ChulainnDanzaburou

VS

Bans
ScyllaYemojaCupidApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IggyBlaze
Bellona
18
13 / 7 / 1
12,320
536
17,633
26,192
17,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Kyuji971
Baron Samedi
17
2 / 5 / 5
11,554
502
9,073
15,566
8,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 5
11,632
506
13,610
14,406
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 10
10,725
466
10,384
22,009
21,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
hurryupandwaitx
Aphrodite
16
2 / 8 / 9
10,962
477
11,208
19,547
9,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
31
Kills
22
23
Deaths
32
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alpha1620
Anhur
6
5
5
1.7
W
7
3
15
4.83
L
Bellona
IggyBlaze
Bellona
13
7
1
1.93
L
Baron Samedi
Kyuji971
Baron Samedi
2
5
5
0.9
W
Awilix
Lykos159
Awilix
8
5
12
2.8
L
4
6
5
1.08
W
Janus
SnipDaTip
Janus
7
3
11
4.17
L
1
6
10
1
L
Aphrodite
hurryupandwaitx
Aphrodite
2
8
9
0.81
W
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
61,908
108,175
Taken
97,720
83,347
Mitigated
62,662
37,892
Healing
30,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alpha1620
Anhur
9,837
5,261
0
5,080
15,923
7,199
4,352
3,799
12,070
0
95,034
W
16,264
8,272
0
12,781
28,624
28,613
2,175
9,057
19,371
3,039
67,205
L
Bellona
IggyBlaze
Bellona
17,633
7,660
0
5,724
26,192
17,893
0
5,939
20,089
0
78,936
L
Baron Samedi
Kyuji971
Baron Samedi
9,073
685
1,048
5,966
15,566
8,709
210
3,482
11,982
67,807
0
W
Awilix
Lykos159
Awilix
16,491
7,064
0
4,002
20,218
8,666
3,711
6,250
13,876
0
90,246
L
13,610
5,111
0
3,396
14,406
4,710
2,770
4,432
9,974
0
73,277
W
Janus
SnipDaTip
Janus
16,104
931
879
6,030
14,957
6,162
1,629
5,737
8,930
118,653
0
L
10,384
973
0
2,551
22,009
21,569
99
7,119
14,666
41,868
0
L
Aphrodite
hurryupandwaitx
Aphrodite
11,208
581
3,258
8,620
19,547
9,781
510
6,013
13,186
59,865
0
W
10,878
753
1,504
7,616
28,453
32,707
545
8,401
18,969
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,527
Gold Earned
57,193
544
Minions Killed
565
0
Camps Cleared
0
2,320,801
Distance Traveled
1,930,307
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,841
558
136
6
0
397,118
5
W
Vamana
13,513
588
107
5
0
462,086
6
L
Bellona
12,320
536
100
4
0
431,879
3
L
Baron Samedi
11,554
502
151
7
0
327,561
6
W
Awilix
12,939
563
100
4
0
497,898
1
L
Neith
11,632
506
159
7
0
418,146
4
W
Janus
14,864
646
187
8
0
526,450
0
L
Ganesha
10,725
466
25
1
0
387,807
2
L
Aphrodite
10,962
477
130
6
0
364,914
10
W
Ares
12,370
538
14
1
0
437,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role