Player Matchup

Izanami
Izanami
AtlasKukulkan
Izanami
Level 29
God Stats
254W - 199L
1,566 SR
Queue Stats
693W - 689L
1,558 Elo+
Solo
Medusa
Medusa
MetalDestroyer66
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
THORRRR38
Tsukuyomi
Level 6
God Stats
10W - 5L
1,620 SR
Queue Stats
26W - 17L
1,576 Elo+
Party 2
Chang'e
Chang'e
Whyutalking
Chang'e
Level 7
God Stats
6W - 3L
1,346 SR
Queue Stats
174W - 126L
1,477 Elo+
Solo
Terra
Terra
atoprak3883
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,512 Elo+
Party 2
Team Averages
Level 15
1,506 SR
1,519 Elo+

VS

Team Averages
Level 29
1,586 SR
1,385 Elo+
Cabrakan
Cabrakan
Bonzaia
Cabrakan
Level 63
God Stats
8W - 10L
1,679 SR
Queue Stats
56W - 90L
1,282 Elo+
Party 1
Izanami
Izanami
helgierbetrienka
Izanami
Level 28
God Stats
27W - 32L
1,645 SR
Queue Stats
145W - 199L
1,393 Elo+
Party 1
Hercules
Hercules
krimminn
Hercules
Level 15
God Stats
10W - 10L
1,504 SR
Queue Stats
106W - 95L
1,420 Elo+
Party 1
Skadi
Skadi
randomgaur
Skadi
Level 16
God Stats
53W - 54L
1,552 SR
Queue Stats
62W - 91L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
snorridavidsson
Heimdallr
Level 25
God Stats
49W - 45L
1,548 SR
Queue Stats
300W - 364L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
3 / 1 / 20
11,195
1,018
20,273
8,310
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 16
11,404
1,037
17,164
12,106
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
THORRRR38
Tsukuyomi
19
16 / 3 / 21
13,680
1,244
29,732
19,678
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Whyutalking
Chang'e
18
5 / 2 / 24
11,270
1,025
24,848
14,952
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 2 / 26
12,780
1,162
16,371
21,023
24,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bonzaia
Cabrakan
17
2 / 7 / 6
10,896
991
10,752
28,078
34,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 8 / 3
10,216
929
12,090
20,211
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
krimminn
Hercules
17
2 / 3 / 6
10,684
971
17,860
26,274
31,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
16
1 / 12 / 5
10,059
914
9,888
20,063
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
snorridavidsson
Heimdallr
15
2 / 11 / 1
9,793
890
15,653
19,575
9,289
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
30
41
Kills
9
9
Deaths
41
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
20
13
L
Cabrakan
Bonzaia
Cabrakan
2
7
6
0.71
W
7
1
16
15
W
Tsukuyomi
THORRRR38
Tsukuyomi
16
3
21
8.83
W
Chang'e
Whyutalking
Chang'e
5
2
24
8.5
W
10
2
26
11.5
L
2
8
3
0.44
L
Hercules
krimminn
Hercules
2
3
6
1.67
L
Skadi
1
12
5
0.29
L
Heimdallr
snorridavidsson
Heimdallr
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,388
Damage
66,243
76,069
Taken
114,201
54,839
Mitigated
92,117
30,771
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
20,273
16,378
0
1,627
8,310
5,047
0
959
7,326
0
48,825
L
Cabrakan
Bonzaia
Cabrakan
10,752
1,388
0
346
28,078
34,960
0
10,240
17,838
17,099
0
W
17,164
10,428
0
3,089
12,106
6,673
0
2,067
9,864
0
27,238
W
Tsukuyomi
THORRRR38
Tsukuyomi
29,732
10,068
0
2,582
19,678
11,336
0
4,333
14,916
0
45,869
W
Chang'e
Whyutalking
Chang'e
24,848
1,755
7,499
4,437
14,952
6,950
0
2,718
12,011
45,846
0
W
16,371
5,017
7,415
4,122
21,023
24,833
0
4,846
14,441
21,731
0
L
12,090
9,434
0
2,205
20,211
8,499
0
7,254
12,957
0
28,079
L
Hercules
krimminn
Hercules
17,860
4,119
0
6,930
26,274
31,591
0
11,625
14,649
6,675
18,676
L
Skadi
9,888
5,595
0
1,805
20,063
7,778
0
5,415
14,648
0
40,873
L
Heimdallr
snorridavidsson
Heimdallr
15,653
9,949
0
0
19,575
9,289
0
6,685
12,890
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
51,648
184
Minions Killed
183
9
Camps Cleared
3
1,116,615
Distance Traveled
906,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,195
1,018
75
7
5
205,608
1
L
Cabrakan
10,896
991
12
1
0
189,791
1
W
Medusa
11,404
1,037
19
2
1
180,954
0
W
Tsukuyomi
13,680
1,244
30
3
0
270,837
1
W
Chang'e
11,270
1,025
49
4
2
221,158
0
W
Terra
12,780
1,162
11
1
1
238,058
1
L
Izanami
10,216
929
34
3
0
169,112
0
L
Hercules
10,684
971
23
2
0
218,064
0
L
Skadi
10,059
914
80
7
2
157,160
0
L
Heimdallr
9,793
890
34
3
1
172,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role