Player Matchup

Fenrir
Fenrir
Dominik1455
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 29L
1,619 Elo+
Party 1
Kuzenbo
Kuzenbo
Lumanius
Kuzenbo
Level 87
God Stats
2W - 2L
1,613 SR
Queue Stats
35W - 29L
1,640 Elo+
Party 1
Tiamat
Tiamat
Nico3200
Tiamat
Level 106
God Stats
0W - 4L
1,201 SR
Queue Stats
39W - 36L
1,640 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,633 Elo+

VS

Team Averages
Level 92
1,536 SR
1,692 Elo+
Anhur
Anhur
DmndSMURF
Anhur
Level 85
God Stats
2W - 1L
1,579 SR
Queue Stats
12W - 6L
1,855 Elo+
Solo
Agni
Agni
crazybido
Agni
Level 126
God Stats
3W - 5L
1,499 SR
Queue Stats
35W - 41L
1,629 Elo+
Party 2
Ymir
Ymir
humanimaliend
Ymir
Level 66
God Stats
9W - 11L
1,530 SR
Queue Stats
31W - 36L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 6 / 3
9,619
641
6,966
11,684
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Lumanius
Kuzenbo
13
3 / 5 / 5
10,254
684
7,453
14,235
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Nico3200
Tiamat
13
2 / 6 / 6
9,538
636
9,676
10,524
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DmndSMURF
Anhur
17
14 / 3 / 3
12,523
835
15,702
13,851
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
2 / 4 / 15
10,841
723
11,327
9,532
3,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 14
10,012
667
2,610
13,202
10,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
17
17
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
DmndSMURF
Anhur
14
3
3
5.17
L
Fenrir
4
6
3
0.92
L
Kuzenbo
Lumanius
Kuzenbo
3
5
5
1.1
L
Tiamat
Nico3200
Tiamat
2
6
6
0.83
W
Agni
2
4
15
2.38
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
29,639
36,443
Taken
36,585
25,949
Mitigated
19,028
4,864
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DmndSMURF
Anhur
15,702
9,030
0
7,620
13,851
5,125
1,678
7,516
5,996
0
66,141
L
Fenrir
6,966
1,047
0
2,499
11,684
4,486
291
4,801
6,883
0
27,735
L
Kuzenbo
Lumanius
Kuzenbo
7,453
2,150
0
1,205
14,235
16,195
381
5,010
9,225
20,993
0
L
Tiamat
Nico3200
Tiamat
9,676
521
0
1,160
10,524
5,268
490
4,324
6,200
42,704
0
W
Agni
11,327
613
0
1,572
9,532
3,420
1,045
3,447
5,969
69,972
0
W
2,610
224
0
672
13,202
10,483
116
5,677
7,134
14,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
33,376
152
Minions Killed
205
0
Camps Cleared
0
761,661
Distance Traveled
805,466
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,523
835
89
6
0
248,943
0
L
Fenrir
9,619
641
44
3
0
277,321
4
L
Kuzenbo
10,254
684
27
2
0
263,408
3
L
Tiamat
9,538
636
81
5
0
220,932
2
W
Agni
10,841
723
98
7
0
269,148
2
W
Ymir
10,012
667
18
1
0
287,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role