Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
CptnGol_D_Roger
Guan Yu
Silver I
Level 122
God Stats
5W - 5L
1,475 SR
Queue Stats
120W - 125L
922 MMR
Solo
Skadi
Skadi
Silver II
STRAWBERYBROOKS
Skadi
Silver II
Level 109
God Stats
25W - 19L
1,526 SR
Queue Stats
360W - 364L
938 MMR
Solo
Fenrir
Fenrir
Silver III
WaZe-_Gr4LL
Fenrir
Silver III
Level 44
God Stats
2W - 8L
1,308 SR
Queue Stats
32W - 49L
984 MMR
Solo
Scylla
Scylla
Silver II
kiritoDazsaka
Scylla
Silver II
Level 160
God Stats
9W - 4L
1,753 SR
Queue Stats
166W - 154L
988 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,512 SR
1,067 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,479 SR
946 MMR
Heimdallr
Heimdallr
Bronze I
 
Heimdallr
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver III
A-I-O-S-S
Nu Wa
Silver III
Level 118
God Stats
25W - 14L
1,505 SR
Queue Stats
194W - 188L
1,135 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Richardelyon
Sylvanus
Bronze III
Level 69
God Stats
6W - 3L
1,425 SR
Queue Stats
54W - 85L
-2 MMR
Solo
The Morrigan
The Morrigan
Silver II
killerbee742
The Morrigan
Silver II
Level 79
God Stats
20W - 28L
1,443 SR
Queue Stats
215W - 241L
1,083 MMR
Solo
Tyr
Tyr
Silver I
xjzke
Tyr
Silver I
Level 83
God Stats
8W - 6L
1,521 SR
Queue Stats
288W - 279L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 5 / 6
9,647
439
9,140
20,192
15,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 1 / 1
10,599
482
10,035
21,698
24,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 6 / 1
8,652
393
12,602
14,149
4,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
15
1 / 5 / 0
9,161
416
5,597
17,562
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 2 / 0
10,874
494
8,693
9,568
2,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisDanzaburouPersephoneArachneCthulhu

VS

Bans
HadesKhepriSetIzanamiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 4 / 7
10,486
477
8,658
17,395
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
A-I-O-S-S
Nu Wa
18
4 / 1 / 3
11,101
505
14,054
8,736
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Richardelyon
Sylvanus
17
5 / 1 / 6
11,397
518
9,134
19,687
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
killerbee742
The Morrigan
20
8 / 0 / 2
12,372
562
13,714
11,159
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
xjzke
Tyr
19
0 / 1 / 2
11,804
537
12,651
18,689
19,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
18
19
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
6
0.6
W
Heimdallr
 
Heimdallr
1
4
7
1.13
W
Nu Wa
A-I-O-S-S
Nu Wa
4
1
3
5.5
L
1
1
1
1.5
W
Sylvanus
Richardelyon
Sylvanus
5
1
6
8
L
3
6
1
0.58
L
Fenrir
1
5
0
0.2
W
The Morrigan
killerbee742
The Morrigan
8
0
2
9
L
2
2
0
1
W
Tyr
xjzke
Tyr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,067
Damage
58,211
83,169
Taken
75,666
52,376
Mitigated
53,319
21,709
Healing
37,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,140
806
0
3,142
20,192
15,132
0
9,917
10,270
39,309
0
W
Heimdallr
 
Heimdallr
8,658
2,958
0
6,695
17,395
6,415
3,090
4,139
13,256
0
65,208
W
Nu Wa
A-I-O-S-S
Nu Wa
14,054
4,157
0
1,842
8,736
3,377
2,047
3,482
5,254
79,440
0
L
10,035
2,068
742
11,120
21,698
24,270
0
6,150
15,548
199
73,361
W
Sylvanus
Richardelyon
Sylvanus
9,134
1,789
3,873
10,499
19,687
19,655
731
5,499
14,188
37,726
0
L
12,602
5,607
0
1,659
14,149
4,163
0
6,993
7,156
0
68,016
L
Fenrir
5,597
2,083
0
4,546
17,562
5,988
0
8,261
9,301
0
65,374
W
The Morrigan
killerbee742
The Morrigan
13,714
1,039
0
6,814
11,159
4,480
140
2,155
9,004
93,006
0
L
8,693
471
0
500
9,568
2,823
0
5,581
3,987
87,109
0
W
Tyr
xjzke
Tyr
12,651
2,397
0
7,570
18,689
19,392
144
2,650
16,039
0
81,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
57,160
623
Minions Killed
636
0
Camps Cleared
0
2,061,448
Distance Traveled
2,055,567
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,647
439
58
3
0
463,695
5
W
Heimdallr
10,486
477
117
5
0
381,689
5
W
Nu Wa
11,101
505
130
6
0
407,228
11
L
Guan Yu
10,599
482
166
8
0
443,133
5
W
Sylvanus
11,397
518
49
2
0
378,495
5
L
Skadi
8,652
393
120
5
0
368,558
2
L
Fenrir
9,161
416
102
5
0
362,311
0
W
The Morrigan
12,372
562
162
7
0
444,801
3
L
Scylla
10,874
494
177
8
0
423,751
6
W
Tyr
11,804
537
178
8
0
443,354
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role