Player Matchup

Hercules
Hercules
Dat1Crusader
Hercules
Level 109
God Stats
9W - 6L
1,537 SR
Queue Stats
96W - 84L
1,493 Elo+
Party 1
Mercury
Mercury
SayCheese4736
Mercury
Level 67
God Stats
4W - 1L
1,729 SR
Queue Stats
255W - 212L
1,555 Elo+
Party 1
Zeus
Zeus
UnkindledOdin
Zeus
Level 28
God Stats
226W - 185L
1,534 SR
Queue Stats
437W - 502L
1,382 Elo+
Party 1
Team Averages
Level 68
1,600 SR
1,477 Elo+

VS

Team Averages
Level 10
1,449 SR
1,295 Elo+
Zhong Kui
Zhong Kui
AquaaaYT
Zhong Kui
Level 16
God Stats
4W - 4L
1,613 SR
Queue Stats
11W - 20L
1,449 Elo+
Solo
Thor
Thor
IAmOverlyBad
Thor
Level 9
God Stats
0W - 2L
1,234 SR
Queue Stats
15W - 22L
1,347 Elo+
Solo
Cthulhu
Cthulhu
papitoelmoreno08
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dat1Crusader
Hercules
14
9 / 1 / 14
11,417
761
9,931
9,698
10,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
14
7 / 4 / 9
10,833
722
9,867
8,258
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
10 / 2 / 14
11,402
760
14,826
6,517
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AquaaaYT
Zhong Kui
12
5 / 6 / 2
10,271
685
8,168
12,533
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 3
9,665
644
4,168
12,311
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 15 / 1
7,751
517
2,041
22,434
15,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
26
Kills
7
7
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AquaaaYT
Zhong Kui
5
6
2
1
W
Hercules
Dat1Crusader
Hercules
9
1
14
16
L
2
5
3
0.7
W
Mercury
7
4
9
2.88
W
10
2
14
8.5
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
14,377
24,473
Taken
47,278
15,295
Mitigated
26,986
5,752
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AquaaaYT
Zhong Kui
8,168
417
0
4,171
12,533
6,133
749
3,992
8,214
24,838
0
W
Hercules
Dat1Crusader
Hercules
9,931
4,759
0
2,366
9,698
10,078
307
3,832
5,866
0
23,483
L
4,168
505
20
1,865
12,311
5,242
0
3,888
8,151
0
35,111
W
Mercury
9,867
5,671
0
1,574
8,258
2,945
1,026
3,095
5,163
0
41,039
W
14,826
1,763
0
1,812
6,517
2,272
224
3,360
3,157
41,815
0
L
2,041
128
82
0
22,434
15,611
71
6,104
16,002
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
27,687
138
Minions Killed
113
0
Camps Cleared
0
800,070
Distance Traveled
542,122
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,271
685
48
3
0
147,204
1
W
Hercules
11,417
761
29
2
0
268,738
0
L
Thor
9,665
644
50
3
0
224,493
0
W
Mercury
10,833
722
58
4
0
283,278
0
W
Zeus
11,402
760
51
3
0
248,054
4
L
Cthulhu
7,751
517
15
1
0
170,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role