Player Matchup

Danzaburou
Danzaburou
Mo3roIIpaB
Danzaburou
Level 67
God Stats
2W - 3L
1,567 SR
Queue Stats
10W - 12L
1,501 Elo+
Solo
Anubis
Anubis
NeeKeeX
Anubis
Level 58
God Stats
2W - 5L
1,269 SR
Queue Stats
8W - 14L
1,317 Elo+
Solo
Chaac
Chaac
SNYSTER
Chaac
Level 87
God Stats
2W - 1L
1,708 SR
Queue Stats
62W - 78L
1,342 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,387 Elo+

VS

Team Averages
Level 51
1,346 SR
1,344 Elo+
Thor
Thor
JimmyFailCon
Thor
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 105L
1,269 Elo+
Party 1
Horus
Horus
OverCliic
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,500 Elo+
Party 1
Discordia
Discordia
PaiMing
Discordia
Level 59
God Stats
9W - 11L
1,037 SR
Queue Stats
348W - 561L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mo3roIIpaB
Danzaburou
17
9 / 6 / 8
14,114
706
16,143
20,123
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NeeKeeX
Anubis
17
9 / 3 / 9
13,834
692
17,099
13,358
5,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
SNYSTER
Chaac
15
2 / 3 / 14
12,368
618
8,171
16,728
10,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
12,663
633
7,748
14,937
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
OverCliic
Horus
14
4 / 8 / 5
12,234
612
7,956
20,946
16,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
PaiMing
Discordia
15
6 / 6 / 3
13,033
652
25,689
12,227
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
20
Kills
12
12
Deaths
20
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Danzaburou
Mo3roIIpaB
Danzaburou
9
6
8
2.17
W
Anubis
NeeKeeX
Anubis
9
3
9
4.5
L
Horus
OverCliic
Horus
4
8
5
0.81
L
Discordia
PaiMing
Discordia
6
6
3
1.25
W
Chaac
SNYSTER
Chaac
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
41,393
50,209
Taken
48,110
23,232
Mitigated
25,601
19,876
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,748
930
0
2,640
14,937
5,450
198
4,597
10,340
0
44,377
W
Danzaburou
Mo3roIIpaB
Danzaburou
16,143
8,560
0
6,918
20,123
6,808
1,177
12,829
7,294
0
73,044
W
Anubis
NeeKeeX
Anubis
17,099
421
1,120
4,642
13,358
5,620
882
9,108
4,250
59,460
0
L
Horus
OverCliic
Horus
7,956
2,574
850
2,982
20,946
16,652
86
8,244
12,702
0
28,691
L
Discordia
PaiMing
Discordia
25,689
620
0
3,684
12,227
3,499
0
4,315
7,912
64,748
0
W
Chaac
SNYSTER
Chaac
8,171
967
830
6,366
16,728
10,804
131
4,683
12,045
0
29,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
37,930
198
Minions Killed
167
0
Camps Cleared
0
1,034,051
Distance Traveled
1,001,359
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,663
633
63
3
0
377,286
2
W
Danzaburou
14,114
706
81
4
0
317,047
2
W
Anubis
13,834
692
85
4
0
347,120
1
L
Horus
12,234
612
28
1
0
319,677
5
L
Discordia
13,033
652
76
4
0
304,396
5
W
Chaac
12,368
618
32
2
0
369,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role