Player Matchup

Guan Yu
Guan Yu
CarlosMonzon
Guan Yu
Level 25
God Stats
8W - 7L
1,592 SR
Queue Stats
121W - 95L
1,616 Elo+
Solo
Artio
Artio
FizCap
Artio
Level 27
God Stats
60W - 37L
1,696 SR
Queue Stats
138W - 112L
1,653 Elo+
Solo
Cupid
Cupid
ImPrettyTrash
Cupid
Level 29
God Stats
8W - 4L
1,719 SR
Queue Stats
75W - 60L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Puck22
Ao Kuang
Level 2
God Stats
5W - 3L
1,650 SR
Queue Stats
6W - 7L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
gunzerker057
Baron Samedi
Level 26
God Stats
12W - 7L
1,739 SR
Queue Stats
166W - 133L
1,617 Elo+
Solo
Team Averages
Level 22
1,679 SR
1,620 Elo+

VS

Team Averages
Level 25
1,559 SR
1,613 Elo+
Ymir
Ymir
HappyRainz
Ymir
Level 17
God Stats
2W - 3L
1,314 SR
Queue Stats
174W - 136L
1,676 Elo+
Solo
Anhur
Anhur
Jompuda
Anhur
Level 26
God Stats
2W - 1L
1,828 SR
Queue Stats
49W - 51L
1,590 Elo+
Solo
Janus
Janus
RosiePanda
Janus
Level 25
God Stats
25W - 16L
1,657 SR
Queue Stats
118W - 90L
1,624 Elo+
Party 1
Loki
Loki
crabcake69
Loki
Level 29
God Stats
7W - 5L
1,494 SR
Queue Stats
36W - 47L
1,644 Elo+
Party 1
Bellona
Bellona
smurfinmysmurf
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarlosMonzon
Guan Yu
15
5 / 1 / 3
8,388
559
6,862
11,430
10,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
FizCap
Artio
13
7 / 2 / 8
8,758
584
9,530
12,012
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 2
8,250
550
5,021
9,737
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Puck22
Ao Kuang
14
4 / 3 / 7
8,533
569
7,203
13,566
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
gunzerker057
Baron Samedi
13
4 / 2 / 4
8,433
562
6,771
10,526
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,568
438
7,030
10,344
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Jompuda
Anhur
15
2 / 1 / 2
8,562
571
6,468
8,655
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
11
1 / 4 / 1
7,045
470
3,743
7,139
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 6 / 2
7,279
485
7,102
10,166
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 3
7,892
526
10,305
16,307
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
11
11
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CarlosMonzon
Guan Yu
5
1
3
6.5
W
Artio
FizCap
Artio
7
2
8
5.5
L
2
3
0
0.67
W
1
3
2
0.67
L
Anhur
Jompuda
Anhur
2
1
2
3
W
Ao Kuang
Puck22
Ao Kuang
4
3
7
2.5
L
Janus
1
4
1
0.38
L
4
6
2
0.83
W
Baron Samedi
gunzerker057
Baron Samedi
4
2
4
3
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
34,648
57,271
Taken
52,611
32,564
Mitigated
22,853
26,505
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CarlosMonzon
Guan Yu
6,862
1,183
1,003
6,518
11,430
10,881
0
1,649
9,781
0
39,896
W
Artio
FizCap
Artio
9,530
957
1,237
4,302
12,012
8,312
0
3,411
8,601
26,494
0
L
7,030
1,086
0
2,632
10,344
4,285
0
6,214
4,092
23,519
0
W
5,021
2,903
0
4,656
9,737
3,648
0
321
9,416
0
47,752
L
Anhur
Jompuda
Anhur
6,468
3,497
0
5,221
8,655
2,720
74
1,782
6,813
0
61,410
W
Ao Kuang
Puck22
Ao Kuang
7,203
2,990
0
5,458
13,566
4,957
0
1,951
11,615
55,910
0
L
Janus
3,743
165
0
797
7,139
2,332
0
4,996
1,793
40,574
0
L
7,102
1,900
0
1,375
10,166
4,162
0
5,499
4,488
0
31,463
W
Baron Samedi
gunzerker057
Baron Samedi
6,771
800
590
2,741
10,526
4,766
1,044
3,441
7,085
42,074
0
L
10,305
3,265
0
5,608
16,307
9,354
125
4,677
11,586
0
48,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
37,346
410
Minions Killed
368
0
Camps Cleared
0
1,377,880
Distance Traveled
1,339,164
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,388
559
75
5
0
294,189
4
W
Artio
8,758
584
45
3
0
312,788
2
L
Ymir
6,568
438
22
1
0
221,086
4
W
Cupid
8,250
550
100
7
0
235,951
5
L
Anhur
8,562
571
127
8
0
265,540
8
W
Ao Kuang
8,533
569
96
6
0
273,484
0
L
Janus
7,045
470
73
5
0
261,275
4
L
Loki
7,279
485
55
4
0
292,521
0
W
Baron Samedi
8,433
562
94
6
0
261,468
6
L
Bellona
7,892
526
91
6
0
298,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role