Player Matchup

Cthulhu
Cthulhu
MattN1N3
Cthulhu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thor
Thor
MiniTortuga00
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Padoti_Rei
Discordia
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 51L
1,197 Elo+
Solo
Tiamat
Tiamat
ZunlloB
Tiamat
Level 16
God Stats
0W - 3L
1,190 SR
Queue Stats
81W - 105L
1,212 Elo+
Solo
Ares
Ares
thaitheusgames
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,438 SR
1,382 Elo+

VS

Team Averages
Level 14
1,499 SR
1,442 Elo+
Tiamat
Tiamat
Canela_gameplays
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fox_gameplayer
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
LiLxChIcKeN
Horus
Level 28
God Stats
30W - 26L
1,495 SR
Queue Stats
93W - 98L
1,410 Elo+
Solo
Nemesis
Nemesis
MrTwixzJ
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,298 Elo+
Solo
Olorun
Olorun
dawgdude4
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MattN1N3
Cthulhu
7
0 / 9 / 3
5,900
328
1,111
9,850
3,634
11
2 / 12 / 3
7,399
411
4,637
14,306
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Padoti_Rei
Discordia
11
4 / 10 / 1
7,589
422
5,568
10,517
2,784
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ZunlloB
Tiamat
15
14 / 4 / 3
10,229
568
17,259
13,516
9,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
4,929
274
209
713
281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 2
6,628
368
549
9,211
3,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Fox_gameplayer
Danzaburou
14
10 / 6 / 5
10,358
575
12,397
13,563
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 1 / 0
11,777
654
7,750
18,861
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
MrTwixzJ
Nemesis
16
10 / 3 / 1
10,663
592
8,676
10,740
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
dawgdude4
Olorun
12
3 / 8 / 6
8,910
495
5,702
15,723
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
20
Kills
32
36
Deaths
29
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
11
2
0.09
W
Danzaburou
Fox_gameplayer
Danzaburou
10
6
5
2.08
W
9
1
0
9
L
Cthulhu
MattN1N3
Cthulhu
0
9
3
0.17
L
2
12
3
0.29
W
Nemesis
MrTwixzJ
Nemesis
10
3
1
3.5
L
Discordia
Padoti_Rei
Discordia
4
10
1
0.45
L
Tiamat
ZunlloB
Tiamat
14
4
3
3.88
W
Olorun
dawgdude4
Olorun
3
8
6
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
35,074
48,902
Taken
68,098
20,655
Mitigated
26,324
4,248
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
549
407
0
394
9,211
3,617
441
2,169
6,969
8,465
0
W
Danzaburou
Fox_gameplayer
Danzaburou
12,397
5,371
0
5,176
13,563
4,550
1,870
6,701
6,610
0
38,401
W
7,750
5,183
0
12,927
18,861
9,156
2,700
3,302
15,467
0
84,057
L
Cthulhu
MattN1N3
Cthulhu
1,111
113
0
0
9,850
3,634
11
1,370
8,480
10,517
0
L
4,637
1,483
0
527
14,306
4,638
0
1,827
12,479
0
21,914
W
Nemesis
MrTwixzJ
Nemesis
8,676
4,579
0
2,147
10,740
4,019
3,545
3,329
7,381
0
46,381
L
Discordia
Padoti_Rei
Discordia
5,568
1,530
0
0
10,517
2,784
351
215
10,302
27,053
0
L
Tiamat
ZunlloB
Tiamat
17,259
2,135
149
3,572
13,516
9,318
386
2,311
11,205
50,103
0
W
Olorun
dawgdude4
Olorun
5,702
4,760
312
6,113
15,723
4,982
3,284
7,769
7,524
28,099
0
L
209
96
0
0
713
281
0
528
185
209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
48,336
178
Minions Killed
367
0
Camps Cleared
0
1,132,468
Distance Traveled
1,565,533
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,628
368
8
0
0
281,818
0
W
Danzaburou
10,358
575
60
3
0
292,496
0
W
Horus
11,777
654
149
8
0
343,285
0
L
Cthulhu
5,900
328
8
0
0
234,386
0
L
Thor
7,399
411
38
2
0
302,137
1
W
Nemesis
10,663
592
94
5
0
372,956
0
L
Discordia
7,589
422
48
3
0
273,177
1
L
Tiamat
10,229
568
84
5
0
286,310
0
W
Olorun
8,910
495
56
3
0
274,978
0
L
Ares
4,929
274
0
0
0
36,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role