Player Matchup

Guan Yu
Guan Yu
Darkamus28
Guan Yu
Level 7
God Stats
2W - 3L
1,806 SR
Queue Stats
24W - 35L
1,489 Elo+
Solo
Neith
Neith
TheControl7342
Neith
Level 24
God Stats
0W - 3L
1,285 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 1
Tiamat
Tiamat
Toxxxic69
Tiamat
Level 82
God Stats
4W - 3L
1,843 SR
Queue Stats
7W - 5L
1,943 Elo+
Party 1
Team Averages
Level 38
1,645 SR
1,644 Elo+

VS

Team Averages
Level 55
1,605 SR
1,706 Elo+
Baron Samedi
Baron Samedi
GrimesyB
Baron Samedi
Level 124
God Stats
12W - 4L
1,500 SR
Queue Stats
36W - 23L
1,742 Elo+
Party 2
Ymir
Ymir
TheLazyDuck90
Ymir
Level 25
God Stats
11W - 8L
1,535 SR
Queue Stats
65W - 65L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
V3LO91
Danzaburou
Level 15
God Stats
9W - 4L
1,780 SR
Queue Stats
488W - 296L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darkamus28
Guan Yu
8
0 / 2 / 0
5,825
583
1,685
4,820
1,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 1
6,417
642
4,825
9,068
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Toxxxic69
Tiamat
9
1 / 2 / 0
6,888
689
4,083
5,663
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimesyB
Baron Samedi
11
5 / 1 / 5
7,811
781
6,000
4,304
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 8
7,430
743
2,349
6,202
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
V3LO91
Danzaburou
11
4 / 1 / 7
7,925
793
7,435
7,229
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
11
11
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Darkamus28
Guan Yu
0
2
0
0
W
Baron Samedi
GrimesyB
Baron Samedi
5
1
5
7.5
L
1
7
1
0.21
W
2
0
8
6
L
Tiamat
Toxxxic69
Tiamat
1
2
0
0.5
W
Danzaburou
V3LO91
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,593
Damage
15,784
19,551
Taken
17,735
7,795
Mitigated
9,653
3,660
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Darkamus28
Guan Yu
1,685
124
241
365
4,820
1,963
0
2,101
2,560
0
11,738
W
Baron Samedi
GrimesyB
Baron Samedi
6,000
445
765
1,546
4,304
1,864
702
1,164
3,140
24,737
0
L
4,825
2,495
0
1,705
9,068
2,674
0
3,367
5,439
0
18,282
W
2,349
370
0
1,385
6,202
4,151
280
1,489
4,713
24,435
0
L
Tiamat
Toxxxic69
Tiamat
4,083
830
0
1,349
5,663
3,158
0
2,291
3,159
21,823
0
W
Danzaburou
V3LO91
Danzaburou
7,435
2,888
0
2,518
7,229
3,638
199
1,453
5,776
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,130
Gold Earned
23,166
92
Minions Killed
131
0
Camps Cleared
0
512,114
Distance Traveled
529,018
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,825
583
22
2
0
188,415
2
W
Baron Samedi
7,811
781
55
6
0
170,696
2
L
Neith
6,417
642
22
2
0
146,987
2
W
Ymir
7,430
743
44
4
0
188,691
2
L
Tiamat
6,888
689
48
5
0
176,712
3
W
Danzaburou
7,925
793
32
3
0
169,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role