Player Matchup

Baron Samedi
Baron Samedi
FalleNAWP
Baron Samedi
Level 27
God Stats
29W - 22L
1,173 SR
Queue Stats
113W - 76L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Icefay
Guan Yu
Level 17
God Stats
1W - 1L
1,347 SR
Queue Stats
61W - 53L
1,509 Elo+
Solo
Ra
Ra
PasTropGourmand
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 1
Neith
Neith
daskhem
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Bakasura
Bakasura
vinçou1998
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 1
Team Averages
Level 14
1,404 SR
1,460 Elo+

VS

Team Averages
Level 22
1,666 SR
1,568 Elo+
Ares
Ares
Amelow
Ares
Level 44
God Stats
6W - 4L
1,773 SR
Queue Stats
60W - 50L
1,566 Elo+
Party 2
Merlin
Merlin
FBShima
Merlin
Level 19
God Stats
3W - 6L
1,837 SR
Queue Stats
79W - 64L
1,538 Elo+
Party 2
Skadi
Skadi
GwynDen4il
Skadi
Level 4
God Stats
3W - 1L
1,712 SR
Queue Stats
9W - 10L
1,691 Elo+
Party 2
Scylla
Scylla
KuselOK
Scylla
Level 16
God Stats
8W - 12L
1,507 SR
Queue Stats
92W - 97L
1,547 Elo+
Party 2
Hel
Hel
browly95
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalleNAWP
Baron Samedi
17
5 / 1 / 13
10,098
1,010
13,221
9,663
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Icefay
Guan Yu
17
11 / 3 / 11
12,099
1,210
14,783
14,869
13,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 11
9,750
975
7,263
9,144
4,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
daskhem
Neith
16
2 / 3 / 10
9,497
950
9,057
12,570
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
vinçou1998
Bakasura
17
9 / 4 / 13
11,568
1,157
16,754
14,687
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amelow
Ares
16
1 / 5 / 13
10,726
1,073
10,343
20,725
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
FBShima
Merlin
15
4 / 2 / 7
10,039
1,004
8,881
8,082
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
0 / 11 / 11
9,232
923
8,850
15,006
5,097
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KuselOK
Scylla
16
11 / 4 / 3
11,956
1,196
17,687
13,127
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 8
8,953
895
8,420
13,521
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
29
Kills
17
17
Deaths
29
58
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
Amelow
Ares
1
5
13
1.5
L
Merlin
FBShima
Merlin
4
2
7
3.75
W
Baron Samedi
FalleNAWP
Baron Samedi
5
1
13
11.5
L
Skadi
0
11
11
0.5
W
Guan Yu
Icefay
Guan Yu
11
3
11
5.5
L
Scylla
KuselOK
Scylla
11
4
3
3.13
W
2
6
11
1.25
L
1
7
8
0.71
W
Neith
daskhem
Neith
2
3
10
2.33
W
Bakasura
vinçou1998
Bakasura
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,078
Damage
54,181
60,933
Taken
70,461
34,893
Mitigated
41,234
15,269
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Amelow
Ares
10,343
373
0
1,227
20,725
23,403
0
6,015
13,548
25,227
0
L
Merlin
FBShima
Merlin
8,881
590
0
666
8,082
2,792
0
1,665
6,237
27,271
0
W
Baron Samedi
FalleNAWP
Baron Samedi
13,221
1,154
1,502
1,745
9,663
5,268
0
7,169
2,494
32,499
0
L
Skadi
8,850
6,015
0
411
15,006
5,097
0
4,469
9,335
0
13,840
W
Guan Yu
Icefay
Guan Yu
14,783
3,019
2,370
3,450
14,869
13,754
0
10,512
4,244
0
27,504
L
Scylla
KuselOK
Scylla
17,687
2,107
156
2,122
13,127
5,130
0
4,368
8,383
41,387
0
W
7,263
1,298
422
32
9,144
4,113
0
6,802
2,342
20,833
0
L
8,420
773
3,793
3,341
13,521
4,812
0
3,967
8,863
19,576
0
W
Neith
daskhem
Neith
9,057
4,215
0
3,162
12,570
5,242
0
10,607
1,963
0
29,418
W
Bakasura
vinçou1998
Bakasura
16,754
10,939
0
2,586
14,687
6,516
0
10,241
4,446
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,012
Gold Earned
50,906
170
Minions Killed
154
5
Camps Cleared
3
836,487
Distance Traveled
767,176
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,726
1,073
16
2
1
194,069
0
L
Merlin
10,039
1,004
43
4
2
115,294
0
W
Baron Samedi
10,098
1,010
44
4
1
204,888
0
L
Skadi
9,232
923
9
1
0
127,323
0
W
Guan Yu
12,099
1,210
22
2
2
189,382
0
L
Scylla
11,956
1,196
58
6
0
175,673
1
W
Ra
9,750
975
30
3
2
130,386
0
L
Hel
8,953
895
28
3
0
154,817
0
W
Neith
9,497
950
56
6
0
150,576
0
W
Bakasura
11,568
1,157
18
2
0
161,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role