Player Matchup

Neith
Neith
AzuraSon
Neith
Level 15
God Stats
1W - 4L
1,363 SR
Queue Stats
40W - 49L
1,356 Elo+
Solo
Artio
Artio
MaLuKuU
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Merukekw
Cthulhu
Level 4
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 4L
1,653 Elo+
Party 1
Chang'e
Chang'e
SpringDayRain
Chang'e
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
zhidox
Sun Wukong
Level 13
God Stats
3W - 3L
1,715 SR
Queue Stats
56W - 41L
1,575 Elo+
Party 1
Team Averages
Level 33
1,518 SR
1,530 Elo+

VS

Team Averages
Level 47
1,407 SR
1,419 Elo+
Hou Yi
Hou Yi
Dalmark
Hou Yi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,486 Elo+
Party 2
Nemesis
Nemesis
Mastrienus
Nemesis
Level 2
God Stats
1W - 2L
1,269 SR
Queue Stats
12W - 10L
1,295 Elo+
Party 2
Hera
Hera
PaiDoNariz
Hera
Level 27
God Stats
2W - 2L
1,269 SR
Queue Stats
92W - 85L
1,381 Elo+
Solo
Scylla
Scylla
Ryux94107
Scylla
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 143L
1,453 Elo+
Solo
Ymir
Ymir
feterax
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzuraSon
Neith
20
7 / 8 / 11
15,775
986
27,713
24,362
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
MaLuKuU
Artio
20
9 / 7 / 10
15,717
982
18,445
39,111
30,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Merukekw
Cthulhu
20
7 / 7 / 17
16,750
1,047
29,736
42,544
71,835
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
20
4 / 6 / 15
14,398
900
18,668
31,101
20,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
zhidox
Sun Wukong
20
6 / 8 / 14
15,496
969
29,404
42,273
40,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dalmark
Hou Yi
20
13 / 10 / 17
18,023
1,126
56,097
35,798
14,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Mastrienus
Nemesis
20
7 / 7 / 15
15,394
962
35,711
26,768
12,812
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 4 / 17
16,388
1,024
36,876
12,672
5,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Ryux94107
Scylla
20
7 / 3 / 18
16,023
1,001
26,701
22,792
8,433
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
feterax
Ymir
20
2 / 9 / 17
15,222
951
16,112
33,795
43,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
120
33
Kills
36
36
Deaths
33
67
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
AzuraSon
Neith
7
8
11
1.56
W
Hou Yi
Dalmark
Hou Yi
13
10
17
2.15
L
Artio
MaLuKuU
Artio
9
7
10
2
W
Nemesis
Mastrienus
Nemesis
7
7
15
2.07
L
Cthulhu
Merukekw
Cthulhu
7
7
17
2.21
W
7
4
17
3.88
W
Scylla
Ryux94107
Scylla
7
3
18
5.33
L
Chang'e
4
6
15
1.92
W
Ymir
feterax
Ymir
2
9
17
1.17
L
Sun Wukong
zhidox
Sun Wukong
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,966
Damage
171,497
179,391
Taken
131,825
173,968
Mitigated
84,508
53,222
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AzuraSon
Neith
27,713
16,542
0
7,665
24,362
11,146
0
12,092
12,270
0
77,115
W
Hou Yi
Dalmark
Hou Yi
56,097
36,703
0
11,232
35,798
14,956
0
15,099
19,741
0
89,390
L
Artio
MaLuKuU
Artio
18,445
2,689
4,844
7,171
39,111
30,307
0
16,492
22,619
36,987
0
W
Nemesis
Mastrienus
Nemesis
35,711
21,630
0
6,450
26,768
12,812
0
14,928
11,341
0
52,885
L
Cthulhu
Merukekw
Cthulhu
29,736
1,805
1,719
2,178
42,544
71,835
0
18,642
23,902
51,611
0
W
36,876
10,052
0
866
12,672
5,026
0
7,429
5,008
76,791
0
W
Scylla
Ryux94107
Scylla
26,701
577
0
2,278
22,792
8,433
0
10,245
12,176
61,260
0
L
Chang'e
18,668
3,911
13,709
7,432
31,101
20,484
0
11,418
19,683
40,207
0
W
Ymir
feterax
Ymir
16,112
2,679
0
1,058
33,795
43,281
0
16,952
15,872
37,349
0
L
Sun Wukong
zhidox
Sun Wukong
29,404
7,615
0
8,504
42,273
40,196
0
21,045
21,228
0
52,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,136
Gold Earned
81,050
285
Minions Killed
309
5
Camps Cleared
10
1,468,063
Distance Traveled
1,450,711
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,775
986
85
5
0
233,764
0
W
Hou Yi
18,023
1,126
70
4
1
257,102
0
L
Artio
15,717
982
27
2
2
305,470
0
W
Nemesis
15,394
962
13
1
6
336,399
3
L
Cthulhu
16,750
1,047
70
4
1
308,959
1
W
Hera
16,388
1,024
93
6
2
296,177
1
W
Scylla
16,023
1,001
94
6
0
296,854
0
L
Chang'e
14,398
900
40
3
1
289,504
1
W
Ymir
15,222
951
39
2
1
264,179
2
L
Sun Wukong
15,496
969
63
4
1
330,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role