Player Matchup

Mercury
Mercury
AliBaba998Twtich
Mercury
Level 106
God Stats
8W - 4L
1,595 SR
Queue Stats
51W - 48L
1,461 Elo+
Solo
Artio
Artio
FASpiragauta
Artio
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 160L
1,452 Elo+
Solo
Tiamat
Tiamat
Kiwik3y
Tiamat
Level 119
God Stats
19W - 12L
1,431 SR
Queue Stats
217W - 231L
1,424 Elo+
Solo
Neith
Neith
Rhialto
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pandashy
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,467 Elo+

VS

Team Averages
Level 106
1,459 SR
1,471 Elo+
Apollo
Apollo
Alvarogjt
Apollo
Level 155
God Stats
27W - 24L
1,446 SR
Queue Stats
285W - 286L
1,450 Elo+
Solo
Thor
Thor
DAMNBÒY
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DontMissAutoss
Vulcan
Level 83
God Stats
4W - 4L
1,400 SR
Queue Stats
21W - 25L
1,435 Elo+
Solo
Thanatos
Thanatos
adelthesuper
Thanatos
Level 109
God Stats
22W - 25L
1,440 SR
Queue Stats
73W - 67L
1,452 Elo+
Solo
Sylvanus
Sylvanus
belshnikel
Sylvanus
Level 63
God Stats
2W - 4L
1,510 SR
Queue Stats
67W - 62L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,452
630
4,474
10,720
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 2
8,847
590
5,046
10,950
7,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Kiwik3y
Tiamat
14
4 / 1 / 1
9,072
605
4,262
5,814
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Rhialto
Neith
13
1 / 1 / 3
7,812
521
5,924
5,217
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
pandashy
Cthulhu
12
1 / 2 / 5
7,123
475
5,705
8,236
3,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alvarogjt
Apollo
14
2 / 0 / 2
8,037
536
3,459
7,553
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
13
3 / 3 / 0
7,737
516
4,944
9,949
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 2
6,415
428
3,832
5,573
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
adelthesuper
Thanatos
10
1 / 0 / 1
6,130
409
4,629
5,395
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
belshnikel
Sylvanus
10
2 / 5 / 0
6,280
419
2,905
12,706
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
8
8
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Apollo
Alvarogjt
Apollo
2
0
2
3
L
Thor
3
3
0
1
L
0
4
2
0.25
W
1
1
2
2
W
Tiamat
Kiwik3y
Tiamat
4
1
1
4.5
W
Neith
Rhialto
Neith
1
1
3
2.5
L
Thanatos
adelthesuper
Thanatos
1
0
1
1.5
L
Sylvanus
belshnikel
Sylvanus
2
5
0
0.4
W
Cthulhu
pandashy
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
19,769
40,937
Taken
41,176
19,380
Mitigated
17,301
18,867
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,474
2,225
0
4,113
10,720
3,611
490
1,763
8,859
0
68,319
L
Apollo
Alvarogjt
Apollo
3,459
1,909
0
4,823
7,553
2,227
1,320
1,658
5,895
0
47,519
L
Thor
4,944
1,052
0
2,880
9,949
3,441
0
3,047
6,794
0
47,120
L
3,832
246
0
744
5,573
1,865
0
2,522
2,790
29,095
0
W
5,046
578
242
5,525
10,950
7,829
710
174
10,776
48,594
0
W
Tiamat
Kiwik3y
Tiamat
4,262
612
0
2,776
5,814
3,396
1,686
2,411
3,091
47,806
0
W
Neith
Rhialto
Neith
5,924
2,373
0
2,219
5,217
1,529
854
395
4,822
0
44,805
L
Thanatos
adelthesuper
Thanatos
4,629
797
0
5,043
5,395
2,000
0
2,122
3,243
0
15,392
L
Sylvanus
belshnikel
Sylvanus
2,905
1,283
386
1,324
12,706
7,768
0
5,228
7,441
21,628
9,507
W
Cthulhu
pandashy
Cthulhu
5,705
920
774
3,218
8,236
3,015
360
1,225
7,011
34,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,306
Gold Earned
34,599
487
Minions Killed
341
0
Camps Cleared
0
1,564,952
Distance Traveled
1,227,067
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,452
630
123
8
0
341,067
3
L
Apollo
8,037
536
106
7
0
295,864
5
L
Thor
7,737
516
92
6
0
285,608
0
L
Vulcan
6,415
428
63
4
0
217,537
2
W
Artio
8,847
590
113
8
0
305,432
0
W
Tiamat
9,072
605
102
7
0
305,123
1
W
Neith
7,812
521
87
6
0
283,443
4
L
Thanatos
6,130
409
31
2
0
177,913
0
L
Sylvanus
6,280
419
49
3
0
250,145
0
W
Cthulhu
7,123
475
62
4
0
329,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role