Player Matchup

Janus
Janus
FRYTYM
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Its Jawnz
Serqet
Level 125
God Stats
6W - 2L
1,751 SR
Queue Stats
531W - 374L
1,580 Elo+
Solo
Geb
Geb
Savage_Cyr
Geb
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
253W - 215L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
elexgamer
Cu Chulainn
Level 137
God Stats
6W - 2L
1,730 SR
Queue Stats
308W - 264L
1,601 Elo+
Solo
Danzaburou
Danzaburou
l Hexel l
Danzaburou
Level 138
God Stats
11W - 5L
1,561 SR
Queue Stats
319W - 319L
1,600 Elo+
Solo
Team Averages
Level 142
1,609 SR
1,587 Elo+

VS

Team Averages
Level 112
1,537 SR
1,569 Elo+
Heimdallr
Heimdallr
Elder_Crab
Heimdallr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,437 Elo+
Solo
Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 135
God Stats
65W - 51L
1,636 SR
Queue Stats
119W - 105L
1,589 Elo+
Solo
Camazotz
Camazotz
LilSav559_
Camazotz
Level 57
God Stats
3W - 7L
1,578 SR
Queue Stats
44W - 40L
1,594 Elo+
Solo
Kali
Kali
Pock888
Kali
Level 130
God Stats
7W - 7L
1,260 SR
Queue Stats
458W - 482L
1,591 Elo+
Solo
Tiamat
Tiamat
o0CraZeyMonKey0o
Tiamat
Level 124
God Stats
20W - 12L
1,710 SR
Queue Stats
115W - 95L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FRYTYM
Janus
13
2 / 0 / 2
7,532
579
6,434
4,640
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Its Jawnz
Serqet
13
2 / 2 / 2
7,348
565
2,623
7,188
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 3
5,916
455
2,600
9,175
4,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
elexgamer
Cu Chulainn
12
0 / 2 / 0
7,282
560
7,230
7,164
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
l Hexel l
Danzaburou
14
6 / 1 / 2
8,362
643
6,498
8,245
3,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elder_Crab
Heimdallr
9
1 / 5 / 0
5,978
460
2,198
6,925
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Joly_Jolie
Chang'e
10
2 / 2 / 4
6,554
504
7,028
6,122
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
LilSav559_
Camazotz
12
1 / 1 / 2
6,123
471
2,762
10,670
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
Pock888
Kali
11
1 / 2 / 4
6,391
492
4,550
11,989
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 2
6,477
498
5,242
5,952
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
7
7
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Elder_Crab
Heimdallr
1
5
0
0.2
W
Janus
FRYTYM
Janus
2
0
2
3
W
Serqet
Its Jawnz
Serqet
2
2
2
1.5
L
Chang'e
Joly_Jolie
Chang'e
2
2
4
2
L
Camazotz
LilSav559_
Camazotz
1
1
2
2
L
Kali
Pock888
Kali
1
2
4
1.5
W
1
2
3
1.25
W
Cu Chulainn
elexgamer
Cu Chulainn
0
2
0
0
W
Danzaburou
l Hexel l
Danzaburou
6
1
2
7
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
21,780
36,412
Taken
41,658
17,426
Mitigated
16,869
7,665
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Elder_Crab
Heimdallr
2,198
1,023
0
858
6,925
1,882
0
975
5,950
0
22,691
W
Janus
FRYTYM
Janus
6,434
182
0
1,510
4,640
1,411
0
1,652
2,777
64,937
0
W
Serqet
Its Jawnz
Serqet
2,623
440
0
362
7,188
2,480
0
1,036
6,094
0
40,478
L
Chang'e
Joly_Jolie
Chang'e
7,028
599
1,408
3,191
6,122
2,233
0
3,207
2,915
27,147
0
L
Camazotz
LilSav559_
Camazotz
2,762
222
0
6,525
10,670
4,899
0
978
9,618
0
34,774
L
Kali
Pock888
Kali
4,550
2,198
0
5,787
11,989
4,001
0
2,672
9,201
0
35,584
W
2,600
470
213
985
9,175
4,647
175
6,013
2,935
12,434
0
W
Cu Chulainn
elexgamer
Cu Chulainn
7,230
2,197
0
2,118
7,164
5,242
0
1,231
5,710
3,580
44,552
W
Danzaburou
l Hexel l
Danzaburou
6,498
2,766
0
2,477
8,245
3,646
430
1,847
6,354
0
54,378
L
5,242
738
0
2,520
5,952
3,854
0
2,326
3,537
36,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
31,523
415
Minions Killed
319
0
Camps Cleared
0
1,240,853
Distance Traveled
1,169,817
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,978
460
55
4
0
186,108
1
W
Janus
7,532
579
132
10
0
271,499
1
W
Serqet
7,348
565
80
6
0
284,601
6
L
Chang'e
6,554
504
48
4
0
246,984
1
L
Camazotz
6,123
471
67
5
0
236,547
3
L
Kali
6,391
492
71
5
0
260,259
3
W
Geb
5,916
455
16
1
0
235,692
0
W
Cu Chulainn
7,282
560
93
7
0
222,929
5
W
Danzaburou
8,362
643
94
7
0
226,132
2
L
Tiamat
6,477
498
78
6
0
239,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role