Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
ANEKDOD
Susano
Platinum V
Level 160
God Stats
8W - 6L
1,770 SR
Queue Stats
89W - 77L
1,725 MMR
Party 1
Geb
Geb
Gold I
FinalGofioman
Geb
Gold I
Level 155
God Stats
4W - 5L
1,626 SR
Queue Stats
113W - 99L
1,767 MMR
Party 2
Agni
Agni
Gold II
Oliver9494
Agni
Gold II
Level 149
God Stats
1W - 0L
1,840 SR
Queue Stats
156W - 148L
1,622 MMR
Party 2
Chaac
Chaac
Platinum V
l-Nekone-l
Chaac
Platinum V
Level 160
God Stats
1W - 4L
1,560 SR
Queue Stats
132W - 119L
1,725 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,659 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,706 SR
1,708 MMR
Nox
Nox
Platinum V
MrGjini
Nox
Platinum V
Level 160
God Stats
29W - 25L
1,763 SR
Queue Stats
584W - 581L
1,710 MMR
Solo
Pele
Pele
Platinum V
OatmealXPapi
Pele
Platinum V
Level 77
God Stats
3W - 5L
1,466 SR
Queue Stats
90W - 97L
1,714 MMR
Solo
Tyr
Tyr
Gold II
WhereIsHis-Elo
Tyr
Gold II
Level 66
God Stats
3W - 2L
1,867 SR
Queue Stats
43W - 35L
1,714 MMR
Solo
Apollo
Apollo
Gold I
XIXSKRAPPYXIX
Apollo
Gold I
Level 106
God Stats
10W - 6L
1,680 SR
Queue Stats
119W - 106L
1,681 MMR
Solo
Nu Wa
Nu Wa
Gold II
aguililla86
Nu Wa
Gold II
Level 146
God Stats
6W - 5L
1,755 SR
Queue Stats
38W - 35L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 2 / 7
12,181
641
10,114
11,140
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
ANEKDOD
Susano
18
14 / 0 / 11
12,029
633
18,116
9,928
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 11
9,352
492
2,465
15,559
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 9
10,067
530
9,867
7,100
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
7 / 2 / 9
11,106
585
12,732
20,722
15,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetTsukuyomiScyllaCu ChulainnDanzaburou

VS

Bans
ArachneFenrirKhepriCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
0 / 4 / 0
7,558
398
5,502
9,396
6,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 1
8,240
434
5,675
15,897
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 1
8,657
456
5,419
18,565
15,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 0
9,403
495
8,137
15,061
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 1
7,339
386
6,747
11,849
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
29
Kills
5
5
Deaths
29
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
7
4.25
W
Susano
ANEKDOD
Susano
14
0
11
19.5
W
1
1
11
6.5
L
Nox
0
4
0
0
L
2
7
1
0.36
W
2
0
9
6.5
L
1
8
1
0.19
L
2
4
0
0.5
L
0
6
1
0.08
W
Chaac
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,294
Damage
31,480
64,449
Taken
70,768
42,118
Mitigated
37,198
26,297
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,114
4,959
0
5,161
11,140
4,437
2,858
1,365
9,723
0
100,876
W
Susano
ANEKDOD
Susano
18,116
5,786
0
3,851
9,928
4,597
1,213
1,591
8,147
0
85,895
W
2,465
262
0
5,141
15,559
14,739
342
3,572
11,769
19,526
0
L
Nox
5,502
503
384
1,513
9,396
6,311
0
3,662
5,564
37,456
0
L
5,675
1,092
0
736
15,897
5,250
0
2,938
12,801
0
48,923
W
9,867
211
256
1,491
7,100
2,436
878
3,318
3,574
76,831
0
L
5,419
1,273
0
6,334
18,565
15,821
1,036
2,732
15,726
0
50,423
L
8,137
4,396
0
7,075
15,061
6,645
64
1,854
13,128
0
70,024
L
6,747
2,719
0
1,247
11,849
3,171
0
2,352
9,359
41,036
0
W
Chaac
12,732
1,764
0
10,397
20,722
15,909
990
1,601
18,987
10,045
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
41,197
600
Minions Killed
463
0
Camps Cleared
0
1,933,050
Distance Traveled
1,607,511
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,181
641
164
9
0
330,880
2
W
Susano
12,029
633
146
8
0
449,620
4
W
Geb
9,352
492
20
1
0
389,158
5
L
Nox
7,558
398
70
4
0
320,941
6
L
Pele
8,240
434
86
5
0
357,619
0
W
Agni
10,067
530
160
8
0
375,676
5
L
Tyr
8,657
456
97
5
0
346,927
2
L
Apollo
9,403
495
132
7
0
317,379
8
L
Nu Wa
7,339
386
78
4
0
264,645
4
W
Chaac
11,106
585
110
6
0
387,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role