Player Matchup

Bacchus
Bacchus
Chey1212
Bacchus
Level 27
God Stats
6W - 5L
1,925 SR
Queue Stats
8W - 11L
1,779 Elo+
Party 1
Neith
Neith
OCOOLja
Neith
Level 27
God Stats
116W - 89L
1,610 SR
Queue Stats
143W - 127L
1,581 Elo+
Solo
Hades
Hades
Toxic_Aba_69
Hades
Level 26
God Stats
51W - 46L
1,607 SR
Queue Stats
61W - 62L
1,577 Elo+
Solo
Ymir
Ymir
Xayah253
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,779 Elo+
Party 1
Kukulkan
Kukulkan
freegamingbirdy1
Kukulkan
Level 28
God Stats
54W - 67L
1,365 SR
Queue Stats
71W - 85L
1,517 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,646 Elo+

VS

Team Averages
Level 19
1,551 SR
1,544 Elo+
Hera
Hera
FromTheLion21
Hera
Level 26
God Stats
6W - 8L
1,568 SR
Queue Stats
35W - 46L
1,554 Elo+
Solo
Achilles
Achilles
JIBeats
Achilles
Level 29
God Stats
10W - 8L
1,335 SR
Queue Stats
67W - 66L
1,524 Elo+
Solo
Cthulhu
Cthulhu
KODIAKJOHN
Cthulhu
Level 18
God Stats
10W - 8L
1,899 SR
Queue Stats
16W - 10L
1,920 Elo+
Solo
Tsukuyomi
Tsukuyomi
SombreGnasher86
Tsukuyomi
Level 18
God Stats
15W - 8L
1,695 SR
Queue Stats
35W - 27L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
xaan0026
Sun Wukong
Level 4
God Stats
8W - 5L
1,257 SR
Queue Stats
8W - 10L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chey1212
Bacchus
19
1 / 2 / 20
13,292
1,022
7,927
17,521
24,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
OCOOLja
Neith
20
16 / 3 / 15
15,874
1,221
35,961
13,765
7,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 18
14,788
1,138
24,187
20,026
12,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
19
0 / 5 / 23
12,695
977
7,364
17,414
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 4 / 18
13,342
1,026
14,822
11,243
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 8
13,363
1,028
17,900
19,478
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JIBeats
Achilles
19
9 / 8 / 6
14,397
1,107
18,470
28,666
26,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KODIAKJOHN
Cthulhu
20
0 / 5 / 15
13,299
1,023
22,764
24,628
11,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SombreGnasher86
Tsukuyomi
14
0 / 2 / 0
9,708
747
660
1,729
647
Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
xaan0026
Sun Wukong
18
4 / 7 / 7
12,747
981
13,094
23,500
29,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
54
34
Kills
18
18
Deaths
34
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chey1212
Bacchus
1
2
20
5.5
L
5
12
8
0.75
L
Achilles
JIBeats
Achilles
9
8
6
1.5
L
Cthulhu
KODIAKJOHN
Cthulhu
0
5
15
1.5
W
Neith
OCOOLja
Neith
16
3
15
7.83
L
Tsukuyomi
SombreGnasher86
Tsukuyomi
0
2
0
0
W
11
4
18
5
W
Ymir
0
5
23
2.3
W
6
4
18
3.75
L
Sun Wukong
xaan0026
Sun Wukong
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,261
Damage
72,888
79,969
Taken
98,001
71,322
Mitigated
74,511
18,949
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chey1212
Bacchus
7,927
496
0
1,563
17,521
24,774
0
8,292
9,229
16,175
0
L
17,900
2,780
0
731
19,478
5,993
0
13,404
6,074
36,577
0
L
Achilles
JIBeats
Achilles
18,470
5,607
0
1,111
28,666
26,846
0
17,291
11,375
0
27,627
L
Cthulhu
KODIAKJOHN
Cthulhu
22,764
869
941
1,053
24,628
11,600
0
12,463
12,165
68,067
0
W
Neith
OCOOLja
Neith
35,961
23,235
1,087
4,865
13,765
7,296
0
8,582
5,183
0
74,871
L
Tsukuyomi
SombreGnasher86
Tsukuyomi
660
193
0
30
1,729
647
0
1,043
686
0
2,778
W
24,187
1,297
797
7,158
20,026
12,037
0
10,601
9,425
59,398
0
W
Ymir
7,364
906
0
1,135
17,414
21,837
0
8,964
8,450
13,215
0
W
14,822
1,574
1,467
877
11,243
5,378
0
4,225
7,018
48,603
0
L
Sun Wukong
xaan0026
Sun Wukong
13,094
1,323
0
1,439
23,500
29,425
0
10,099
13,401
0
34,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,991
Gold Earned
63,514
261
Minions Killed
229
8
Camps Cleared
5
1,079,229
Distance Traveled
878,562
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,292
1,022
12
1
1
231,514
0
L
Hera
13,363
1,028
43
3
0
173,505
0
L
Achilles
14,397
1,107
27
2
3
217,367
0
L
Cthulhu
13,299
1,023
98
8
1
250,492
0
W
Neith
15,874
1,221
74
6
2
180,218
1
L
Tsukuyomi
9,708
747
1
0
1
26,345
1
W
Hades
14,788
1,138
83
6
4
225,592
0
W
Ymir
12,695
977
12
1
0
191,501
1
W
Kukulkan
13,342
1,026
80
6
1
250,404
0
L
Sun Wukong
12,747
981
60
5
0
210,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role