Player Matchup

Merlin
Merlin
DubstepFox
Merlin
Level 28
God Stats
4W - 5L
1,401 SR
Queue Stats
27W - 19L
1,656 Elo+
Party 2
Anubis
Anubis
GDtess
Anubis
Level 29
God Stats
9W - 6L
1,777 SR
Queue Stats
13W - 12L
1,653 Elo+
Party 3
Rama
Rama
KryzuaL
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,667 Elo+
Party 3
Bakasura
Bakasura
ShadowNightcrow
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Vexcel
Yemoja
Level 15
God Stats
8W - 6L
1,882 SR
Queue Stats
23W - 19L
1,655 Elo+
Party 2
Team Averages
Level 23
1,612 SR
1,626 Elo+

VS

Team Averages
Level 23
1,578 SR
1,616 Elo+
Sobek
Sobek
Aitorpedo
Sobek
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
187W - 143L
1,659 Elo+
Party 1
Loki
Loki
Denieto
Loki
Level 21
God Stats
39W - 31L
1,598 SR
Queue Stats
118W - 108L
1,620 Elo+
Party 1
Artemis
Artemis
Kuro4sh1
Artemis
Level 21
God Stats
6W - 1L
1,842 SR
Queue Stats
116W - 92L
1,641 Elo+
Party 1
Hera
Hera
Soseyi
Hera
Level 16
God Stats
8W - 6L
1,658 SR
Queue Stats
91W - 69L
1,639 Elo+
Solo
Nemesis
Nemesis
flysletx
Nemesis
Level 29
God Stats
12W - 5L
1,519 SR
Queue Stats
198W - 205L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DubstepFox
Merlin
15
1 / 2 / 0
8,928
893
12,304
7,340
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
GDtess
Anubis
14
0 / 12 / 1
8,594
859
9,638
15,767
9,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
KryzuaL
Rama
15
0 / 3 / 1
8,652
865
11,036
12,799
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
14
2 / 6 / 1
9,268
927
4,264
13,994
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Vexcel
Yemoja
15
0 / 0 / 2
9,532
953
6,813
5,440
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

137

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aitorpedo
Sobek
17
2 / 0 / 19
9,782
978
8,318
14,432
15,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Denieto
Loki
16
9 / 1 / 10
10,534
1,053
7,036
9,784
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kuro4sh1
Artemis
16
3 / 1 / 17
9,495
950
11,554
11,148
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Soseyi
Hera
17
6 / 1 / 15
10,928
1,093
17,490
5,958
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
flysletx
Nemesis
16
3 / 0 / 15
10,163
1,016
7,390
7,419
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
3
Kills
23
23
Deaths
3
5
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aitorpedo
Sobek
2
0
19
11.5
W
Loki
Denieto
Loki
9
1
10
14
L
Merlin
DubstepFox
Merlin
1
2
0
0.5
L
Anubis
GDtess
Anubis
0
12
1
0.04
L
Rama
KryzuaL
Rama
0
3
1
0.17
W
Artemis
Kuro4sh1
Artemis
3
1
17
11.5
L
Bakasura
2
6
1
0.42
W
Hera
Soseyi
Hera
6
1
15
13.5
L
Yemoja
Vexcel
Yemoja
0
0
2
1
W
Nemesis
flysletx
Nemesis
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
51,788
55,340
Taken
48,741
30,731
Mitigated
31,945
11,767
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aitorpedo
Sobek
8,318
1,218
0
2,268
14,432
15,579
0
9,286
4,966
14,521
0
W
Loki
Denieto
Loki
7,036
617
0
523
9,784
5,502
0
4,715
4,874
0
14,310
L
Merlin
DubstepFox
Merlin
12,304
319
126
513
7,340
3,103
0
1,652
5,613
44,918
0
L
Anubis
GDtess
Anubis
9,638
177
0
2,334
15,767
9,344
0
9,300
6,317
35,598
0
L
Rama
KryzuaL
Rama
11,036
8,233
0
2,381
12,799
5,693
0
5,883
6,816
0
25,599
W
Artemis
Kuro4sh1
Artemis
11,554
5,823
0
3,128
11,148
5,202
0
6,871
4,277
0
31,047
L
Bakasura
4,264
2,881
0
1,427
13,994
5,991
0
6,758
6,986
0
12,319
W
Hera
Soseyi
Hera
17,490
3,688
0
1,175
5,958
2,230
0
3,076
2,717
45,980
0
L
Yemoja
Vexcel
Yemoja
6,813
1,224
3,893
1,093
5,440
6,600
0
2,215
3,150
14,307
0
W
Nemesis
flysletx
Nemesis
7,390
2,516
0
1,607
7,419
3,432
0
4,807
2,358
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
50,902
182
Minions Killed
199
9
Camps Cleared
8
906,001
Distance Traveled
1,029,161
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,782
978
9
1
0
230,159
0
W
Loki
10,534
1,053
17
2
0
203,519
0
L
Merlin
8,928
893
66
7
0
183,146
0
L
Anubis
8,594
859
55
6
2
133,319
0
L
Rama
8,652
865
21
2
2
173,915
1
W
Artemis
9,495
950
56
6
0
173,031
0
L
Bakasura
9,268
927
28
3
5
227,298
2
W
Hera
10,928
1,093
79
8
2
195,294
0
L
Yemoja
9,532
953
12
1
0
188,323
0
W
Nemesis
10,163
1,016
38
4
6
227,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role