Player Matchup

Cerberus
Cerberus
Gold IV
CozyDuckymomo
Cerberus
Gold IV
Level 40
God Stats
3W - 0L
1,837 SR
Queue Stats
12W - 3L
1,665 MMR
Solo
Neith
Neith
Platinum I
I-lMoNsTeR-I
Neith
Platinum I
Level 157
God Stats
83W - 76L
1,636 SR
Queue Stats
669W - 710L
1,856 MMR
Party 2
Nox
Nox
Gold I
SyrixZz_IKingZ
Nox
Gold I
Level 138
God Stats
30W - 38L
1,547 SR
Queue Stats
865W - 966L
1,522 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,673 SR
1,681 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,597 SR
1,696 MMR
Ymir
Ymir
Gold IV
Blueberry9803
Ymir
Gold IV
Level 85
God Stats
4W - 1L
1,684 SR
Queue Stats
44W - 35L
1,780 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
PaoloRizzo98
Cu Chulainn
Platinum III
Level 125
God Stats
13W - 21L
1,373 SR
Queue Stats
204W - 196L
1,857 MMR
Solo
Chang'e
Chang'e
Silver III
Sidedsamwich
Chang'e
Silver III
Level 47
God Stats
20W - 10L
1,733 SR
Queue Stats
73W - 64L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CozyDuckymomo
Cerberus
11
0 / 1 / 11
8,126
813
8,033
9,255
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 5
8,543
854
10,776
3,306
1,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 5
8,149
815
5,108
4,563
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneKumbhakarnaCthulhuAphroditeScylla

VS

Bans
DanzaburouHeraChaacNu WaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,783
678
2,810
11,232
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
PaoloRizzo98
Cu Chulainn
10
1 / 4 / 1
6,856
686
4,321
9,722
4,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sidedsamwich
Chang'e
10
1 / 3 / 0
6,699
670
3,293
8,188
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cerberus
CozyDuckymomo
Cerberus
0
1
11
5.5
W
5
1
5
7.5
L
Cu Chulainn
PaoloRizzo98
Cu Chulainn
1
4
1
0.38
L
Chang'e
Sidedsamwich
Chang'e
1
3
0
0.33
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
10,424
17,124
Taken
29,142
9,691
Mitigated
14,971
6,743
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,810
82
0
1,482
11,232
8,187
0
4,748
6,484
15,022
0
W
Cerberus
CozyDuckymomo
Cerberus
8,033
333
0
4,600
9,255
6,913
259
3,729
5,526
22,526
0
W
10,776
5,926
0
970
3,306
1,155
1,996
961
2,345
0
41,321
L
Cu Chulainn
PaoloRizzo98
Cu Chulainn
4,321
528
0
1,191
9,722
4,489
0
3,427
6,295
0
30,144
L
Chang'e
Sidedsamwich
Chang'e
3,293
432
1,203
2,202
8,188
2,295
0
5,031
3,157
15,034
0
W
5,108
131
0
1,173
4,563
1,623
480
1,459
3,104
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
20,338
146
Minions Killed
89
0
Camps Cleared
0
559,538
Distance Traveled
531,151
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,783
678
25
3
0
176,930
3
W
Cerberus
8,126
813
36
4
0
218,886
5
W
Neith
8,543
854
83
8
0
173,272
1
L
Cu Chulainn
6,856
686
37
4
0
166,362
2
L
Chang'e
6,699
670
27
3
0
187,859
1
W
Nox
8,149
815
27
3
0
167,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role