Player Matchup

Achilles
Achilles
BabyMongoloid
Achilles
Level 62
God Stats
0W - 3L
1,215 SR
Queue Stats
47W - 46L
1,542 Elo+
Party 1
Janus
Janus
Bilmuri
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 258L
1,496 Elo+
Party 1
Cerberus
Cerberus
OchenZloyVazelin
Cerberus
Level 87
God Stats
2W - 1L
1,841 SR
Queue Stats
107W - 138L
1,277 Elo+
Solo
Cupid
Cupid
Zarquon27
Cupid
Level 99
God Stats
4W - 3L
1,807 SR
Queue Stats
565W - 536L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
b-on_zo
Hun Batz
Level 86
God Stats
11W - 12L
1,484 SR
Queue Stats
195W - 189L
1,474 Elo+
Party 2
Team Averages
Level 81
1,569 SR
1,456 Elo+

VS

Team Averages
Level 108
1,522 SR
1,521 Elo+
Athena
Athena
BeaneyBeane
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CreditScore750
Janus
Level 82
God Stats
7W - 3L
1,546 SR
Queue Stats
171W - 126L
1,616 Elo+
Solo
Izanami
Izanami
Evaird
Izanami
Level 132
God Stats
3W - 4L
1,562 SR
Queue Stats
104W - 125L
1,488 Elo+
Solo
Mulan
Mulan
Poncholoco
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
juanNahuel
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyMongoloid
Achilles
14
3 / 1 / 0
7,916
528
14,498
14,194
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Bilmuri
Janus
12
0 / 4 / 1
7,031
469
2,060
6,541
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,437
362
1,965
9,081
3,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Zarquon27
Cupid
12
0 / 3 / 0
6,827
455
4,507
9,439
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
b-on_zo
Hun Batz
14
2 / 4 / 2
8,131
542
5,494
11,682
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 6
7,564
504
2,760
7,512
4,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 0
9,731
649
5,369
5,105
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Evaird
Izanami
15
3 / 1 / 3
8,876
592
7,000
11,506
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
14
0 / 2 / 3
7,952
530
9,932
18,206
8,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
juanNahuel
Fenrir
13
6 / 0 / 2
8,534
569
7,631
9,800
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabyMongoloid
Achilles
3
1
0
3
W
Athena
1
1
6
4
L
Janus
Bilmuri
Janus
0
4
1
0.13
W
6
1
0
6
W
Izanami
Evaird
Izanami
3
1
3
4.5
L
0
4
0
0
W
Mulan
0
2
3
0.75
L
Cupid
Zarquon27
Cupid
0
3
0
0
L
Hun Batz
b-on_zo
Hun Batz
2
4
2
0.75
W
Fenrir
juanNahuel
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
32,692
50,937
Taken
52,129
22,202
Mitigated
24,069
18,253
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabyMongoloid
Achilles
14,498
4,198
0
7,615
14,194
9,113
0
207
13,987
312
47,767
W
Athena
2,760
699
0
1,399
7,512
4,132
0
766
6,690
35,347
0
L
Janus
Bilmuri
Janus
2,060
84
0
500
6,541
2,180
360
3,594
2,755
42,756
0
W
5,369
467
0
1,201
5,105
1,586
0
1,780
3,203
69,522
0
W
Izanami
Evaird
Izanami
7,000
4,428
0
7,474
11,506
4,025
657
126
11,380
0
83,661
L
1,965
153
202
1,769
9,081
3,664
0
2,304
6,755
14,735
0
W
Mulan
9,932
1,512
0
8,218
18,206
8,213
0
514
17,042
54
51,189
L
Cupid
Zarquon27
Cupid
4,507
2,107
379
4,652
9,439
2,437
0
0
9,439
0
44,294
L
Hun Batz
b-on_zo
Hun Batz
5,494
1,541
0
3,136
11,682
4,808
0
1,805
9,827
0
51,029
W
Fenrir
juanNahuel
Fenrir
7,631
1,287
0
1,989
9,800
6,113
172
988
8,762
0
29,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
42,657
415
Minions Killed
520
0
Camps Cleared
0
1,384,254
Distance Traveled
1,468,570
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,916
528
87
6
0
290,659
0
W
Athena
7,564
504
73
5
0
305,984
11
L
Janus
7,031
469
90
6
0
250,754
1
W
Janus
9,731
649
158
11
0
333,992
1
W
Izanami
8,876
592
139
9
0
233,641
8
L
Cerberus
5,437
362
32
2
0
292,519
2
W
Mulan
7,952
530
110
7
0
258,276
1
L
Cupid
6,827
455
94
6
0
247,536
4
L
Hun Batz
8,131
542
112
7
0
302,786
5
W
Fenrir
8,534
569
40
3
0
336,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role