Player Matchup

Da Ji
Da Ji
Famaliguy
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
HolderOfTheL
Baba Yaga
Level 8
God Stats
5W - 2L
1,674 SR
Queue Stats
22W - 17L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
LegacyAscend
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 153L
1,524 Elo+
Solo
Pele
Pele
MINDGAMES_0W0
Pele
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 103L
1,554 Elo+
Party 1
Neith
Neith
TacoGame07
Neith
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
112W - 119L
1,532 Elo+
Solo
Team Averages
Level 35
1,527 SR
1,563 Elo+

VS

Team Averages
Level 21
1,362 SR
1,467 Elo+
Ao Kuang
Ao Kuang
Alphomega81
Ao Kuang
Level 28
God Stats
4W - 12L
1,338 SR
Queue Stats
108W - 132L
1,511 Elo+
Solo
Achilles
Achilles
Daxumus
Achilles
Level 17
God Stats
0W - 3L
1,372 SR
Queue Stats
10W - 13L
1,598 Elo+
Solo
Artemis
Artemis
MSILuck
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Tyseng
Thoth
Level 26
God Stats
0W - 3L
1,237 SR
Queue Stats
177W - 219L
1,378 Elo+
Solo
Cthulhu
Cthulhu
kriqtal
Cthulhu
Level 27
God Stats
0W - 1L
1,362 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Famaliguy
Da Ji
12
7 / 2 / 2
7,645
695
5,086
8,884
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
HolderOfTheL
Baba Yaga
12
3 / 0 / 3
7,065
642
4,599
3,541
1,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
LegacyAscend
Cthulhu
10
1 / 0 / 5
6,397
582
2,740
8,589
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 2
6,487
590
4,767
7,238
2,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
10
5 / 1 / 2
6,450
586
6,517
6,501
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alphomega81
Ao Kuang
8
1 / 3 / 0
5,118
465
3,347
6,399
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Daxumus
Achilles
9
3 / 3 / 0
5,708
519
3,849
6,147
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MSILuck
Artemis
6
1 / 5 / 0
4,441
404
2,191
5,133
1,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Tyseng
Thoth
9
0 / 5 / 1
5,422
493
2,017
5,412
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kriqtal
Cthulhu
7
0 / 4 / 0
4,608
419
3,494
10,135
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
5
5
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alphomega81
Ao Kuang
1
3
0
0.33
L
Achilles
Daxumus
Achilles
3
3
0
1
W
Da Ji
Famaliguy
Da Ji
7
2
2
4
W
Baba Yaga
HolderOfTheL
Baba Yaga
3
0
3
4.5
W
Cthulhu
LegacyAscend
Cthulhu
1
0
5
3.5
W
4
2
2
2.5
L
Artemis
MSILuck
Artemis
1
5
0
0.2
W
Neith
5
1
2
6
L
Thoth
Tyseng
Thoth
0
5
1
0.1
L
Cthulhu
kriqtal
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
14,898
34,753
Taken
33,226
14,291
Mitigated
12,686
12,656
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alphomega81
Ao Kuang
3,347
1,111
0
1,121
6,399
1,752
0
989
5,385
23,271
0
L
Achilles
Daxumus
Achilles
3,849
716
0
1,251
6,147
4,135
0
0
5,747
0
12,036
W
Da Ji
Famaliguy
Da Ji
5,086
2,069
0
3,945
8,884
3,159
0
1,715
7,144
0
40,903
W
Baba Yaga
HolderOfTheL
Baba Yaga
4,599
83
0
658
3,541
1,211
966
2,242
1,299
35,567
0
W
Cthulhu
LegacyAscend
Cthulhu
2,740
72
673
2,128
8,589
4,958
69
1,919
6,670
23,911
0
W
4,767
1,339
0
2,360
7,238
2,870
324
1,265
5,623
0
19,752
L
Artemis
MSILuck
Artemis
2,191
1,302
0
670
5,133
1,311
0
1,990
3,143
0
7,595
W
Neith
6,517
3,509
0
2,892
6,501
2,093
2,241
1,717
4,784
0
30,137
L
Thoth
Tyseng
Thoth
2,017
0
0
500
5,412
1,604
360
2,286
3,101
27,655
0
L
Cthulhu
kriqtal
Cthulhu
3,494
573
268
2,654
10,135
3,884
0
2,074
8,061
16,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
25,297
272
Minions Killed
158
0
Camps Cleared
0
993,907
Distance Traveled
916,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,118
465
44
4
0
188,687
1
L
Achilles
5,708
519
23
2
0
194,536
0
W
Da Ji
7,645
695
79
7
0
194,351
1
W
Baba Yaga
7,065
642
68
6
0
201,891
1
W
Cthulhu
6,397
582
31
3
0
201,893
2
W
Pele
6,487
590
37
3
0
208,354
0
L
Artemis
4,441
404
10
1
0
151,223
1
W
Neith
6,450
586
57
5
0
187,418
2
L
Thoth
5,422
493
57
5
0
181,910
0
L
Cthulhu
4,608
419
24
2
0
200,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role