Player Matchup

Anubis
Anubis
AIIMzZ1337
Anubis
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
276W - 277L
1,516 Elo+
Solo
Susano
Susano
Ashenguard
Susano
Level 26
God Stats
8W - 6L
1,799 SR
Queue Stats
95W - 98L
1,332 Elo+
Solo
Chaac
Chaac
KennyG1997
Chaac
Level 28
God Stats
7W - 5L
1,454 SR
Queue Stats
106W - 119L
1,434 Elo+
Party 1
Apollo
Apollo
RcAlan89
Apollo
Level 17
God Stats
18W - 18L
1,683 SR
Queue Stats
103W - 99L
1,330 Elo+
Party 1
Neith
Neith
neck0077
Neith
Level 23
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 1L
1,212 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,365 Elo+

VS

Team Averages
Level 14
1,553 SR
1,395 Elo+
Thor
Thor
ATLAS246
Thor
Level 17
God Stats
4W - 1L
1,743 SR
Queue Stats
38W - 38L
1,446 Elo+
Solo
Odin
Odin
CrazyTyler
Odin
Level 21
God Stats
9W - 7L
1,615 SR
Queue Stats
106W - 146L
1,318 Elo+
Solo
Raijin
Raijin
Troyner
Raijin
Level 15
God Stats
2W - 2L
1,491 SR
Queue Stats
96W - 104L
1,389 Elo+
Solo
Danzaburou
Danzaburou
ViVo0o
Danzaburou
Level 16
God Stats
13W - 19L
1,414 SR
Queue Stats
35W - 50L
1,322 Elo+
Solo
Cthulhu
Cthulhu
mus0
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AIIMzZ1337
Anubis
20
10 / 2 / 1
12,376
619
16,055
17,409
8,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Ashenguard
Susano
14
2 / 4 / 7
9,578
479
5,564
12,768
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
9 / 2 / 1
10,932
547
9,969
14,092
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
RcAlan89
Apollo
16
6 / 1 / 2
10,513
526
13,007
15,008
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
neck0077
Neith
12
0 / 4 / 4
7,926
396
3,703
6,908
2,165
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 3 / 2
9,901
495
8,458
17,062
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 7 / 3
8,209
410
5,055
17,357
6,184
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Raijin
Troyner
Raijin
13
1 / 11 / 1
8,758
438
7,528
14,709
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ViVo0o
Danzaburou
12
2 / 2 / 3
7,936
397
6,019
7,344
1,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
mus0
Cthulhu
12
3 / 5 / 2
8,749
437
6,172
14,227
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
27
Kills
9
13
Deaths
28
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
AIIMzZ1337
Anubis
10
2
1
5.25
L
Thor
3
3
2
1.33
W
Susano
Ashenguard
Susano
2
4
7
1.38
L
0
7
3
0.21
W
Chaac
9
2
1
4.75
W
Apollo
RcAlan89
Apollo
6
1
2
7
L
Raijin
Troyner
Raijin
1
11
1
0.14
L
Danzaburou
ViVo0o
Danzaburou
2
2
3
1.75
L
Cthulhu
mus0
Cthulhu
3
5
2
0.8
W
Neith
neck0077
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
33,232
66,185
Taken
70,699
36,237
Mitigated
29,844
25,595
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AIIMzZ1337
Anubis
16,055
2,995
171
11,300
17,409
8,205
1,375
4,517
12,892
98,700
0
L
Thor
8,458
2,626
0
2,557
17,062
5,890
0
2,188
14,724
0
69,463
W
Susano
Ashenguard
Susano
5,564
1,240
0
3,674
12,768
4,660
148
3,115
9,653
0
48,901
L
5,055
1,263
0
3,507
17,357
6,184
0
8,456
8,651
0
31,601
W
Chaac
9,969
1,529
0
2,630
14,092
14,357
1,916
5,322
8,770
0
46,483
W
Apollo
RcAlan89
Apollo
13,007
9,320
0
7,592
15,008
6,850
2,455
3,392
11,616
0
62,807
L
Raijin
Troyner
Raijin
7,528
1,192
0
616
14,709
4,384
899
3,328
11,106
48,717
0
L
Danzaburou
ViVo0o
Danzaburou
6,019
2,276
498
3,259
7,344
1,732
599
928
6,416
0
33,742
L
Cthulhu
mus0
Cthulhu
6,172
437
162
1,384
14,227
11,654
137
1,155
13,072
20,452
0
W
Neith
neck0077
Neith
3,703
2,223
0
228
6,908
2,165
532
1,466
5,442
0
17,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
43,553
442
Minions Killed
364
0
Camps Cleared
0
1,751,251
Distance Traveled
1,814,884
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,376
619
163
8
0
337,325
0
L
Thor
9,901
495
122
6
0
390,734
0
W
Susano
9,578
479
74
4
0
412,328
4
L
Odin
8,209
410
64
3
0
354,631
0
W
Chaac
10,932
547
74
4
0
389,035
2
W
Apollo
10,513
526
109
5
0
378,549
5
L
Raijin
8,758
438
77
4
0
309,674
0
L
Danzaburou
7,936
397
66
3
0
405,144
2
L
Cthulhu
8,749
437
35
2
0
354,701
0
W
Neith
7,926
396
22
1
0
234,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role