Player Matchup

Loki
Loki
Cyberlox
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ikarus102
Ymir
Level 29
God Stats
13W - 9L
1,518 SR
Queue Stats
316W - 343L
1,470 Elo+
Solo
Raijin
Raijin
Rev802
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,487 Elo+
Solo
Ullr
Ullr
VIKRAZ1978
Ullr
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 55L
1,554 Elo+
Party 1
Bellona
Bellona
estumama
Bellona
Level 4
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 5L
1,593 Elo+
Party 1
Team Averages
Level 22
1,501 SR
1,521 Elo+

VS

Team Averages
Level 25
1,685 SR
1,519 Elo+
Loki
Loki
Not_Keyxx
Loki
Level 25
God Stats
4W - 3L
1,660 SR
Queue Stats
169W - 203L
1,454 Elo+
Solo
Mulan
Mulan
Statick160
Mulan
Level 26
God Stats
3W - 0L
1,730 SR
Queue Stats
102W - 76L
1,597 Elo+
Solo
Danzaburou
Danzaburou
excal52
Danzaburou
Level 18
God Stats
6W - 3L
1,639 SR
Queue Stats
26W - 37L
1,461 Elo+
Solo
Ymir
Ymir
iddqdina
Ymir
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 28L
1,523 Elo+
Solo
Merlin
Merlin
pizgu
Merlin
Level 27
God Stats
1W - 0L
1,680 SR
Queue Stats
7W - 5L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 4 / 0
6,862
381
2,711
10,708
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
1 / 7 / 1
6,796
378
4,677
15,908
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Rev802
Raijin
13
0 / 8 / 0
7,431
413
6,281
13,122
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
7,414
412
2,567
12,644
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
estumama
Bellona
13
0 / 3 / 0
7,597
422
1,020
7,595
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 1 / 10
9,931
552
5,950
11,651
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
5 / 1 / 7
10,782
599
10,558
13,193
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
excal52
Danzaburou
15
5 / 2 / 4
10,709
595
10,956
6,247
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
3 / 1 / 5
8,739
486
4,107
9,717
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
pizgu
Merlin
18
10 / 0 / 6
11,551
642
12,281
6,000
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
28
28
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
0
0.5
L
Ymir
1
7
1
0.21
W
Loki
5
1
10
10
L
Raijin
Rev802
Raijin
0
8
0
0
W
Mulan
5
1
7
8.5
L
1
6
2
0.33
L
Bellona
estumama
Bellona
0
3
0
0
W
Danzaburou
excal52
Danzaburou
5
2
4
3.5
W
Ymir
3
1
5
5.5
W
Merlin
pizgu
Merlin
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
43,852
59,977
Taken
46,808
29,035
Mitigated
27,694
10,971
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,711
1,040
0
2,740
10,708
3,041
0
2,353
8,310
0
26,989
L
Ymir
4,677
786
637
1,516
15,908
10,368
326
3,147
12,719
20,773
0
W
Loki
5,950
1,207
255
3,766
11,651
4,075
1,075
2,193
9,458
0
48,837
L
Raijin
Rev802
Raijin
6,281
931
0
2,646
13,122
4,517
92
6,382
6,665
45,362
0
W
Mulan
10,558
2,191
0
6,934
13,193
10,659
1,893
2,128
11,065
174
70,278
L
2,567
770
0
1,851
12,644
4,547
902
4,680
7,939
0
37,368
L
Bellona
estumama
Bellona
1,020
352
0
1,581
7,595
6,562
0
0
7,419
0
34,327
W
Danzaburou
excal52
Danzaburou
10,956
6,278
0
826
6,247
2,212
5,112
1,990
4,257
0
74,921
W
Ymir
4,107
797
0
2,262
9,717
8,196
564
2,724
6,993
15,947
0
W
Merlin
pizgu
Merlin
12,281
1,455
0
2,864
6,000
2,552
1,623
1,923
4,077
81,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
51,712
320
Minions Killed
514
0
Camps Cleared
0
1,377,821
Distance Traveled
1,634,683
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,862
381
58
3
0
270,235
3
L
Ymir
6,796
378
32
2
0
257,976
4
W
Loki
9,931
552
91
5
0
363,753
0
L
Raijin
7,431
413
85
5
0
273,118
1
W
Mulan
10,782
599
138
8
0
272,437
1
L
Ullr
7,414
412
64
4
0
288,103
0
L
Bellona
7,597
422
81
5
0
288,389
3
W
Danzaburou
10,709
595
135
8
0
318,516
1
W
Ymir
8,739
486
12
1
0
331,331
3
W
Merlin
11,551
642
138
8
0
348,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role