Player Matchup

Erlang Shen
Erlang Shen
Daniel C0n3ry
Erlang Shen
Level 65
God Stats
12W - 8L
1,618 SR
Queue Stats
31W - 24L
1,497 Elo+
Party 3
Baron Samedi
Baron Samedi
Proudy123321
Baron Samedi
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
611W - 633L
1,632 Elo+
Party 3
Apollo
Apollo
SpartanVaas
Apollo
Level 94
God Stats
5W - 7L
1,376 SR
Queue Stats
193W - 181L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Thorocin
Sylvanus
Level 110
God Stats
13W - 22L
1,476 SR
Queue Stats
140W - 134L
1,547 Elo+
Party 2
Raijin
Raijin
xXMRMANG0MANXx
Raijin
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
314W - 316L
1,572 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,558 Elo+

VS

Team Averages
Level 119
1,579 SR
1,540 Elo+
Mulan
Mulan
GGC KEN x
Mulan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Apollo
Apollo
Mertm3rt
Apollo
Level 151
God Stats
10W - 6L
1,787 SR
Queue Stats
325W - 291L
1,637 Elo+
Party 1
Serqet
Serqet
OELEK
Serqet
Level 122
God Stats
8W - 6L
1,513 SR
Queue Stats
73W - 55L
1,566 Elo+
Party 1
Tiamat
Tiamat
Odris46
Tiamat
Level 77
God Stats
2W - 2L
1,547 SR
Queue Stats
5W - 9L
1,452 Elo+
Solo
Ganesha
Ganesha
Superwesp
Ganesha
Level 109
God Stats
15W - 16L
1,549 SR
Queue Stats
278W - 257L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daniel C0n3ry
Erlang Shen
17
6 / 2 / 8
10,507
553
11,532
14,755
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Proudy123321
Baron Samedi
18
1 / 0 / 6
11,276
593
12,176
13,079
16,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
10 / 4 / 9
10,616
559
14,837
14,176
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Thorocin
Sylvanus
15
2 / 0 / 11
10,263
540
7,697
18,015
18,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 8
10,569
556
13,924
14,966
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GGC KEN x
Mulan
15
0 / 4 / 0
8,094
426
7,152
18,693
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Mertm3rt
Apollo
17
6 / 3 / 2
10,411
548
17,373
14,941
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
OELEK
Serqet
14
4 / 6 / 6
9,294
489
8,630
17,681
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Odris46
Tiamat
14
3 / 5 / 4
8,884
468
10,602
13,143
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Superwesp
Ganesha
14
0 / 5 / 8
8,725
459
6,081
16,310
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
23
Kills
13
13
Deaths
23
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Daniel C0n3ry
Erlang Shen
6
2
8
5
L
Mulan
GGC KEN x
Mulan
0
4
0
0
L
Apollo
Mertm3rt
Apollo
6
3
2
2.33
L
Serqet
OELEK
Serqet
4
6
6
1.17
L
Tiamat
Odris46
Tiamat
3
5
4
1
W
Baron Samedi
Proudy123321
Baron Samedi
1
0
6
4
W
Apollo
10
4
9
3.63
L
Ganesha
Superwesp
Ganesha
0
5
8
0.8
W
Sylvanus
Thorocin
Sylvanus
2
0
11
7.5
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
49,838
74,991
Taken
80,768
56,945
Mitigated
39,983
28,104
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Daniel C0n3ry
Erlang Shen
11,532
6,718
0
2,583
14,755
9,280
199
2,074
12,373
0
75,544
L
Mulan
GGC KEN x
Mulan
7,152
1,428
0
8,571
18,693
8,784
0
8,146
10,547
0
50,016
L
Apollo
Mertm3rt
Apollo
17,373
12,353
0
4,355
14,941
5,784
0
6,608
8,159
0
71,308
L
Serqet
OELEK
Serqet
8,630
1,498
0
4,900
17,681
6,800
0
5,406
12,151
0
47,951
L
Tiamat
Odris46
Tiamat
10,602
616
0
3,696
13,143
6,667
0
5,613
7,347
57,694
0
W
Baron Samedi
Proudy123321
Baron Samedi
12,176
1,765
582
6,216
13,079
16,186
473
1,465
11,356
80,684
0
W
Apollo
14,837
9,446
439
3,225
14,176
5,981
4,375
2,981
10,937
0
57,892
L
Ganesha
Superwesp
Ganesha
6,081
494
0
1,475
16,310
11,948
0
7,389
8,767
27,198
0
W
Sylvanus
Thorocin
Sylvanus
7,697
1,404
5,144
5,841
18,015
18,708
916
3,104
14,515
29,792
0
W
13,924
1,165
579
3,495
14,966
6,790
690
7,059
7,474
74,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
45,408
562
Minions Killed
456
0
Camps Cleared
0
1,670,651
Distance Traveled
1,682,091
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,507
553
109
6
0
383,139
5
L
Mulan
8,094
426
107
6
0
295,413
6
L
Apollo
10,411
548
143
8
0
348,868
5
L
Serqet
9,294
489
73
4
0
337,381
3
L
Tiamat
8,884
468
109
6
0
333,075
6
W
Baron Samedi
11,276
593
156
8
0
277,974
1
W
Apollo
10,616
559
101
5
0
380,852
2
L
Ganesha
8,725
459
24
1
0
367,354
6
W
Sylvanus
10,263
540
39
2
0
322,634
7
W
Raijin
10,569
556
157
8
0
306,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role