Player Matchup

Bellona
Bellona
Gold IV
D3nv3r4Ev3r
Bellona
Gold IV
Level 129
God Stats
15W - 17L
1,529 SR
Queue Stats
270W - 291L
1,336 MMR
Solo
Janus
Janus
Silver V
JVale___
Janus
Silver V
Level 113
God Stats
24W - 17L
1,532 SR
Queue Stats
72W - 66L
1,321 MMR
Party 1
Apollo
Apollo
Silver II
STuNnAFrEsH
Apollo
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,333 MMR
Solo
Ymir
Ymir
Gold V
fatguy1123
Ymir
Gold V
Level 93
God Stats
23W - 18L
1,528 SR
Queue Stats
60W - 58L
1,352 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
h4ngg__
Tsukuyomi
Bronze III
Level 131
God Stats
20W - 14L
1,559 SR
Queue Stats
280W - 280L
1,378 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,530 SR
1,344 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,480 SR
1,344 MMR
Cupid
Cupid
Gold V
MyMochilla
Cupid
Gold V
Level 86
God Stats
3W - 5L
1,436 SR
Queue Stats
103W - 100L
1,348 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Rockerboy365
Ne Zha
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,350 MMR
Solo
Cerberus
Cerberus
Silver I
SyruppedWaffles
Cerberus
Silver I
Level 157
God Stats
6W - 9L
1,648 SR
Queue Stats
91W - 94L
1,347 MMR
Solo
Anubis
Anubis
Silver IV
TOMARLU
Anubis
Silver IV
Level 41
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 24L
1,354 MMR
Solo
Nike
Nike
Bronze III
skeletor_maze
Nike
Bronze III
Level 118
God Stats
0W - 2L
1,503 SR
Queue Stats
22W - 21L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D3nv3r4Ev3r
Bellona
12
2 / 1 / 1
7,088
591
6,165
7,366
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
JVale___
Janus
12
3 / 2 / 3
7,450
621
3,518
4,358
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
9
1 / 1 / 1
5,875
490
4,518
8,552
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 4
5,760
480
2,425
7,570
3,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tsukuyomi
h4ngg__
Tsukuyomi
13
6 / 1 / 3
7,491
624
5,593
7,259
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaSetNu WaCu ChulainnAo Kuang

VS

Bans
CthulhuChaacKing ArthurSolDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 1 / 0
6,251
521
5,748
7,901
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
3 / 4 / 0
6,971
581
2,698
7,316
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
2 / 3 / 3
6,518
543
4,997
9,532
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
TOMARLU
Anubis
7
0 / 3 / 0
4,703
392
238
3,669
1,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
6,032
503
2,866
7,848
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
7
7
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
D3nv3r4Ev3r
Bellona
2
1
1
2.5
W
Janus
JVale___
Janus
3
2
3
2.25
L
Cupid
2
1
0
2
L
Ne Zha
3
4
0
0.75
W
Apollo
1
1
1
1.5
L
Cerberus
2
3
3
1.17
L
Anubis
TOMARLU
Anubis
0
3
0
0
W
1
2
4
1.5
W
Tsukuyomi
h4ngg__
Tsukuyomi
6
1
3
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
16,547
35,105
Taken
36,266
12,905
Mitigated
15,959
15,072
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D3nv3r4Ev3r
Bellona
6,165
1,900
0
3,588
7,366
4,292
1,085
0
7,016
0
41,356
W
Janus
JVale___
Janus
3,518
243
0
1,250
4,358
1,042
216
1,375
2,983
44,194
0
L
Cupid
5,748
2,961
78
5,020
7,901
2,056
656
1,242
6,659
0
42,237
L
Ne Zha
2,698
983
0
1,905
7,316
2,277
0
1,521
5,743
0
22,894
W
Apollo
4,518
2,706
0
4,674
8,552
2,096
42
1,306
7,246
0
32,970
L
Cerberus
4,997
136
0
3,517
9,532
5,093
0
1,705
7,773
21,537
0
L
Anubis
TOMARLU
Anubis
238
0
0
998
3,669
1,550
248
1,266
2,300
13,616
0
W
2,425
467
0
2,273
7,570
3,055
222
1,688
5,882
14,061
0
W
Tsukuyomi
h4ngg__
Tsukuyomi
5,593
1,624
0
3,287
7,259
2,420
471
866
6,368
0
36,385
L
2,866
368
0
2,325
7,848
4,983
0
0
7,848
0
27,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
30,475
360
Minions Killed
273
0
Camps Cleared
0
1,218,939
Distance Traveled
1,007,746
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,088
591
99
8
0
229,034
4
W
Janus
7,450
621
95
8
0
246,753
4
L
Cupid
6,251
521
68
6
0
213,323
4
L
Ne Zha
6,971
581
51
4
0
241,784
2
W
Apollo
5,875
490
75
6
0
211,432
1
L
Cerberus
6,518
543
57
5
0
210,927
1
L
Anubis
4,703
392
27
2
0
122,397
2
W
Ymir
5,760
480
13
1
0
245,178
5
W
Tsukuyomi
7,491
624
78
7
0
286,542
2
L
Nike
6,032
503
70
6
0
219,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role