Player Matchup

Serqet
Serqet
AngelGaia
Serqet
Level 44
God Stats
16W - 21L
1,195 SR
Queue Stats
27W - 32L
1,500 Elo+
Party 1
Nemesis
Nemesis
MoNo7Sm
Nemesis
Level 16
God Stats
12W - 13L
1,281 SR
Queue Stats
55W - 58L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
PINETheGamer
Ratatoskr
Level 22
God Stats
1W - 3L
1,245 SR
Queue Stats
1W - 12L
1,211 Elo+
Solo
Medusa
Medusa
Sapphiregirl24
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
noxink3
Osiris
Level 17
God Stats
2W - 3L
1,353 SR
Queue Stats
58W - 81L
1,389 Elo+
Solo
Team Averages
Level 21
1,315 SR
1,403 Elo+

VS

Team Averages
Level 13
1,499 SR
1,404 Elo+
Raijin
Raijin
ASDSFDS
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Zeus
Zeus
Elmwar
Zeus
Level 19
God Stats
5W - 0L
1,684 SR
Queue Stats
69W - 63L
1,395 Elo+
Solo
Ymir
Ymir
Moriemur
Ymir
Level 24
God Stats
95W - 56L
1,544 SR
Queue Stats
173W - 133L
1,484 Elo+
Party 2
Serqet
Serqet
StaticV1
Serqet
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
38W - 39L
1,506 Elo+
Solo
Bellona
Bellona
TheMightySusan
Bellona
Level 6
God Stats
14W - 5L
1,267 SR
Queue Stats
46W - 33L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AngelGaia
Serqet
18
0 / 5 / 11
11,196
933
9,364
18,468
14,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
MoNo7Sm
Nemesis
18
9 / 7 / 5
13,996
1,166
24,198
21,342
8,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PINETheGamer
Ratatoskr
18
5 / 8 / 8
12,335
1,028
13,358
17,454
7,014
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 10 / 3
9,840
820
2,542
15,970
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
noxink3
Osiris
17
2 / 11 / 5
11,059
922
8,445
18,664
17,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ASDSFDS
Raijin
17
1 / 7 / 19
10,917
910
7,860
12,008
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Elmwar
Zeus
19
12 / 5 / 14
13,213
1,101
23,991
11,970
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
20
7 / 2 / 25
14,722
1,227
18,142
11,663
17,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
StaticV1
Serqet
19
8 / 1 / 19
12,599
1,050
13,400
14,698
20,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 1 / 24
14,492
1,208
18,282
14,194
15,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
142
16
Kills
41
41
Deaths
16
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Raijin
ASDSFDS
Raijin
1
7
19
1.5
L
Serqet
AngelGaia
Serqet
0
5
11
1.1
W
Zeus
Elmwar
Zeus
12
5
14
3.8
L
Nemesis
MoNo7Sm
Nemesis
9
7
5
1.64
W
Ymir
7
2
25
9.75
L
Ratatoskr
PINETheGamer
Ratatoskr
5
8
8
1.13
L
0
10
3
0.15
W
Serqet
StaticV1
Serqet
8
1
19
17.5
W
13
1
24
25
L
Osiris
noxink3
Osiris
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,907
Damage
81,675
91,898
Taken
64,533
53,292
Mitigated
64,928
6,441
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ASDSFDS
Raijin
7,860
1,603
0
0
12,008
6,275
0
0
11,693
17,907
0
L
Serqet
AngelGaia
Serqet
9,364
2,098
0
989
18,468
14,379
0
10,282
8,000
0
21,921
W
Zeus
Elmwar
Zeus
23,991
6,474
0
1,119
11,970
5,595
0
0
11,970
45,806
0
L
Nemesis
MoNo7Sm
Nemesis
24,198
16,263
354
2,773
21,342
8,490
0
11,893
9,072
0
33,184
W
Ymir
18,142
3,130
0
855
11,663
17,383
0
0
10,838
39,664
0
L
Ratatoskr
PINETheGamer
Ratatoskr
13,358
3,533
0
1,080
17,454
7,014
0
10,575
6,879
0
33,028
L
2,542
1,474
0
1,245
15,970
6,260
0
7,904
7,802
0
11,452
W
Serqet
StaticV1
Serqet
13,400
7,965
0
2,025
14,698
20,671
0
0
14,408
994
17,317
W
18,282
8,517
0
1,239
14,194
15,004
0
0
14,194
0
35,942
L
Osiris
noxink3
Osiris
8,445
1,511
0
0
18,664
17,149
0
10,333
8,199
0
19,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,426
Gold Earned
65,943
132
Minions Killed
193
8
Camps Cleared
4
966,903
Distance Traveled
1,024,338
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,917
910
14
1
1
167,641
0
L
Serqet
11,196
933
25
2
1
223,664
0
W
Zeus
13,213
1,101
64
5
1
174,833
0
L
Nemesis
13,996
1,166
12
1
7
231,461
0
W
Ymir
14,722
1,227
59
5
1
194,544
0
L
Ratatoskr
12,335
1,028
56
5
0
212,264
0
L
Medusa
9,840
820
16
1
0
107,868
1
W
Serqet
12,599
1,050
14
1
1
244,790
0
W
Bellona
14,492
1,208
42
4
0
242,530
0
L
Osiris
11,059
922
23
2
0
191,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role