Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DotHacker-Ovan
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,737 Elo+
Party 1
Cupid
Cupid
StubbornBullet1
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,653 Elo+
Party 1
Artemis
Artemis
jks2cool
Artemis
Level 119
God Stats
7W - 7L
1,703 SR
Queue Stats
546W - 551L
1,588 Elo+
Solo
Tiamat
Tiamat
pampeliska
Tiamat
Level 156
God Stats
4W - 9L
1,471 SR
Queue Stats
681W - 704L
1,571 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,610 Elo+

VS

Team Averages
Level 143
1,591 SR
1,546 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Forshack
Poseidon
Level 159
God Stats
8W - 8L
1,750 SR
Queue Stats
556W - 570L
1,590 Elo+
Solo
The Morrigan
The Morrigan
GodlyTP1
The Morrigan
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 100L
1,579 Elo+
Solo
Hercules
Hercules
KillABee699
Hercules
Level 160
God Stats
24W - 18L
1,707 SR
Queue Stats
1,655W - 1,695L
1,532 Elo+
Solo
Loki
Loki
Lord-Lannius
Loki
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 157L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 3 / 13
12,760
672
16,278
33,418
36,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
DotHacker-Ovan
Erlang Shen
20
2 / 5 / 12
11,631
612
9,889
26,134
32,451
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 6 / 7
12,683
668
18,106
21,292
9,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
jks2cool
Artemis
20
5 / 10 / 12
13,416
706
18,760
19,049
8,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
pampeliska
Tiamat
20
6 / 9 / 9
12,269
646
20,950
24,674
15,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
9 / 6 / 15
13,979
736
27,368
25,124
19,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Forshack
Poseidon
20
3 / 5 / 17
13,901
732
24,182
15,296
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
GodlyTP1
The Morrigan
20
7 / 3 / 15
13,637
718
27,376
12,205
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
KillABee699
Hercules
20
6 / 3 / 17
12,706
669
13,655
34,154
49,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 7 / 11
13,013
685
15,732
19,555
13,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
24
Kills
33
33
Deaths
24
53
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
13
3.5
W
Ne Zha
 
Ne Zha
9
6
15
2.75
L
Erlang Shen
DotHacker-Ovan
Erlang Shen
2
5
12
1.6
W
Poseidon
Forshack
Poseidon
3
5
17
2.3
W
The Morrigan
GodlyTP1
The Morrigan
7
3
15
4.83
W
Hercules
KillABee699
Hercules
6
3
17
4.83
W
8
7
11
1.93
L
7
6
7
1.75
L
Artemis
jks2cool
Artemis
5
10
12
1.1
L
Tiamat
pampeliska
Tiamat
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,983
Damage
108,313
124,567
Taken
106,334
101,649
Mitigated
95,953
48,807
Healing
39,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,278
531
4,831
14,609
33,418
36,140
0
13,266
19,692
0
40,241
W
Ne Zha
 
Ne Zha
27,368
4,702
0
6,221
25,124
19,314
314
5,012
19,666
0
50,919
L
Erlang Shen
DotHacker-Ovan
Erlang Shen
9,889
2,184
294
6,094
26,134
32,451
200
10,829
14,805
0
21,990
W
Poseidon
Forshack
Poseidon
24,182
2,247
2,879
2,703
15,296
7,310
1,347
2,980
12,030
52,896
0
W
The Morrigan
GodlyTP1
The Morrigan
27,376
6,998
3,142
1,202
12,205
6,724
2,439
3,517
8,421
45,719
10,072
W
Hercules
KillABee699
Hercules
13,655
2,491
4,755
14,418
34,154
49,601
883
5,446
28,129
785
18,208
W
15,732
2,794
1,569
2,555
19,555
13,004
0
2,533
16,831
0
29,171
L
18,106
8,943
3,802
6,386
21,292
9,797
2,780
5,478
15,596
0
41,093
L
Artemis
jks2cool
Artemis
18,760
10,058
2,262
2,130
19,049
8,121
945
5,509
13,376
0
48,642
L
Tiamat
pampeliska
Tiamat
20,950
1,567
1,969
6,430
24,674
15,140
0
8,381
16,038
36,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,759
Gold Earned
67,236
186
Minions Killed
192
0
Camps Cleared
0
1,530,266
Distance Traveled
1,637,669
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,760
672
32
2
0
381,754
0
W
Ne Zha
13,979
736
26
1
0
333,590
1
L
Erlang Shen
11,631
612
15
1
0
334,736
0
W
Poseidon
13,901
732
68
4
0
324,036
5
W
The Morrigan
13,637
718
77
4
0
281,156
4
W
Hercules
12,706
669
5
0
0
357,558
2
W
Loki
13,013
685
16
1
0
341,329
3
L
Cupid
12,683
668
67
4
0
279,800
0
L
Artemis
13,416
706
46
2
0
236,858
0
L
Tiamat
12,269
646
26
1
0
297,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role