Player Matchup

Cthulhu
Cthulhu
BATDEV
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,672 Elo+
Solo
Tyr
Tyr
ToastMaster911
Tyr
Level 29
God Stats
15W - 24L
1,431 SR
Queue Stats
490W - 455L
1,585 Elo+
Solo
Serqet
Serqet
nikolenp
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,550 Elo+
Solo
Vulcan
Vulcan
sadaharu116
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Eset
Eset
tacoconsumer77
Eset
Level 12
God Stats
4W - 3L
1,723 SR
Queue Stats
124W - 121L
1,585 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,547 Elo+

VS

Team Averages
Level 16
1,587 SR
1,607 Elo+
Hel
Hel
Fischy Poodle
Hel
Level 26
God Stats
5W - 5L
1,490 SR
Queue Stats
19W - 13L
1,422 Elo+
Solo
Cthulhu
Cthulhu
KODIAKJOHN
Cthulhu
Level 18
God Stats
10W - 8L
1,722 SR
Queue Stats
16W - 10L
1,886 Elo+
Solo
King Arthur
King Arthur
MojavesCourier6
King Arthur
Level 10
God Stats
41W - 32L
1,688 SR
Queue Stats
161W - 130L
1,543 Elo+
Solo
Neith
Neith
raiyed07707
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,520 Elo+
Solo
Bastet
Bastet
scrambyeggz
Bastet
Level 12
God Stats
19W - 13L
1,533 SR
Queue Stats
21W - 14L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BATDEV
Cthulhu
17
1 / 1 / 4
10,286
935
12,729
14,727
16,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 1
11,152
1,014
12,402
13,849
15,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
nikolenp
Serqet
15
0 / 8 / 3
9,398
854
5,727
19,218
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
15
0 / 2 / 1
9,147
832
4,181
2,685
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 3 / 4
10,085
917
11,021
7,472
3,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
10,027
912
4,282
10,764
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
KODIAKJOHN
Cthulhu
17
4 / 0 / 10
11,234
1,021
14,204
8,135
3,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MojavesCourier6
King Arthur
17
2 / 1 / 9
10,430
948
8,246
14,353
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 2 / 7
9,489
863
7,341
8,547
3,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
18
8 / 0 / 7
11,745
1,068
17,058
9,941
3,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
15
15
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BATDEV
Cthulhu
1
1
4
3
W
1
3
8
1.67
W
Cthulhu
KODIAKJOHN
Cthulhu
4
0
10
9
W
King Arthur
MojavesCourier6
King Arthur
2
1
9
6.5
L
5
1
1
5.5
L
Serqet
nikolenp
Serqet
0
8
3
0.19
W
0
2
7
1.75
L
Vulcan
0
2
1
0.25
W
Bastet
8
0
7
11.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
51,131
57,951
Taken
51,740
44,955
Mitigated
24,393
3,768
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BATDEV
Cthulhu
12,729
715
0
666
14,727
16,256
0
5,857
8,725
38,758
0
W
4,282
908
2,674
2,319
10,764
3,909
0
4,511
5,979
16,162
0
W
Cthulhu
KODIAKJOHN
Cthulhu
14,204
846
630
23
8,135
3,202
0
4,999
2,773
44,191
0
W
King Arthur
MojavesCourier6
King Arthur
8,246
1,386
0
2,484
14,353
10,431
0
8,701
5,317
0
17,746
L
12,402
3,361
0
638
13,849
15,375
0
5,670
8,029
0
36,430
L
Serqet
nikolenp
Serqet
5,727
1,690
0
768
19,218
9,308
0
4,804
14,161
0
11,618
W
7,341
4,945
0
504
8,547
3,264
0
3,364
5,058
0
15,249
L
Vulcan
4,181
2,498
0
0
2,685
988
0
628
2,057
13,304
0
W
Bastet
17,058
3,092
0
2,759
9,941
3,587
0
5,592
3,602
0
44,150
L
11,021
55
1,595
101
7,472
3,028
0
1,527
5,795
34,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
52,925
207
Minions Killed
220
8
Camps Cleared
6
1,002,067
Distance Traveled
1,165,462
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,286
935
61
6
1
219,129
1
W
Hel
10,027
912
35
3
1
212,201
0
W
Cthulhu
11,234
1,021
81
7
2
236,134
0
W
King Arthur
10,430
948
23
2
1
268,152
0
L
Tyr
11,152
1,014
41
4
6
259,743
0
L
Serqet
9,398
854
20
2
1
219,139
0
W
Neith
9,489
863
17
2
0
177,143
0
L
Vulcan
9,147
832
30
3
0
86,896
0
W
Bastet
11,745
1,068
64
6
2
271,832
2
L
Eset
10,085
917
55
5
0
217,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role