Player Matchup

Nemesis
Nemesis
Dioxao
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IRxignI
Bacchus
Level 109
God Stats
18W - 16L
1,780 SR
Queue Stats
585W - 535L
1,577 Elo+
Solo
Anhur
Anhur
Necrilla
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
holyrex
Bellona
Level 149
God Stats
55W - 41L
1,536 SR
Queue Stats
621W - 584L
1,548 Elo+
Solo
Chang'e
Chang'e
manubonich
Chang'e
Level 158
God Stats
15W - 10L
1,598 SR
Queue Stats
133W - 147L
1,498 Elo+
Solo
Team Averages
Level 133
1,583 SR
1,525 Elo+

VS

Team Averages
Level 92
1,514 SR
1,590 Elo+
Heimdallr
Heimdallr
Hobeewan22
Heimdallr
Level 81
God Stats
29W - 37L
1,338 SR
Queue Stats
347W - 323L
1,555 Elo+
Solo
Artio
Artio
Lynarii
Artio
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,594 Elo+
Solo
Bellona
Bellona
Rigasaes
Bellona
Level 88
God Stats
36W - 22L
1,646 SR
Queue Stats
97W - 98L
1,550 Elo+
Solo
Ra
Ra
True_Gravity_God
Ra
Level 147
God Stats
5W - 6L
1,490 SR
Queue Stats
59W - 74L
1,608 Elo+
Party 1
Serqet
Serqet
xdyoshii
Serqet
Level 83
God Stats
0W - 7L
1,594 SR
Queue Stats
69W - 66L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dioxao
Nemesis
20
5 / 3 / 7
14,413
627
13,857
17,608
10,463
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
IRxignI
Bacchus
16
4 / 1 / 11
11,218
488
6,753
14,477
15,111
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Anhur
Necrilla
Anhur
20
13 / 1 / 5
15,282
664
20,181
15,310
6,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
holyrex
Bellona
20
13 / 3 / 7
14,656
637
30,225
25,256
30,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
manubonich
Chang'e
19
3 / 5 / 8
12,816
557
13,756
15,979
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hobeewan22
Heimdallr
18
1 / 7 / 2
11,223
488
5,877
18,371
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Lynarii
Artio
15
1 / 7 / 8
9,971
434
8,524
24,859
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Rigasaes
Bellona
19
3 / 10 / 2
11,560
503
13,411
29,668
24,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 9 / 5
10,369
451
12,097
18,364
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
xdyoshii
Serqet
15
6 / 6 / 6
10,860
472
10,948
19,409
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
38
Kills
13
13
Deaths
39
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dioxao
Nemesis
5
3
7
2.83
L
Heimdallr
Hobeewan22
Heimdallr
1
7
2
0.29
W
Bacchus
IRxignI
Bacchus
4
1
11
9.5
L
Artio
Lynarii
Artio
1
7
8
0.71
W
Anhur
Necrilla
Anhur
13
1
5
15.5
L
Bellona
Rigasaes
Bellona
3
10
2
0.4
L
2
9
5
0.5
W
Bellona
holyrex
Bellona
13
3
7
5.5
W
Chang'e
manubonich
Chang'e
3
5
8
1.4
L
Serqet
xdyoshii
Serqet
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,772
Damage
50,857
88,630
Taken
110,671
68,854
Mitigated
71,918
28,548
Healing
28,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dioxao
Nemesis
13,857
8,008
0
1,823
17,608
10,463
0
3,024
14,330
0
144,146
L
Heimdallr
Hobeewan22
Heimdallr
5,877
2,261
0
5,954
18,371
6,940
0
2,928
15,391
0
78,252
W
Bacchus
IRxignI
Bacchus
6,753
1,235
448
2,755
14,477
15,111
299
4,322
9,762
26,942
0
L
Artio
Lynarii
Artio
8,524
1,896
651
4,829
24,859
24,468
38
5,742
18,959
27,225
0
W
Anhur
Necrilla
Anhur
20,181
14,191
0
5,858
15,310
6,645
4,926
2,505
12,805
0
130,089
L
Bellona
Rigasaes
Bellona
13,411
7,156
0
8,594
29,668
24,570
0
6,071
23,579
109
70,333
L
12,097
795
2,752
4,515
18,364
7,986
508
7,416
10,634
81,007
0
W
Bellona
holyrex
Bellona
30,225
9,939
0
7,127
25,256
30,432
1,180
4,139
20,695
22,996
83,067
W
Chang'e
manubonich
Chang'e
13,756
731
2,969
7,568
15,979
6,203
1,417
6,740
8,988
79,166
0
L
Serqet
xdyoshii
Serqet
10,948
2,295
0
1,230
19,409
7,954
0
4,164
15,047
0
51,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,385
Gold Earned
53,983
716
Minions Killed
538
0
Camps Cleared
0
2,244,264
Distance Traveled
2,088,963
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,413
627
183
8
0
513,241
3
L
Heimdallr
11,223
488
142
6
0
375,728
5
W
Bacchus
11,218
488
28
1
0
419,646
9
L
Artio
9,971
434
28
1
0
465,446
5
W
Anhur
15,282
664
192
8
0
446,510
2
L
Bellona
11,560
503
137
6
0
429,750
2
L
Ra
10,369
451
164
7
0
417,632
2
W
Bellona
14,656
637
169
7
0
445,011
6
W
Chang'e
12,816
557
144
6
0
419,856
4
L
Serqet
10,860
472
67
3
0
400,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role