Player Matchup

Danzaburou
Danzaburou
CGM2628
Danzaburou
Level 69
God Stats
50W - 31L
1,394 SR
Queue Stats
624W - 667L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
Edaneseus
Jormungandr
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 185L
1,391 Elo+
Party 1
Vulcan
Vulcan
Neyast104
Vulcan
Level 66
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 22L
1,402 Elo+
Solo
Set
Set
NotSnowie2257
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 374L
1,397 Elo+
Party 1
Tiamat
Tiamat
iS0tox
Tiamat
Level 116
God Stats
63W - 59L
1,426 SR
Queue Stats
322W - 323L
1,415 Elo+
Solo
Team Averages
Level 85
1,420 SR
1,404 Elo+

VS

Team Averages
Level 107
1,456 SR
1,505 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MeerApollo557
Sun Wukong
Level 65
God Stats
3W - 3L
1,507 SR
Queue Stats
63W - 60L
1,601 Elo+
Solo
Sylvanus
Sylvanus
Square1Studio
Sylvanus
Level 79
God Stats
3W - 3L
1,489 SR
Queue Stats
54W - 65L
1,468 Elo+
Solo
Tiamat
Tiamat
mmm7sn
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
youriplooster
Rama
Level 109
God Stats
3W - 5L
1,287 SR
Queue Stats
137W - 129L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CGM2628
Danzaburou
9
2 / 5 / 2
6,585
507
8,167
8,595
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Edaneseus
Jormungandr
9
0 / 5 / 3
6,354
489
7,888
11,951
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Neyast104
Vulcan
10
0 / 4 / 1
6,248
481
6,032
5,369
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 4 / 1
6,979
537
7,255
9,212
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
iS0tox
Tiamat
14
1 / 0 / 0
7,617
586
5,606
5,924
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 4
7,777
598
3,115
8,212
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MeerApollo557
Sun Wukong
11
0 / 1 / 1
6,541
503
2,620
6,797
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Square1Studio
Sylvanus
11
3 / 3 / 7
6,475
498
6,276
17,426
7,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
mmm7sn
Tiamat
12
7 / 1 / 4
7,636
587
5,805
6,639
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 8
7,005
539
9,763
11,250
3,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
18
18
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Danzaburou
CGM2628
Danzaburou
2
5
2
0.6
L
Jormungandr
Edaneseus
Jormungandr
0
5
3
0.3
W
Sun Wukong
MeerApollo557
Sun Wukong
0
1
1
0.5
L
Vulcan
Neyast104
Vulcan
0
4
1
0.13
L
3
4
1
0.88
W
Sylvanus
Square1Studio
Sylvanus
3
3
7
2.17
L
Tiamat
iS0tox
Tiamat
1
0
0
1
W
Tiamat
mmm7sn
Tiamat
7
1
4
9
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
27,579
41,051
Taken
50,324
21,455
Mitigated
23,714
11,436
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,115
1,417
0
4,382
8,212
3,403
144
2,274
5,813
0
46,526
L
Danzaburou
CGM2628
Danzaburou
8,167
2,974
453
2,166
8,595
2,504
0
3,392
5,178
0
23,452
L
Jormungandr
Edaneseus
Jormungandr
7,888
1,564
0
2,464
11,951
6,780
0
2,766
9,110
29,311
0
W
Sun Wukong
MeerApollo557
Sun Wukong
2,620
713
0
1,033
6,797
3,581
0
3,605
2,717
0
30,950
L
Vulcan
Neyast104
Vulcan
6,032
1,957
0
590
5,369
1,683
0
2,667
2,402
28,346
0
L
7,255
3,536
0
1,209
9,212
3,181
0
2,781
6,306
0
39,111
W
Sylvanus
Square1Studio
Sylvanus
6,276
1,329
3,648
9,587
17,426
7,873
648
6,048
11,378
18,023
0
L
Tiamat
iS0tox
Tiamat
5,606
807
0
4,554
5,924
7,307
684
0
5,704
41,483
0
W
Tiamat
mmm7sn
Tiamat
5,805
410
0
3,592
6,639
4,874
214
2,262
4,377
33,352
0
W
9,763
8,828
0
4,759
11,250
3,983
1,186
4,737
6,513
0
43,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
35,434
334
Minions Killed
333
0
Camps Cleared
0
1,203,104
Distance Traveled
1,237,069
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,777
598
95
7
0
278,646
1
L
Danzaburou
6,585
507
45
3
0
210,103
2
L
Jormungandr
6,354
489
38
3
0
244,802
2
W
Sun Wukong
6,541
503
72
6
0
255,736
4
L
Vulcan
6,248
481
70
5
0
248,325
3
L
Set
6,979
537
67
5
0
263,609
1
W
Sylvanus
6,475
498
28
2
0
227,740
0
L
Tiamat
7,617
586
114
9
0
236,265
4
W
Tiamat
7,636
587
65
5
0
245,708
5
W
Rama
7,005
539
73
6
0
229,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role